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MESS 0.118 released

Multi-system emulator
0.118
New System Drivers Supported (in no particular order):
---------------------------------------------------------------------
- Amiga 1000 PAL-OCS [Ernesto Corvi]
- Atari ST (not working) [Curt Coder]
- Atari Mega ST (not working) [Curt Coder]
- Sega Dreamcast (not working) [R. Belmont]
System Driver Changes:
---------------------------------------
- [A2600] Fixed behavior of missile positioning outside active scanline. (bug #1204) [Wilbert Pol]
- [A2600] Added support for hardware oddity with certain NUSIZx player size updates. (bug #1231) [Wilbert Pol]
- [A2600] Fixed player-missile reset behavior. (bug #1310) [Wilbert Pol]
- [A2600] Improved SuperCharger support. (bugs #1232 & #1313) [Wilbert Pol]
- [A2600] Added support for 32in1 mapper. [Wilbert Pol]
- [AIM65] Added natural keyboard support. [Dirk Best]
- [AIM65] Started to rewrite the driver. For now, the display emulation has been completely rewritten and artwork has been added. Also, configurable RAM sizes have been added and the system was converted to a screenless system. [Dirk Best]
- [AIM65] Rewrote keyboard emulation, it now behaves like the real hardware and the code is much cleaner. [Dirk Best]
- [AIM65] Updated the driver to use cartridges instead of hard-coded ROMs. This means you can now use the Forth and PL/65 ROMs. [Dirk Best]
- [AMIGA] RTC support, added buffered keyboard support, properly implemented a fix for the slow-memory detection bug in Kickstart 1.2. [Ernesto Corvi]
- [CDTV] Added NVRAM support. [Ernesto Corvi]
- [COCO] Fixed PIA regression that prevented OS-9 level 1 from working. (bug #1314) [Nate Woods]
- [COCO] Fixed writing when extending the lengths of a VHD file. (bug #1320) [Nate Woods]
- [COCO3] Fixed bug in how the Coco 3 GIME performed a soft reset. [Nate Woods]
- [GAMEBOY] Fixed hard reset from crashing the driver. (bug #1138) [Wilbert Pol]
- [sMS/GG] Updated sms drivers to use the SMSIII sound core. Updated gamegear drivers to use the GAMEGEAR sound core. (bug #1272)
- [sMS/GG] Made sure an interrupt is triggered when the 'trigger vint' bit of VDP register gets set and the VINT bit of the status register is set. (bug #1162) [Wilbert Pol]
- [sMS/GG] Fixed video code to prevent the video code from crashing during a hard reset. (bug #1304) [Wilbert Pol]
- [sMS] Added support for Sega Rapid Fire Unit. (bug #1317) [Wilbert Pol]
- [sMS] Added support for Sega Paddle Controller. (part of bug #1318) [Wilbert Pol]
- [sMS] Added support for Sega Sports Pad. (bug #1316) [Wilbert Pol]
- [THOMSON] Fixed regressions introduced with 6821 changes. [Antoine Mine]
- [THOMSON] Fixed TO8/TO9+ ram bank handler (fixes BASIC 1.0 bug). [Antoine Mine]
- [THOMSON] Added support for MC6843-based CD 90-015 floppy controller (5" 1/4 single density) [Antoine Mine]
- [THOMSON] Added support for TO8/TO9/TO9+ external floppy controllers. [Antoine Mine]
- [THOMSON] Reworked memory handling and added support for RAM size configuration (w, w/o RAM extension). [Antoine Mine]
- [X68K] Added support for the Ricoh RP5C15 RTC, a few more memory size options, and the .2HD file extension for disk images. [barry Rodewald]
Source Changes:
---------------------------
- The core is based on MAME 0.118. This incorporates all features of the update to this core. [MAME team]
- Removed use of helper macros to declare input ports. [Nate Woods]
- Generic emulation of the DL1416 "4-Digit 16-Segment Alphanumeric Intelligent Display" device has been added. Currently supported is the DL1416T and partially the DL1416B. This kind of display is used by the Rockwell AIM 65. [Dirk Best]
>> Get it HERE.
Mupen64K 0.7.9 (08/11/2007) released

Nintendo 64 emulator for network play
News: I repacked the Mupen64K zip file, making it smaller, adding a remember window size bug fix, and updating SupraClient. This is still compatible with the first download and nothing really has changed.
Here is the older changelog:
v1
- Imported Kaillera library (sync not working)
- private beta
v2
- now syncs.
- removed the child property for kaillera window
v3
- added old kaillera support
- added a special feature for super smash brothers and save data
- fixed packaged RSP plugin causing lag
- fixed some menu bugs
v4
- fixed some crashes caused by mupen
- made setup a little more automated
v5
- removed some nasty crashes
- cleaned up GUI for more support
- removed debugview
v6
- players drop from game correctly now
- added hack allowing older jabo plugins to work correctly
- added beta ingame chat (control + m)
- released to public
- pause on development
v7
- resumed development due to user challenge
- cleaned up GUI
- fixed bug regarding game list not displaying correctly
- online recording/offline playback works
- recording to avi at full speed
- supports goldeneye hacked roms
- fixed bug where a different rom would load in kaillera even though it wasn't the one selected to play
- updated SupraclientCPPE to final version
- improved performance of online play
- recording avi from current play & recording from movie file
- better chat callback
- displays CRC for speed benchmark and simple debugging
- wrote a custom movie file format .mkr (Mupen64K Recording)
- tons of new little features
>> Get it HERE.
Emu Loader 5.1.5 released

Front End
Oops. A couple of bugs was preventing some users to update an existing EL setup. A clean install solves the problem. This build fixes a column indexes bug and bios name detection for clone games (games that use a bios only). The file "\ini_files\columns\default.ini" is not available on the package anymore. It is created automatically if it does not exist.
version 5.1.5 change log [August 11, 2007]
------------------------------------------
.fixed: Bios name not being set for clones (neogeo, etc...)
.fixed: Set columns indexes was screwed
>> Get it HERE.
uBee512 1.0.1 released

An emulator for the Premium Microbee 512Kb FDD computer.
11 August 2007 - S.J.Kay------------------------
Bug fix release: v1.0.1
Wrong default disk image type was set for boot. Was boot.dip, changed to boot.dsk.
10 August 2007 - S.J.Kay
------------------------
Release uBee512 v1.00 sources and Windows binaries on sourceforge:
https://sourceforge.net/projects/ubee512/
3 July 2007 - S.J.Kay
---------------------
Added an 'in c' also known as 'in (hl),c' to the makez80.c file. This instruction is an undocumented Z80 instruction but quite valid I believe. The instruction is similar to the 'in a,c' instruction but no value is returned except for the flags. This was added for some Z80 code I wrote that used it.
26 June 2007 - S.J.Kay
----------------------
Discovered there was a much later version of MZ80. The latest version is now being used v3.4. Previously v2.7 had been used. The newer version of makez80 insists that an emit parameter is provided otherwise you you end up compiling with the old mz80.asm still! The new version fixes the cycle count returned and appears to be quicker as eluded to in the change history.
Also found that some applications that did not work previously do now with the newer version.
5th June 2007 - S.J.Kay
-----------------------
Welcome to the "uBee512" Microbee Premium disk model emulator. This is a fork of the nanowasp v0.22 project and commenced on the 5th of June 2007.
The new project includes a large amount of additions and improvements over v0.22 of nanowasp. The new fork is "uBee512".
>> Get it HERE.