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+ T +

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Posts posted by + T +

  1. Just an opinion, but I think dumbing down the ROM names like that is a terrible idea. How are you supposed to tell which version of a game is which?

     

    HK$'s build all the way for me. :)

  2. Well it turns out that Kawaks' option to save decrypted C ROMs doesn't work with kog and lans2004 because they're not encrypted in the same way that most NG games are and so the emulator doesn't consider them encrypted at all for the purposes of saving the ROMs.

     

    So if anyone knows of any patches or similar to create decrypted sets of the above please let me know. Failing that, just the CRC numbers of the decrypted ROMs would be helpful.

  3. For those still wanting King of Gladiator I've only just noticed a new version of Kawaks was released a couple of weeks ago that supports it. So I should be able to add it to FBA-XXX Pro using the pre-decrypted C ROMs it produces.

     

    If it works I'll add in some of the other new supported hacks like Lansquenet as well. Also I notice all the ROMs from the MVS set of kof2003 are now available but I've not seen a working driver yet.

  4. I've taken a look at IQ's kog driver and unfortunately it won't work with FBA-XXX. The reason is that the C descrambling code uses the NeoSpriteROM variable which seems unsupported in the Xbox build of FBA. This is the same problem that keeps samsh5bl and svcboot from working correctly. So unless a workaround is found by someone who better understands the code I'm afraid this one's a no-go. :blink:

  5. It locks up immediately.

     

    Although, when I check the root folder afterwards, it does create all the support directories in D:/. But it does not create a TDATA folder. Don't know if that helps any in determining at what point it's freezing.

     

    Thanks for putting those test builds together (I'll PM you my e-mail address). Would be great to get to the bottom of this. :banghead:

     

    Thanks again.

  6. Perhaps someone can help me out here.

     

    I have two Xboxes, a 1.1 with an Xecutor chip and a 1.6 that's softmodded. The 1.1 runs this release with no problems, but the 1.6 locks up upon running the default.xbe no matter what I do. :banghead:

     

    I've removed all traces of any previous MAMEoX from the HDD and have done a completely clean install.

     

    The last MAMEoX128 Plus! build (07/26) ran perfectly on this Xbox (and still does), but this new version just won't start. This is the first time I've ever had a problem getting a piece of software running.

     

    Any help would be appreciated. Thanks.

  7. It 'd nice to add :

     

    - Fever SOS 980917 Unprotected Ver (aka Dangun Feveron international Unprotected) [NonMAME] ;

     

    - Final Crash (bootleg of Final Fight with diff samples to emulate) [MAME 0.101] ;

     

    - Cadillacs and Dinosaurs Bootleg (03/2005 dump [by EMMA Team] with diff samples to emulate, but not added to MAME yet) [NonMAME] ;

     

    - King of Gladiator (bootleg of kof97 ; C's seem scrambled as in samsh5bl & P 's scrambled too) [Non MAME].

    I'm waiting for the next official build before I do anything more to FBA-XXX Pro, but I'll certainly look into adding these when the time comes. Thanks for the info. :ph34r:

     

    BTW, is there a working driver for King of Gladiator?

  8. this seems to happen on neogeo section as far as i know.. i changed from svcsplus to ss2 n the noise glitch started happening.. i had the memory card inserted(neo geo emulated on fbaxxx) took it out n then it started the glitch

     

    edit:ok this happenes even with out the memorycard inserted...again, i went from svcsplus to ss2 n it happenes again, if you change from ss2 to another neo game, sound problem its still there.. only happened on pro version. tryed regular fbaxxx n i cant reproduce it..

     

    edit2: ok after some more testing, it seems that svssplus its the cause of this,, i tryed different games n no luck, i can only reproduce this glitch when i launch svcsplus then quit n change to another neogame

    I'll look into this problem if it still exists in the next build of FBA-XXX Pro. There's no point trying to fix it now when Gogo will be releasing a new official build soon.

  9. And, anyone know how to fix samsho V special Sound problem. it screwed up even other games I loaded after playing it, they all had the loud static noise. Might have been a 1 time issue, not sure.

    Which set is it that's giving you sound problems? I just tested ss5spnd and samsh5sd and they sounded fine.

  10. are you still uploading it right now? i only ask since i've tried a few times to it d/l and comes out incomplete/unexpected end of rar.

    Hmm, it's extracting okay here. I've re-uploaded the archive anyways so try it again and see if it works this time.

     

    You mean the patch on page 1 of this thread?

     

    If so, that post hasn't been edited since sep 11th.

     

    That's why am asking, if that's where to get the rar.

    The link in the first post is always for the latest version of the patch. The date only changes if the post itself is edited.

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