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Posts posted by Robert
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EMULATORS
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DATS
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Story.dat / mamescore.ini / default.el
MAMEinfo.dat, Category-, Version and Alltime inifiles
AGEMAME
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NOTES
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MAME Plus! 0.121u2* updated Simplified Chinese text [Emuman]
* [MESS] updated to svn r1353 [Emuman]
* updated to 0.121u2 [YuiFAN]
* updated Japanese history.dat and story.dat [399@2ch]
* [MESS] added gameboy driver from MESS [Emuman]
* [MESS] feed dummy image only when required [bUT]
* [MESS famicom] hack to boot disk system bios when both cartridge and disk are not loaded [bUT]
* fixed the bug which caused the bottom of the screen cut off in MESS new UI [bUT]
* [GUI] added MESS -newui option, it is suggested you switch it off globally, then enable it in each console driver [Emuman]
* updated folders/Artwork.ini [Mr Do]
* artwork/Shadowmask_Twisty.png [MameUI / Twisty]
* [GUI] added -speed option [sword]
* [GUI] added -refreshspeed option [sword]
* updated makelang text [sword]
* [MESS] removed unneeded MESS source code [Emuman]
* auto disable menubar on startup in fullscreen mode [bUT]
* save as default state if menubar is disabled manually [bUT]
* [MESS famicom] fixed reads to $4031-2 when a disk is not mounted [bUT]
* fixed performance issue with MESS new UI in D3D mode [Emuman]
* added version resource to mameplib.dll [bUT]
* fixed to compile with command-line NO_DLL version [bUT]
* [MESS] added famitwin to console drivers [bUT]
* [GUI] added ini support to new MESS options [bUT]
* updated to 0.121u1 [YuiFAN]
* updated catver [s_bastian]
* updated Korean text [exako]
* fixed crash in MESS new UI with multithreading enabled [bUT]
* fixed crash in M68K DRC core with dummy image [bUT]
* updated Japanese list (jplist0121_1122.zip) [mamelist jp]
* Updated to latest sources* Cleaned up neogeo drivers
- Updated some roms on The King of Fighters '97 (Yukimura Hack).- Updated some roms on Ninja Master's - haoh-ninpo-cho (Boss Hack by Ydmis and Creamymami).
- Added Far East of Eden - Kabuki Klash / Tengai Makyou - Shin Den (Boss Hack by Ydmis and Creamymami).
- Added Metal Slug 2 - Super Vehicle-001/II (Enhanced Revised Version, hack by Ydmis).
- Added Metal Slug X - Super Vehicle-001 (Super Revised Version by KrysoFun).
- [GUI] added -speed option [sword]
- [GUI] added -refreshspeed option [sword]
- auto disable menubar on startup in fullscreen mode [bUT]
- save as default state if menubar is disabled manually [bUT]
- added version resource to mameplib.dll [bUT]
- fixed crash in M68K DRC core with dummy image [bUT]
- ######## LATEST EMULATION NEWS WILL APPEAR BELOW ######## -
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MSX Emulator for PSP
Hi All,Here is a new version of PSPMSX the MSX series Emulator for PSP.
For those who haven't seen previous versions, fMSX is a famous emulator of the MSX, MSX2, and MSX2+ 8bit home computers.
It runs MSX/MSX2/MSX2+ software on many different platforms including Windows and Unix.
See http://fms.komkon.org/fMSX/ for further informations.
It has been first written by Marat Fayzullin, and later Vincent van Dam ported it on SDL.
What's new in version 1.2.3 :
- Major speed improvements while using GU render modes
- Small changes in settings menu and default settings options
>> Get it HERE.
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v2007.12 - Released 2007.11.30
* Improved startup speed and memory usage
* Improved controller detection speed
* Improved assignment name display (expanding buttons, auto-display, assignment shown if no name)
* Improved raw data display speed
* Improved profile opening speed
* Improved language file opening speed
* Improved core loop memory usage
* Improved name toggle button design for increased visibility
* Improved DirectX/XInput help to reflect new driver package contents
* Added button styles
* Added language file update saving
* Added "connect controller" animation
* Added default names to save dialogs
* Fixed a bug where "Start with Windows" registry data was not validated
* Fixed a bug where Xpadder main window did not restore to foreground when tray icon clicked
* Fixed a bug where opening or clearing a theme image failed to redraw off-controller-image buttons
>> Get it HERE
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I would just make the 60gb drive a secondary one, and so you will have all that extra space.
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It has foreign-language neogeo translations (mostly French).
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Here is the diff:
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0.121u2
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Source Changes
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Added speedup hack to the mosaicf2 driver. [David Haywood]
Fixed BCD math error in i8051 core. [stephh]
Fixed the m6800 cpu core so that the cpu variants can be compiled independently once again. [Atari Ace]
More formally separated the RSP core from the N64 driver. [Atari Ace]
Fixed invalid dips in panicr and added dip locations. [sonikos]
Switched some #defines in the core over to enums. Also adjusted the GAME macro so that it results in const data, and that it is defined in terms of the more generic GAMEL macro. [Atari Ace]
Converted some more unnecessary globals into statics. [Atari Ace]
Fixes the M68008 data bus to properly use 8-bit accesses. [Curt Coder]
Cleaned up the peplus.c driver. Added MACHINE_RESET to fix autohold option. Added layouts for several types of games. [stephh]
Fix array overrun in get_num_dips. [Nathan Woods, Michael Zapf]
Moved redundant check for bank switching out of inline code, which nets a small speedup in the midwunit driver. [Christophe Jaillet]
Added save state support to a number of Konami custom chips. [Lei Wu]
Add -pipe flag for GCC in makefile (GCC will pipe between cpp, cc and as rather than using temporary files, which speeds up compiling). [Vas Crabb]
Cleanups to the inline functions: [Vas Crabb]
* Add attributes to functions in eigccppc.h and eigccx86.h to cause GCC to always inline them, and to treat them as arithmetic operators when appropriate (so GCC can identify loop invariants or common subexpressions involving these functions)
* Mark locals in functions in eigccppc.h and eigccx86.h as register, so GCC won't always allocate stack space even at O0 optimisation level
* Add dummy +m operands to atomic access functions in eigccppc.h so that GCC will not cache values across calls even if values are not volatile - this will cause GCC to allocate an additional register at O0 optimisation, but not if optimisation is on
* Don't include
in rgbvmx.h if __APPLE_ALTIVEC__ is defined, as this will cause a compiler warning. Cleaned up inputs in the System 24 driver: [sonikos]
- Fixed dips in qrouka, sgmastc, sgmastcj, roughrac, qsww
- Fixed input in dcclub, sgmastc, sgmastj, qrouka (the last is still missing input for the 3rd & 4th player)
- Added more description for each game: region, system (rom or floppy based), version
Removed useless pen_array in the midtunit driver, saving some memory and getting a small speed boost. [Christophe Jaillet]
Added 3D glasses support to the tceptor driver. [bUT]
Unified timer callbacks. All timer callbacks are now passed both a pointer and a parameter. The pointer can only be set at timer allocation time; the parameter can be changed whenever the timer is adjusted. Removed most explicit uses of timer_*_ptr functions in favor of the more generic routines. [Aaron Giles]
Deprecated cpu_yield* functions except for cpu_yield() itself, which yields for the current timeslice only. Drivers that relied on the other yielding functions should be updated to use cpu_boost_interleave() instead, as it does not have the same negative side effects on time management. [Aaron Giles]
Changed video_frame_update() internally to accept a debug parameter which forces updates and does not meddle with synchronization/time accountiing. [Aaron Giles]
Some more internal improvements to the midzeus driver. [Aaron Giles]
Removed the burgeoning list of architecture optimization options. Instead, if you want to make a build optimized for a specific architecture, you explicitly specify the options in a new ARCHOPTS variable. You can control the name of the final executable via the existing PREFIX and SUFFIX variables, which are now documented. [Aaron Giles]
MSVC-based builds now automatically get a 'v' prefix unless otherwise specified. [Aaron Giles]
New games added or promoted from NOT_WORKING status
----------------------------------------------------------------------------
Maze Invaders (prototype) [Aaron Giles]
Guts 'n Glory (prototype) [Aaron Giles]
Jumbo Ozaki Super Masters Golf [sonikos]
New clones added
-------------------------------
Sky Kid (Manufactured by Sipem) [Corrado Tomaselli]
Next Fase (bootleg of Phoenix) [David Haywood]
Hang-On (Rev A) [Tony Beason]
Shooting Master (set 2, 8751 315-5159a) [Kevin Eshbach]
Super Burger Time (World, set 2) [Patrik Styrnell]
Due to issues with Mamedev's site, we have decided to mirror the diff update file in this thread.
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Fixes found in 3.1129
* PNG files now support proper alpha channel.
* Added server-based auto perform to irc.
* Added missing ascii characters to all fonts, changed some fonts slightly.
* Added SSL support to web browser.
* Fixed side tab icons not showing up when startup screen was irc or web browser.
* Fixed random crash on shutting the lid.
* Fixed inconsistent help messages on configuration.
* Fixed more incorrectly written pages that don't display.
* Fixed deflate raw encoding not working.
* Fixed random scroll down on pages that fit entirely on top page while on favorites.
* Fixed invalid directory configuration message not showing up.
* Fixed orientation messing up when viewing pictures in web browser.
* Fixed some image placeholders overlapping each other before rendering.
* Fixed disappearing cursor on scribble pad.
* Fixed graphics corruption on side tabs with other themes.
* Disabled help from appearing while files are downloading in web browser to stop freezes.
* Updated dswifi to 0.3.4
>> Get it HERE.
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Happy 19th birthday Diso!!
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GBA emulator for iPhone and iTouch
gpSPhone NEWS] gpSPhone v0.5.0 is out!Written by zodttd
Thursday, 29 November 2007 02:55
gpSPhone v0.5.0 has been released. Its changelist is short but the changes are large. I've been trying to get Exophase's dynarec working on the iPhone for quite some time now, and I finally did it. Enjoy a huge performance and compatibility increase.
NOTE: SAVE STATES FROM ALL PREVIOUS VERSIONS MAY NOT WORK WITH FUTURE VERSIONS FROM NOW ON! UPGRADE NOW.
Changes in 0.5.0:
- Considerable performance increase due to moving to Exophase's dynarec.
- Considerable compatibility increase due to moving to Exophase's dynarec.
- Save states format has been updated! Old save states most likely won't work!
This is a large monumental release for gpSPhone, be sure to update! Thanks
>> Get it HERE.
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Atari 2600 emulator for GP2X
Hi All,Stella is one of the best emulator of Atari 2600 game console, running on many different systems, such as Linux, Solaris, Windows, MacOS/X, WinCE, OS/2, GP2X.
It has been written initially by Bradford Mott, see Stella site for details.
GP2X-2600 is a port on GP2X of my previous port to PSP.
My PSP version is based on the work of Aenea who was the first to port Stella to PSP.
What's new this version :
- Display and save thumbnail images for each save state
- New speed limiter function
- Add option to display fps rate
- Option to prevent the blue led to be displayed when L or R are pressed
- Add a simple intro splash screen
- Support iso8859-1 fonts in print text functions (might be useful to translate menus in german, french ...)
- Bug fix and code cleaning
>> Get it HERE.
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Small update for this plugin :
* Fixed bug in Resampling Option.
* Fixed bug in filling buffer audio.
>> Get it HERE (under Additional Files).
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Amstrad CPC Emulator for PSP
What's NewVersion 4.2.0.2 (Wednesday, November 28 2007 00:08):
* ZIP file support for disk and tape images
* Disk images can be saved, ejected and loaded without resetting the system (System tab)
* Save state autoloading - any save state slot can be designated as the autoload slot (Options tab, disabled by default). Saved games in the autoload slot are loaded any time a game is loaded from the Game tab
* CPC model is now correctly reset when modified via the System menu
>> Get it HERE.
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GBA emulator for iPhone and iTouch
A lot of users found v0.1.5 to be slower than previous releases. I have fixed this performance related bug, as well as try my best to improve sound quality. I have also fixed a performance related bug related to autoframeskip, and a bug has been fixed related to crashes when clicking ROMs list when sound is muted.This is a highly recommended upgrade and will appear on Installer.app shortly. It should improve performance, stability, and sound considerably for many users.
Also, I am currently working on a landscape/widescreen mode as well as a better handling of diagonals for the dpad. That will have to wait till next release.
gpSPhone v0.1.9 Changes:
Changes 0.1.9:
- Performance increase from fixing dynarec memory allocation
- Performance increase from fixing autoframeskip initialisation
- Sound quality improved
- Muting works properly, no longer crashes when exiting to ROMs list
>> Get it HERE.
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Multi-system emulator
AmiArcadia emulates the Emerson Arcadia 2001 (Bandai, Emerson, Grandstand,Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy,
Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) and Interton VC 4000
(Acetronic, Fountain, Interton, Prinztronic, Rowtron, Voltmace,
Waddington, etc.) console families, and the Elektor TV Games Computer.
http://amigan.1emu.net/releases/
http://amigan.classicgaming.gamespy.com/
Changes since 4.75:
. Miscellaneous improvements and bug fixes.
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Front End
26th November, 2007 - GameEx 9.00* Minor fixes to 8.88
26th November, 2007 - GameEx 8.99
* Includes Headkaze's LCD/LED Plugin version 2.35
* Updated Italian translation by sBaby
* Thanks a lot
25th November, 2007 - GameEx 8.98
* New Media Library. The Media library brings all your pictures, videos and audio together in one place. It can also be used as an alternative to the jukebox by allowing you to view your music by folder and filename. Registered version feature.
* New jukebox queue mode setting, to allow disabling of queuing tracks when clicked and making them instantly play.
* Initial support for Unicode languages such as Japanese has been implemented
* Fixes picture slideshows not playing when 3d transitions used
* Fixes please wait animation showing in wrong position when display rotated on Vista
* Updated shoutcast radio stations for registered users.
>> Get it HERE.
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Sinclair ZX-81 emulator
** 27/11/2007- Bugs on Spectrum TxZ files or corrupt one.
- Display & resize refresh.
>> Get it HERE.
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Fixed in Firefox 2.0.0.10
MFSA 2007-39 Referer-spoofing via window.location race condition
MFSA 2007-38 Memory corruption vulnerabilities (rv:1.8.1.10)
MFSA 2007-37 jar: URI scheme XSS hazard
>> Get it HERE.
Thanks to Powtrix.
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Atari 800/130/5200 Emulator for PSP
Hi All,Here is a new version of PSPAtari the emulator of Atari 800, 800XL, 130XE and 5200 series.
For those who haven't seen previous versions, Atari800 is an emulator for the 800, 800XL, 130XE and 5200 models of the Atari personal computer. It can be used on console, FrameBuffer or X11.
See http://atari800.sourceforge.net/ for further informations.
PSPATARI is a port on PSP of the version 2.0.2 (April 08 2006) of Atari800 from Petr Stehlik.
What's new in version 1.1.0 :
- Major speed improvements in smooth rendering !
- Compatible with custom firmwares 3.x and PSP-slim
- Display and save thumbnail images for each save state
- Add a simple intro splash screen
- New speed limiter function
- Support iso8859-1 fonts in print text functions (might be useful to translate pspatari menus in german, french ...)
- IR keyboard support (mainly for menu)
- Add option to display fps rate
- Option to prevent the blue led to be displayed when L or R are pressed
- Bug fix in help menu and in file requester
It has been developed on linux for Firmware 1.5 and 3.71-m33, and for the IR keyboard part it has been tested using a Targus Universal IR Wireless keyboard.
>> Get it HERE.
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Wonder why cliofrou_guerrilla was deleted...
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GBA emulator for iPhone and iTouch
gpSPhone v0.1.5 has been released! Thanks to all who beta tested it!gpSPhone, the Gameboy Advance emulator for the iPhone and iTouch, is available to registered users of zodttd.com. Registering is free and allows access to the forums and download section.
So what's new in gpSPhone v0.1.5? From the readme:
Changes 0.1.5:
- Added scaled screen support (default)
- Stability of gpSPhone has been greatly increased
- Fixed a large memory leak
- Fixed video rendering issue that caused wrong colors to be displayed
- Improved performance of dynarec (CPU emulation)
- Improved support for Suspend mode
- Improved stability of using save states
- Compatibility should be higher now
- Added option to enable/disable scaling of the screen
>> Get it HERE.
i'm back! girl troubles and too much sex to add to it
in Gossip Café [/offtopic]
Posted
lol, i'd move this into Spam except SuperSoaka doesn't have enough posts yet.