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Xeon

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Posts posted by Xeon

  1. sorry for bringing this up.

     

    i got this idea of censorship from the FBA forums. everytime the magic F*CK word is to be mentioned, in the output post, it becomes "LOVE".

     

    im not sure if thats a nice idea overall, but i just thought it would be hilarious watching forum retards swearing "LOVE" to each other :lol:

  2. If you elect me as your Leader and Administrator, I will abolish the evil censorship that plagues this message board.

     

    What?

    Haha! A 1emulation coup d'tat would be hilarious.

    I'll declare myself a dictator for life. :lol:

     

    Just having thoughts of grandia here...uhhh...yes...back to topic people.

    ummm....where have we left again? some monkey nipple talk or something? :lol:

  3. somone at ROMShare Forums posted a preliminary driver for FBA, and you can safely assume that it didnt work. but its a start :D

     

    heres the posted driver

     

    // King of Fighters 2003
    
    static struct BurnRomInfo kof2003RomDesc[] = {
    {"271-p1.bin", 0x400000, 0x92ed6ee3, 0x10}, // 0 68K code
    {"271-p2.bin", 0x400000, 0x5d3d8bb3, 0x10}, // 0 68K code
    
    {"271-s1.bin", 0x020000, 0xc47f8ac3, 1}, // 1 Text layer tiles
    
    {"271-c1d.bin", 0x800000, 0xe42fc226, 1}, // 2 Sprite data
    {"271-c2d.bin", 0x800000, 0x1b5e3b58, 1}, // 3
    {"271-c3d.bin", 0x800000, 0xd334fdd9, 1}, // 4
    {"271-c4d.bin", 0x800000, 0xd457699, 1}, // 5
    {"271-c5d.bin", 0x800000, 0x8a91aae4, 1}, // 6
    {"271-c6d.bin", 0x800000, 0x9f8674b8, 1}, // 7
    {"271-c7d.bin", 0x800000, 0x374ea523, 1}, // 8
    {"271-c8d.bin", 0x800000, 0x75211f4d, 1}, // 9
    
    {"271-m1d.bin", 0x080000, 0xe86af8f, 0x10}, // 10 Z80 code
    
    {"271-v1d.bin", 0x400000, 0xd2b8aa5e, 2}, // 11 Sound data
    {"271-v2d.bin", 0x400000, 0x71956ee2, 2}, // 12
    {"271-v3d.bin", 0x400000, 0xddbbb199, 2}, // 13
    {"271-v4d.bin", 0x400000, 0x1b90c4f, 2}, // 14
    };
    
    STDROMPICKEXT(kof2003, kof2003, neogeo);
    STD_ROM_FN(kof2003);
    
    static unsigned short kof2003_tbl[0x1000];
    
    void __fastcall kof2003WriteWordBankswitch(unsigned int sekAddress, unsigned short wordValue)
    {
    if (sekAddress == 0x2fe000) {
    //kof2003_tbl[sekAddress]=(kof2003_tbl[sekAddress]&mem_mask)|((~mem_mask)&wordValue);
    if(sekAddress>0xff9) return;
    nNeo68KROMBank = ((kof2003_tbl[0xff8]>>8)|(kof2003_tbl[0xff9]<<8))+0x100000;
    SekMapMemory(Neo68KROM02 + nNeo68KROMBank, 0x??????, 0x??????, SM_ROM); 
    }
    }
    
    static void kof2003Patch()
    {
    *((unsigned short*)(Neo68KROM01 + 0x1ff0)) = 0xa0;
    *((unsigned short*)(Neo68KROM01 + 0x1ff1)) = 0xfe;
    *((unsigned short*)(Neo68KROM01 + 0x1ff3)) = 0x7f;
    *((unsigned short*)(Neo68KROM01 + 0x58196)) = kof2003_tbl[0xff9]&0xff;
    }
    
    static int kof2003Init()
    {
    //nNeoTextROMSize = 0x080000;
    pNeoSMABankswitch=kof2003WriteWordBankswitch;
    pNeoInitCallback = kof2003Patch;
    return NeoInit();
    }
    
    
    struct BurnDriver BurnDrvkof2003 = {
    {"kof2003", "The King of Fighters 2003", NULL, "Playmore", "Neo Geo", "2003", NULL, "neogeo"},
    BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_SWAPC,
    NULL, kof2003RomInfo, kof2003RomName, neogeoInputInfo, neogeoDIPInfo,
    NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, &NeoRecalcPalette,
    nNeoScreenWidth, 224, 4, 3
    };

     

    i tried to make some fixes here and there myself but everything has just gone to worse.

  4. @ NeoMaster,

     

    Jimmyi is the OFFICIAL Person who makes the PLUS and PERFECT versions of a game. He gets the original ROMs at first, and then he gives the "normal version"  free to download. A few days later he also has ready his own version; and these are the PERFECT versions.

     

    "SNK vs Capcom Perfect" is a fantastic version made by Jimmyi. It includes 4 more fighters to play, and one completly new charakteur (the demon)!!

    People who really love NeoGeo will like these games. And you should have a little bit more respect for such great programmers like Jimmyi. He is doing his work for all people who love SNK and NeoGeo; and this for free.

    Explain this "4 more characters plus a new demon" thing.

     

    the way i see it, its the same as SVCplus, and those 4 characters are already playable for a long time now.

  5. most (if not all) games post 1998 needs patching (exceptions may be Ganryu, Strikers 1945, Prehistoric Isle 2 and Bangbead, just make sure theyre fully decrypted)

     

    but for any of you who use NRX and were unaware of the aforementioned cuz NRX can be a pain as far as getting 1999-present games to run perfectly on it. Most would say to migrate to Kawaks/Nebula/MAME but they are not as CPU efficient as NRX is...

     

    emulation accuracy has a price. in this case, CPU Power and memory. either you go with the flow or dont complain at all, your choice.

  6. ive had freezing issues with this game the first time i had it as well.

     

    first off, try formatting the RAM (its either B or C button at the SegaCD Loading screen). also make sure you set Sega CD SRAM size to 64kb (assuming youre using Gens emu, its at the "Options" menu)

     

    also, you may wish to try to start and play the game with "Perfect Synchro" turned on (is at the "CPU" menu) and see if that helps.

     

    and btw, i got Lunar from that site as well (thank you filemirrors ^_^)

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