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Devia Eleven

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Posts posted by Devia Eleven

  1. Not sure if I can play these generic adventure games any longer. Whether I like it or not, any adventure game coming out like Enslaved or Lords of Shadow has already been done before, I feel like I'm playing less enjoyable versions of games that game came out 5 years ago.

     

    It's the same, repetitive stuff, you put in the game, start a new game, play, and the gameply repeats, except for cutscenes here and there. These ideas have already been executed better on the systems like the PS2.

     

    I may be becoming less tolerant, these games aren't terrible, but are just cut from the same mold, the same person masquerading as something new and different every year.

     

    I'll be waiting for Vanquish, even though it's basically more or less in the same category.

  2. I haven't heard very great things about Castlevania: LoD.

     

    I've actually had enough of these type of games that base themselves around God of War, but are just broken versions of it. I did hear the story is good.

     

    I hear that the platforming is a bit dodgy, along, with bottomless pits is way too frequent. I'm still going to rent it to check it out. I played Dead Rising 2, and I still have the same opinion towards it as the first. A very monotonous experience, even in co-op, things become a little stale way too quickly.

  3. Vanquish demo was awesome.

    Yeah. Took me forever and a day to beat that boss, though. Two forms, and a few dozen "weak point" cores. Fuck the one that's attached to it's back. Its triple laser sweep move is also pretty nasty.

     

    Yeah my only fault with the game is you run out of ammo pretty damn fast. Beat the boss with barely ammo left and I'm like if this last mg clip doesn't do it fuck.

    Yeah, tell me about it. There's only like four or five gun crates/stands on the whole platform where the fight takes place, and two of them give you grenades instead of more dakka.

     

    This.

     

    The game is in my Gamefly GameQ.

  4. Not yet.

     

    tekken-tag-1.jpg

     

    Just minutes ago, immediately following the Tougeki fighting game championship finals held during the Tokyo Game Show, Namco Bandai game director Katsuhiro Harada announced Tekken Tag Tournament 2, the first iteration in the Tekken Tag series since the 1999 debut over a decade ago. We had a chance to speak with Mr. Harada following this unveiling, and learned more about the long delay, the game's arcade destination, the current state of fighting games and what's going on with Tekken X Street Fighter.

     

    Joystiq: How long have you been working on Tekken Tag Tournament 2?

     

    Katsuhiro Harada: Actually there was some talk at first of doing this before Tekken 6 came out, but when we discussed it amongst ourselves and the team we felt like we first wanted to make a proper sequel to 6 to see how far we could push the limits of our graphics engine on that hardware before going to Tag.

     

    As you've seen for yourself in the trailer, we have three or four characters on the screen at once so that's simply twice as much power needed than previously for example in Tekken 6. So obviously trying to do that right off the bat earlier on would be much more difficult.

    If it's running on the same technology as 6, which came not only to arcades but to consoles, what are your console plans for Tag 2?

     

    As we announced, it will see an arcade release first. That's where most of our efforts are focused on at the moment. But that being said, we do want to provide a chance for all of our fans abroad to be able to enjoy the game. That's about all I can say at this point.

    The first Tekken Tag Tournament came out in 1999. Why did it take 12 years to go back to a tag-based fighter?

     

    As I said on stage, it was pretty much the result of many years of the fans giving us feedback that they wanted tag. At first, for the development team when we started out we had [Tekken] 3 and we thought the natural progression would be to go to 4 and 5 and such as a proper roadmap. Tag came about, first of, as an idea that I had after about five minutes of thinking. We were all really quite surprised when that took off and gained the popularity that it did. So we had to rethink the roadmap again once more. After working on the proper sequels and still considering all the fan feedback and how much that has just gradually increased over the years and gotten to the point where we just really had to seriously consider it.

     

    Tekken x Street Fighter was announced recently, and today you announced this. Both are high-profile games. How are you resourcing both of these projects? Are there multiple teams?

     

    Actually, before Street Fighter x Tekken and that whole announcement came about, Tag 2 was already in the works, so that's something that we've already originally planned for. Really the question is now "so what do we want to do with Tekken x Street Fighter?" It's getting a lot more people, and assigning them and such, as well as making game ideas on where to take that.

     

    What do you think about the recent resurgence of fighting games, with titles like BlazBlue, Street Fighter and such?

     

    Well, this is something that I've said before continuously. The Tekken series, if you look at it alone, each installment in the console versions sell about five million copies lifetime, and has continued for about fifteen years now. Plus the income from the arcades haven't really dropped off at all for the Tekken series in general. From our standpoint, it's not like anything has really changed much. The one thing that is noticeable perhaps is that other series, like Street Fighter IV coming back after a blank of about ten years or so, Mortal Kombat is starting to come back. I think that's where some of the changes are occurring, rather than us. We've been rather constant.

     

    Thanks for your time!

  5. I wasn't planning on posting a reply to this thread, but I will now because this is the best forum on the interwebs.

     

    Many people, even my Dad is telling me that having no desire to talk or interact with people is bad. It's not that I'm afraid of doing it, which is the basic template for an anti-socialist, it's just that I don't care, I don't care what other people or doing, I don't care how your day is going, I don't care if you find me attractive, I don't care what a person thinks of me, I just don't care about any of it.

     

    It doesn't pique my interest at all.

     

    Because of this I just keep to myself, participate in activities alone unless I absolutely have to get someone else to do it with me.

     

    My life isn't about seeing how many people I can befriend, it's about doing anything I want, and if people want to criticize me because of my lack of interest in social interactivity, then so be it.

     

    I was basically generalizing, that in a stereotypical human society, my life right now, all of the symptoms, is ensuing, that I am a complete loser. I don't talk to many people unless it is absolutely necessary, I hate small talk because it goes nowhere, social gatherings don't do anything for me.

     

    Then again, like I said before, a socially active person will keep telling me, "If you keep living your life in social apathy, you will suffer, you suck, I hope you die", and I am accepting this, I don't care about conforming to everyone else's way of life.

     

    Anytime anyone inquires about how my life works, they basically tell me, "Well, since you're not a social expert like I am, who has sex with many girls, has many friends, goes to parties, drinks alcohol, and has very healthy social life, you aren't worth my time, you don't even deserve to look at me because of it".

     

    Why can't I just do what I want?

  6. I've gone through leaps and bounds dealing with my problems. Here is the deal, I think I've finally realized that, I could quite possibly, fail at life.

     

    This isn't a joke, I'm not depressed, I'm not ashamed, however, I am happy to know that I am mature enough to finally accept the fact that I just fail at life at the moment, there's not much to it. Instead of denying that fact, it's just prevalent in my everyday life.

     

    This persona, of a clever and well-natured male, is just that, a persona. In real life I am in my room the majority of the day, staying away from humans altogether, denying my desire for friendship.

     

    That's just it, the internet is my place to live.

     

    I am a demented teenager, that any socially active adult can verbally slash through in a few minutes.

     

    I am not complex.

     

    I am not extremely intellectual. I am just going to live life and not take it too seriously.

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