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iq_132

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Posts posted by iq_132

  1. Nothing exciting here. Hung out with some good friends at a bar. :(

    I hate being that guy that can drink and drink and not get drunk. :(

     

    Do you drink often? If so, have you tried stopping for awhile?

     

    Once a week, maybe. Takes me 3 or so extremely stiff long islands to even be buzzed.

    i'm not a cheap date. :(

  2. Hi. Does anyone know of a program that can separate sprite layers for games in the CPS3 emulator that is used to create character snapshots for spritesheets? As far as I know, the CPS3 emulator only has a capture screen key and no shots factory like Kawaks.

     

    Any help would be appreciated. Thanks. :(

     

    FBA can do it. I've posted code for it. However, I haven't seen a build with that added.

    If you're brave, you can get on Neosource and try to compile fba with that enabled.

     

    http://neosource.1emu.net/forums/index.php...msg8640#msg8640

  3. Not really important : Mega Man - The Power Battle (951006 USA, SAMPLE Version) : the others versions of megaman don't take a caps at "The" (idem for Rockman: The Power Battle (950922 Japan))

    ; Metal Slug X should be placed between 2 and 3 ; Saturday Night Slam Masters (slam masters 930713 USA): slam should here be in caps) ; Fatal Fury Special should be between 2 and 3 ; there's a typo with Metal Slug 3 (not encrypted, decrpyted C) : decrypted C.

    The list is alphabetically sorted...

  4. Here's the what's new;

     

    * Added driver for Contra [iq_132]

    * Added driver Funny Bubble [iq_132]

    * Added driver for Legend of Kage [iq_132]

    * Added driver for games on Legendary Wings hardware [iq_132]

    * Added driver for Son Son [iq_132]

    * Added Cue Brick to the Konami driver [barry]

    * Added clone of Armored Warriors to the CPS-2 driver [barry]

    * Added clone of Capcom Sports Club to the CPS-2 driver [barry]

    * Added clone of Giga Wing to the CPS-2 driver [barry]

    * Small speed-up in the generic tile handling, improving the speed slightly in lots of drivers [barry]

    * Corrected the text rom size in Samurai Shodown V and Samuari Shodown V Special [barry]

    * Updated the Neo Geo Bios roms [barry]

    * Added support for the Samurai Shodown V bootleg [barry]

    * Hooked up the region dip switch in the PCB version of Metal Slug 5 - this won't work until we have dumps of the actual PCB program roms though [barry]

    * Corrected the road colours in Enforce [barry]

    * Fixed sound in Ali Baba [iq_132]

    * Fixed an issue with icon handling in the favourites module [Captain CPS-X]

    * Disabled the Neo Geo multislot menu item until such time it does something useful [barry]

    * Matched all sets to MAME 0.128

     

    http://www.barryharris.me.uk/article_view.php?id=130

  5. Hi guys ;)

     

    I just want to say there's pretty, pretty good news :banghead::banghead:

     

    I put a loooooot of work since two weeks :clapping: , and i'm sure that will interest you.

     

    Nothing more to say, i will post the news in the week-end :rolleyes::naughty:

     

    And for the testers, i'm afraid you will have a lot of work in a few days ;)

     

     

    Mooooooooo! [cow style] lol

     

    Good night every one :new:

     

    [lamer mode on]

    Can I beta test too? :naughty:

    [/lamer mode off]

  6. I was wondering if it was possible to rename the emulators (not the ROMS) I have installed on my modded Xbox running UnleashX? For example, when I look in the Emulator directory off the UnleashX menu, I see a listing of all the emus I have loaded. However, the issue is that I (and especially the kids) cannot remember that the xadam emu runs the Intellevison games. So for each emu in it's own directory I was hoping to have them say "Intelevision", Colecovison, Atari2500, etc. instead of the emu name as the description. Basically I am looking for a way to tell UnleashX to read a description of the emu I have created (Intellevision), instead of the actual emu name (xadam).

     

    Is that possible? I was also trying to change the image files for each emu so when you highlighted the atari emu it would show an atari2500, atari 5200, etc.

     

    Thanks again everyone!

     

     

    Find yourself a hex editor and modify the .xbe for each emulator. The names are stored near the beginning of the files.

  7. just posting some news,it seems double dragon is gonna be added to the pc version of fba.

    good work guys.

    link/news via neosource forum.

    http://neosource.1emu.net/forums/index.php?topic=1027.0

     

    It looks quite nice running and is definitely fast enough to work on fba-xxx. There are a few things

    holding up a release (save states, easier interfaces for the new cpu cores, etc).

     

    I've even ported a fairly popular (and insanely difficult) game using the new m6809 core. :D

    Which game would that be i wonder?

     

    You've already got that it's stupid hard, and runs on an m6809. I suppose I can give you one more hint -- it's made by konami. :(

  8. just posting some news,it seems double dragon is gonna be added to the pc version of fba.

    good work guys.

    link/news via neosource forum.

    http://neosource.1emu.net/forums/index.php?topic=1027.0

     

    It looks quite nice running and is definitely fast enough to work on fba-xxx. There are a few things

    holding up a release (save states, easier interfaces for the new cpu cores, etc).

     

    I've even ported a fairly popular (and insanely difficult) game using the new m6809 core. :(

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