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ClrMamePro 3.104c

Rom Manager
3.104c
* fixed: moved chds aren't found directly but in 2nd scan
* fixed: nodump bios files isn't handled separately (no green profile if you don't have MAME's mac2bios)
* misc: increased max value for no-recompress buffer to 1GB
* added: batcher option to auto-delete fixdats when empty
>> Get it HERE.
MameLoad TNG u25 released

Front End
ML TNG Release Notes--------------------
September 18th, 2007
Beta u25 Released
- Added ability to filter a desired list with a FOLDERS\.INI file. When activated, ML will generate a new .INI for you based on your currently viewed list contents less the INI file you choose to filter it with (CTRL-A). To view a selected INI instantly rather than advancing through them as before, use (CTRL-V).
- Implemented per game/per source saving of commands. These are saved to your INI Folder based on your currently selected triggers. Items which require a filename or make a list are not ported to this .INI file. You can initiate the save of these files with: (CTRL-D - gamedir/setname) and (CTRL-S - gamesource). To delete the .INI, F7 still is the key needed. SHIFT+F7 will attempt delete of the source.ini. NOTE: This is currently only available for version 0.100 and later MAME-based executables. All versions prior use .CFG files which are a bit more difficult to reproduce and are created upon exit anyway.
- Enhanced .PNG viewing to include gamename subfolders. If a file is not found in the SNAP folder, ML will look in SNAP\GAMENAME for a PNG filename.
- Further internal code shuffling in an effort to tidy up and eventually release my source code along with regular releases.
>> Get it HERE.
No$GBA 2.4F released

GBA and DS emulator
17 September 2007 - version 2.4f- cheat: fixed conditional counter for cbds parameter lines (thanks Hiei Youkai)
- cheat: raised strnlen to 5kbytes for about 256 codes/line (thanks Hiei Youkai)
- nds/gba/help: added info on unknown add-ons (gba ir/wifi and nds memory exp)
- nds/help: added info on ds rumble option paks (thanks bottledlight ds wiki)
- gba/help: added some very basic info about the gameboy player (thanks flubba)
- gui: allows to resize debugmsg/cheat/fileslst windows (with anchored buttons)
- gba/help: added yoshi x/y-axis info (thanks flubba) (still incomplete though)
- gba/help: added warioware z-axis gyro info (thanks momo vampire for the cart)
- gba/help: added rumble and fram info (thanks momo vampire for warioware cart)
- gba/help: added notes on special meaning of 1st (and 4th) letter of gamecode
- nds/3d: emulates alpha blending master enable/test mode bit (disp3dcnt.bit3)
- gba/memfill: fixed memfill code (data step/repeat count) (thanks Hiei Youkai)
- nds/cheat: removed various ARDS checks (accepting addr with unknown offsets)
- gba/nds: corrected hblank durations (thanks sebastien), no-vblank in lastline
- gba/nds/help: notes on hblank=0 duration (1006/1606/1613 on gba/nds9/nds7)
- gba/nds/help: notes on no-vblank-flag in last line, and hblank in ALL lines
- nds/cheat: removed alignment check for [[X]+Z] (works with uninitialized [X])
- nds/cheat: changed ARDS enable-code detection (9 lines with specific 4th/9th)
- multi-cpu-timing: machine_switch_request processed AFTER all event_handlers
- nds/3d: emulates texture master enable bit in disp3dcnt (thanks peter schraut)
- nds/3d: emulates material-alpha (rather than only color-alpha) (thanks peter)
- nds: emulates hinge/unfold irq (additionally to hinge status) (thanks antonio)
>> Get it HERE.
Makaron_T8_WIP released

Dreamcast emulator
Until recently this blog has been in Polish and therefore incomprehensible.
However the author has started posting in English, and we can now report
the existence of a new Dreamcast emulator. It is strictly work in progress
currently, and can run some games in a fashion.
Read his story HERE.
Download Makaron HERE.
Please post what games work for you.