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PSP Custom Firmware 3.52 M33-4 Update Released

IMPORTANT: agree with LICENSE.TXT conditions before installing the program.
Changes in M33-4 (mainly bugfix)
- Fixed the bug that caused CRC error when writing to flash usb in the XMB. Now writing
is OK.
- Added the new speeds to vshmenu and core, because we forgot in recovery.
AS we didnn’t want to release a new update without something new, we worked in making
3.10/3.11 to work with popsloader, and that’s it, the new popsloader plugins supports them.
Instruction for 3.10 and 3.11 are same as 3.30: you need pops.prx, popsman.prx and pafmini.prx
with the correct names in popsloader directory. And remember that savedata of 3.10-3.30 are incompatible
with those of 3.40+. We’ll research if a solution for this is possible.
Team M33
———————————————————————————————
As for yankee paranoids, a little word about the “brickers” issue.
We repeat it again: THERE IS NO MALICIOUS CODE inside M33.
Some of the files of this update are protected by encryption schemes to protect ourselves
from that page that annoys homebrew developers.
The keys for the decryption: the own update file.
So if the file is changed, the decrypted data is not the original one, and this causes the
wrong data to be written. There is no way you can call this malicious code as there is no explicit
code to brick nothing, it is the corruption of the update what actually causes the bad decrypted
data to be written.
Anyways in this update we check if decrypted data is wrong and in that case we write a recovery
warning the user what happened. It will activate usb, and it will allow you to execute a recovery
eboot.pbp… in a curious path (”ms0:/PSP/GAME/PS3NEWS_ARE_STEALERS_I_AM_NOT_GONNA_VISIT_THEM/EBOOT.PBP”)
which is not at sight of an hex editor
Source and Downloads: m-33.narod.ru
Alternate TRUSTED Site: eXophase
As usual, you choose to install this custom firmware update AT YOUR OWN RISK. Always remember that there is a slight chance your PSP could become bricked.
AmiArcadia/WinArcadia 4.5 released

AmiArcadia emulates the Emerson Arcadia 2001 (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) and Interton VC 4000 (Acetronic, Fountain, Interton, Prinztronic, Rowtron, Voltmace, Waddington, etc.) console families, and the Elektor TV Games Computer.
Features include: ReAction GUI, load/save snapshots, windowed and full-screen modes, CPU tracing, trainer, drag and drop support, iconification, graphics scaling, automatic load/save of configuration, keyboard/joystick/gamepad support, BIOS image not needed, autofire, warp mode, raster-based emulation, gameplay recording/playback, PAL/NTSC modes, demultiplexing, autosave, narrow mode, help window, source code, flag line emulation toggle, debugger, frame skipping.
Changes since 4.4:
* Miscellaneous improvements and bug fixes.
* Network play (WinArcadia only).
PCem 0.1 (bugfixed) released
Visual PinMAME / PinMAME32 1.56 released


Pinball machine emulator
What's new in Visual PinMAME:-----------------------------
Version 1.56 (August 19th, 2007)
--------------------------------
- "Bios" support for multiple games running the exact same set of code; for now, there's support for "allied" and "gp_110". (Gerrit Volkenborn)
- Added support for Stern's "Elvis"
Version 1.56 (August 19, 2007) - "Allied Leisure"
------------------------------------------------------------------------------
This update finally includes support for all the Allied Leisure games operating on their 6504 CPU platform. It was quite some struggle to add those, we started as far back as 2002 in trying to locate the RRIOT 6530 chips from the CPU board in order to get their ROM contents dumped.
We encountered several setbacks. At one point, a guy offered his chips to be dumped, but then suddenly vanished, and then famous community people denied to help up dump chips, even though they definitely had the capabilities!
Just when we thought we'd never make it through this worldwide conspiracy preventing Allied Leisure to be emulated at any point, Brian suddenly managed to buy an Allied Leisure "Take Five" machine off eBay, and Pascal Janin of France was kind enough to dump the chips for us (HUGE Thanks!!!), so now this task is finally accomplished, and one of the last remaining well-known manufacturers joined our club of pinball emulated.
Since all of those Allied Leisure games use the exact same code set, you will only need ONE copy of the dumps, packed up as a driver called "allied". All eleven games will then run off the same code, without the need to duplicate the rom dumps over eleven different drivers!
In the same vein, you can now run all the GamePlan model 110 games (Foxy Lady to Chuck-A-Luck) on the same set of roms, as a driver called "gp_110".
This method is based on MAME's "bios" support for some games like NEO-GEO, where each game is using a shared set of boot code. The difference on PinMAME is just that there simply aren't any additional roms for the pinball games.
Also thanks to JohnnyPop for providing the Titanic & Monopoly redemption roms.
Changes:
*** CORE/CPU ***
Added support for Allied Leisure hardware (Brian Smith, Gerrit Volkenborn)
Enabling "bios" files to prevent rom code duplication (Gerrit Volkenborn)
Preventing AT91 cpu crash occurring when emulation was restarted (Steve Ellenoff)
Removed display fading (on Gottlieb) again, as it was faulty. (Gerrit Volkenborn)
*** ROM SUPPORT ***
Added Sega Titanic / Stern Monopoly redemption games (Gerrit Volkenborn)
Added Williams STTNG LX1, LX2, LG7 (Brian Smith)
Added Zacaria Space City / New Star's Phoenix (Gerrit Volkenborn)
Updated Sega Space Jam / ID4 sound with correct dumps (Steve Ellenoff)
Updated Stern Simpsons Pinball Party to version 5.00 (Gerrit Volkenborn)