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SSF Ver0.09 prototype R2 released
Saturn emulator
>> Get it HERE.
* The interruption processing of SCU was corrected.* The drawing timing of VDP1 was corrected.
* Version of the state saving data changed.
* Still there was a bug in the interruption processing of SCU.
* You think that very this time it is all right.
* The drawing timing of VDP1 was modified.
* When the dot clock is low, because timing slips, there are times when sprite is not indicated.
Thanks to General Emulation for the translated changelog.
DSwifi 0.3.3 released
Ootake 1.25 released
TG16 / PCE emulator
2007/09/29 1.25 released- In "Shinbu Denshou", the problem that the title screen has fallen into disorder (generated by v1.24) was corrected.
- In "Arunamu no Kiba", when the combat ended, the problem that the screen falls into disorder momentarily (generated by v1.24) was corrected.
- Additionally, a detailed part has been improved and corrected.
>> Get it HERE.
PSPCAP32 v1.2.0 released
Amstrad CPC Emulator for PSP
Hi All,
Here is a MAJOR update of PSPCAP32 the CPC Emulator for PSP.
For those who haven't seen previous versions, Caprice32 is one of the best emulator of the Amstrad CPC home computer series running on Windows and Unix, written by Ulrich Doewich. This emulator faithfully imitates the CPC464, CPC664, and CPC6128 models (see caprice32 project)
What's new in version 1.2.0 :
- Major Speed improvements, it's really fullspeed !
- Import CRT emulation part of older version of Caprice32 (less accurate, but much faster)
- Add two new render modes : Fast and Ultra.
- Sound is now played in 16 bits and stereo !
- IR keyboard support !
- Display and save thumbnail images for each save state
- New speed limiter function
- Add option to display fps rate
- Option to prevent the blue led to be displayed when L or R are pressed
- Now compatible with custom firmwares 3.x and PSP-slim
- Add a simple intro splash screen
- Support iso8859-1 fonts in print text functions (might be useful to translate menus in german, french ...)
- Bug fix and code cleaning
>> Get it HERE.
