- kenshiro -
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Posts posted by - kenshiro -
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Thanks for the infos Strider. Now i have some questions: you told you can't launch a games except Warzard and SFIII 2nd impact, what happened with the others one? What make me sad is the games seems to runs much better in CPX3 - except Warzard.
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Wanna be my friend? lol
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lol I wasn't aware of that thread . 1emulation i love you
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Merry Christmas everyone! I hope you gave and received some good presents.
Absolutly. I received a blow up doll, but unfortunaly have to wait until my family and friends were left to finally test it.
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Hello,
I need some infos from Xbox debug owners. By Debug Xbox i mean a standard one with 128 Mo of RAM, not one with a modified CPU.
I just wanna know how works some games in Final Burn Legend. For example, how runs CPS3 games. I know some users reported that they runs fine, but without giving as much details. Can you please tell me the resolution, the framerate, the filter, which game is faster than an other?
I wanna also know if you have some slowdowns on Asura Blade and Asura Busters?
Thanks in advance.
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So when are you coming out of retirement then Kenshiro ?
??
Edit: i have a question to those who have a Xbox with 128 of RAM (and keep the original Xbox CPU). Which is the speed of the CPS3 games? I'm just curious. Thanks.
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Thanks for the links.
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deadcalm1 you gotta be kidding, nes said he won't continue working on it and released sources ages ago. BP only used abandoned Final Burn sources not FBL.
Also 95% of all Xbox homebrew is compiled with stolen SDK so we are all in big pirate ship.
Everyone should ask themselves how many new Xbox projects have been released in the last two years.
The answer is zero.
Now ask yourself how many I will be porting in the next two years?
The answer is also zero.
I can confirm that. Nothing happened during this two years in the Xbox arcade emulation world. There was CoinOps, and a strange french guy who was working on an FBA-XXX Pro update. Then comes Final Burn Legend. For the first time people can have a 100% accurate arcade emulator on Xbox, with a nice UI and all the features it was possible to put in it. And this project is not leading by a dickhead.
This project is an open source project, as he is himself the port of an open source project, FBA. It also include part of others open source projects, as FB, FBA-XXX Pro 1.29 etc. For one time people could find the source code in the same place as binaries, which is definitly uncommon in the Xbox scene. It allows people who wanna contribute or simply learn C basics to do what they want, if they respect the license.
All was well in the best possible world.
Now i come here, and see that mister BP, without complex, grabed part of the FBL code and integrated it in his own build called CoinOps (myself i call it QueerOps, it sounds better). If i read carefully all the post, he didn't do something bad and was in his right, as always.
After having about 90% of post related to QueerOps ("oh my god i modified two byte of my code i should do a new release then starting a new thread on this forum), we have now 90% of flamming posts related to QueerOps (sorry i mean CoinOps). And i don't even speak about the pol as "Who have the biggest one?". So most users and devs are annoying by only one guy who based his notoriety on stealing others work, and this guy can still post quietly on all the forums lol.
That's crazyness. Myself i'm currently writing an useless post at 3:00 AM instead of sleeping and getting excited on my keyboard lmao.
I won't be spending my time working so someone else can get the credit.I understand completely. and it means that users will not see more release of FBL, and it also means (mister BP you probably doesn't consider that point) that devs who has contribute and wanna contribute more are getting f****. I have some nice (unfinished) pieces of code that i should now throw to garbage, as it will be a waste of time to polish them. Thanks BP, hopefully you're here.
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I know that I see your side and in part agree with it but it is what it is....there other stuff to do now
So that's your justification? "it is what it is"? You are stealing the work from an active developer (one of the only Xbox developers left) and passing it off as your work. Not to mention it's only been out 5 weeks and still being worked on, but "it is what it is"?
Why should I (or any other developer) do any work for the Xbox community knowing you are just waiting to steal it? That was a very poor move on your part. I hope the Xbox community doesn't let you forget it.
This topic make me really really sad. It is really a shame. What the next thing you will steal and integrated into "QueerOps" BP? And as always it's now locked and no one can repply, except few people.
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I have a question nes. Which XBE does CPS1 fall under? Default.xbe? NeogeoCPS2.xbe?
I'm not Nes ( lol) but i assume in the NeogeoCPS2.xbe, as CPS2 and CPS1 inits are launching in the same function. Moooo.
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maybe im wrong....
No. That is sure.
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cheers iq just added in Tetris absolute grand master 2 and grandmaster 2 plus playable at 50 frames a sec same as fbl..
No. It runs full speed in FBL, it seems that your Xbox doesn't like FBL and slowdown the games lol
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no one? has a video
Wanna a video of my nuts?
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Final Burn Legends 1.1
-Added alternate ways to display the in game emulation menu. This will be
useful for players who use controllers without a right analog stick.
The choices are:
Right Analog Click
Left Trigger + Right Trigger
Back + Start
Left Trigger + Back
Right Trigger + Back
Well i'm maybe retard, but i have a pain in the ass (in the d*** even lol). My first controller is an X-Arcade stick, the second one a standard Xbox pad. As in FBL 1.0, it's impossible for me to enter menu options (to resize the screen and modified stuff, and also remap the inputs, standard layout of X-Arcade is pretty much horrible). I really need help on that point before throw my Xbox over the window lol
I noticed two things: have i to change an option to see new Neil's logo? I still see the old one. Second point, the screen draws insults now when you launch a Neogeo game: "this may take up to two minutes" lol
BTW, nice work. It was already my favorite Xbox emulator, it is really a bamboo maker now (yeah i know it is insane but i feel it like that).
Edit: lmao problem solved. Sorry Nes.
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Here is a Neogeo update: http://neosource.1emu.net/forums/index.php...ic=1156.new#new
Sadly (sadly for me i mean lol), at this point i can't see how i can contribute more to the arcade Xbox emulation scene Nes, i ported some Neogeo drivers from MAME Plus, any interest to add then in the next FBL? If not, i just wish you good luck for the future and for next FBL build, i've to say it was a pleasure to contribute to your work. Mooooo!
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I plan on tackling MAME and FBA after the Xtras releases.
It will be the bamboo forest, if you see what i mean lol
I don't know what you mean ???????
It means it will make me happy (it will give me the bamboo).
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I plan on tackling MAME and FBA after the Xtras releases.
It will be the bamboo forest, if you see what i mean lol
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Very nice! I'm just afraid the skin will burn my TV! Hahahahaha!
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"-There is no CPS3 emulation nor will there be. The Xbox is not fast
enough to emulate these games using Final Burn Alpha."
LOL!!!............ then why do BOTH jojo games work i thought those were CPS3 games???
UPDATE i NOTICED SFIII 2nd impact works perfectly
3rd strike gets an out of memory error but one of the roms of 3rd strike i get a ROM ERROR unable to load the rom press A to exit....
and the first street fighter 3 the new generation runs PERFECTLY
one of the RED EARTH roms from the cps 3 emu runs but i get an ingame error "NO CD-ROM DRIVE"
What about the framerate? In HD or non HD? With filters or not? With a standard Xbox or a custom nuclear one? Where do you live? What's your name? lol
Edit: looks i have my answer... As i was 99% sure i got a nice "out of memory" on all the games lol So i assume you don't have a standard Xbox with 64Mo of RAM.
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For Power instinct 1 and 2: normal issues, this is a know issue of the official FBA.
tested with the rom: Hyper Street Fighter II (Asia 040202) (22085kb) (master set) and did not run 100% as expected, there were some crashs in some phases. Can be a problem of rom, you never know, but. I'm had used the same in an earlier version of FBA and no gave problem.Where? When? It sounds very strange, this game works perfectly since ages. Mooo.
I have info on all games and tests old gamer...PM i can help no worries on coinops or cross build discussion on advanges/disadvantages ill only do this though PM though, good to see your looking at this properly rather than relying on info...it pays to give it a go and see for yourselfIn proper english what does it means?
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Not a bad news at all lol You can use Final Burn Legend, it is much better and contains some parts of my work, like Neogeo and the others VMM stuff! Mooooo.
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Only if you tell me how great i am at least once a day.
Then you will qualify (based on age)
for a blow up doll or a wiggly thing to put on top of a pencil.
Mugs n T-shirts to be arranged.
Doing a deal for some of Kenshiro's old stock.
lmao excellent
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my xbox sends a small kiss to all ya XD.
lol
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@ kenshiro: is there any chance you could please put in even a really generic vmm so martial masters can at least start? (its my favorite game in fba )
or is it more complicated than that?
that would make fbl perfect in my eyes lol
Starting the game, probably, but it will be a waste of time. The smallest PGM games (who don't need VMM) are already very slow. I can't imagine the speed Martial masters or KOV2 will have lol
Questions to Xbox Debug Owners
in XBOX Hacks [/xbox]
Posted
Can you give more details please as framerate, video mode... BTW you use a standard Xbox CPU right?