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    Mame 0.120u2 related releases

    Robert
    By Robert,

    EMULATORS

    =========

    MAME32 (32 and 64-bit builds)

    MAMEplus! / Mirror

    MAME32XT

    MAME32FX

    Neht builds

    MAMEplus! Ash-build

    MAME32Hp4

    SDLMAME

    SDLMAME for the G4 mac

     

     

    DATS

    ====

    MAMEinfo.dat

    Story.dat / mamescore.ini / default.el

    Catlist.ini

    Info.dat

     

     

    AGEMAME

    =======

    Patch (thanks Hawq!).

    Hawq's Binaries

     

     

    NOTES

    =====

    MAME Plus! 0.120u2

     

    * updated to 0.120u2 [bUT]

    * updated Japanese history.dat and story.dat [399@2ch]

    * GUI: fixed long tooltip text crash [bUT]

    * updated catver [s_bastian]

    * updated spclone sound rom checksum [bUT]

    * fixed twinbee0115u3gre [bUT]

    * removed compile error when MSVCBUILD=1 [xvi]

    * updated Japanese list (jplist0120u1_1026.zip) [mamelist jp]

    * updated Spanish, Portuguese (Portugal), Portuguese (Brazil), Catala and Valencia text [Juanen]

    * updated Japanese mameinfo (0.120 10/22) [mame e2j]

    * Updated to latest diff

    * Updated kof97 yukimura's hack

    * Added Kinst driver to reloaded build

    - Added The King of Fighters '96 Remix Final (2007 Revised Version). [use ASM Core to play it]

    - Added The King of Fighters '97 (Boss hack by Bing0407).

    - Added Samurai Shodown II Special (Boss Hack v1.00).

    - Added Progear no Arashi (Japan 010117), Phoenix Edition.

    - GUI: fixed long tooltip text crash [bUT]

    - Updated spclone sound rom checksum [bUT]

    - Fixed twinbee0115u3gre [bUT]

    These binaries were compiled on OS X 10.4.10 (and 10.5) with GCC 4.0.1 (Apple Inc. build 5465) and SDL 1.2.12 optimized for the G4 (ppc7450) processor unless noted. If these do not work for you, compile your own. Do NOT send me or the SDLMAME team emails regarding these binaries. NOTE: These builds will only work on OS X 10.4 and above.

     

     

     

    - ######## LATEST EMULATION NEWS WILL APPEAR BELOW ######## -


    GameEx 8.94 released

    Robert
    By Robert,

    Front End

     

    31st October, 2007 - GameEx 8.94

     

    * Fixes to plugin system. Thanks to Headkaze for indentifying the issues.

     

    31st October, 2007 - GameEx 8.90

     

    * For custom keyboard input, multiple keys can now be assigned to the same function. This is accomplished by edited custominput.ini and seperating multiple key codes with the pipe symbol

    * New audio setting for Jukebox startup. It is now possible to disable the Jukebox automatically queuing your entire library and starting playing upon initial loading

    >> Get it HERE.


    Mame 0.120u2 update

    Robert
    By Robert,

    Source

    A new update to MAME 0.120 is now available on the Latest Release page. This update features an overhaul of the Mad Alien driver from Stefan Jokish, improved SCSI and I2C emulation from smf, a new 6850 ACIA implementation from Curt Coder, some progress on the Mortal Kombat 4 front, and some additional architecture-specific optimizations that are useful for 3D rasterization.

     

    Source

    0.120u2

    -------------

     

    MAMETesters Bugs Fixed

    -------------------------------------

    hornet0120u1red [Ville Linde]

    srmp6_0120u1ora [Aaron Giles]

     

     

    Source Changes

    ---------------------------

    Rewrote ACIA6850 implementation. [Curt Coder]

     

    Did a complete overhaul of the Mad Alien driver. [stefan Jokish]

    - merged memory maps and added mirror addresses

    - doubled sound chip frequency

    - implemented IRQ acknowledge for the sound CPU

    - added stub functions for missing discrete sounds

    - re-implemented tilemaps (now the tunnel walls scroll into view)

    - hooked up 6845 CRT controller

    - made several fixes related to color handling

    - cleaned up inputs and added dip switch locations

    - raised main CPU speed (guesswork)

    - added save state support

     

    Repaired the IC24 timer behaviour to fix some of Deal 'Em's bugs, and also added inputs. [James Wallace]

     

    Added save state support to skykid. [Mike Haaland]

     

    Fixed tiny.mak based on new source reorg. [Tiago Pierezan Camargo]

     

    Added support for CR-589 firmware to the System 573 driver. Made substantial changes to the SCSI support, making it require fewer hacks, and allowing one device to be derived from another. Also added save state support. [smf]

     

    Added SCI support to M6803/HD63701. [Curt Coder]

     

    Fixed several misnamed sound samples interfaces. [Atari Ace]

     

    Switched model1 lookup functions to be index based rather than requiring a linear scan. [Atari Ace]

     

    Added generic I2C bus memory support. Hooked up to the cubocd32 driver. [smf]

     

    Cleaned up inline assembly support: [Aaron Giles]

    * moved all inlinable functions into new module eminline.h

    * defined a number of new inline functions, including:

    - 32x32 -> 64 bit multiply

    - fast approximate floating point reciprocal

    * removed old inline definitions from osinline.h, osd_cpu.h, etc.

    * eminline.h contains C implementations of everything

    * new module eigccx86.h contains GCC-compatible x86/64 versions

    * new module eigccppc.h contains GCC-compatible PowerPC versions

    * eminline.h automatically detects GCC environments and includes appropriate file

    * osinline.h now only used in non-GCC environments

    * updated osd/windows/osinline.h to contain MSVC-compatible versions

     

    Added NORM implementation to the TMS32031 core. [Aaron Giles]

     

    Created new rgbutil module which consists of inline functions for common RGB manipulation. This module can be accelerated with SSE2 or other SIMD operations. By default, only 64-bit Intel builds make use

    of SSE, since it can be assumed on those platforms. Reimplemented the namcos22 rasterizer in terms of these inline functions. Also updated the gaelco3d rasterizer to use this module for faster bilinear filtering. [Aaron Giles]

     

    Made some progress on the Midway Zeus-based system. The 3d command stream is now parsed and the format is partially understood, enough to display some polygons but with incorrect textures in Mortal Kombat 4. [Aaron Giles]

     

     

    New games added or promoted from NOT_WORKING status

    -----------------------------------------------------------------------------

    Konami CD-ROM Drive Updater (700A04) [smf]

    Vs. Janshi Brandnew Stars [sonikos]

     

     

    New clones added

    -----------------------------

    Eco Fighters (USA 940215) [Nicola Salmoria, Razoola]

     

     

    New games marked as GAME_NOT_WORKING

    -------------------------------------------------------------

    Time Machine v2.0 [James Wallace]

    Jet Wave [Ville Linde, Guru]


    DSorganize 3.05 released

    Robert
    By Robert,
    Wednesday, October 31, 2007

    3.05 is Out!

     

    Just bloggin' up to let everyone know that 3.05 is out! This version focuses mostly on removing defects from the web browser, but includes a few new things. Most notably in this release is support for downloading files in the browser, and a confirmed fix for the random audio playback bug. As of now, I haven't had a single freeze in the audio engine since applying the fix in late September. Also, m4a files should play back at full speed, even the higher bitrates! I hope you all enjoy this release!

     

    This release has been tested working on GBAMP, MK2, MK3, GnM, and CycloDS Evo.

     

    Fixes found in 3.05

     

    * Added extra checking to the image parser code to hopefully stop more freezes.

    * Added back in ability to create lowercase filenames that are short.

    * Added bad file check to gba_nds_fat so corrupt files shouldn't freeze DSO anymore.

    * Added ability to download files on web browser.

    * Added auto-hide setting to web browser.

    * Changed default progress color on web browser to be more visible.

    * Changed all audio formats that read on interrupt to read from a buffer.

    -- OGG, AAC, M4A files play faster now.

    -- OGG, AAC, M4A, MP3 files more stable.

    * Fixed a bug in the downloader code that added garbage extensions to some images, making sites crash.

    * Fixed a bug in the mp3 player that detected some stereo songs as mono, decreasing the quality.

    * Fixed directory sort order bug.

    * Fixed bug where sites using <script src="file" /> notation would not render.

    * Fixed a few buffer overflows in web browser which should increase stability.

    * Fixed a bug where uppercase hex digits converted to zeros in WEP keys.

    * Fixed not being able to clear WEP keys.

    * Fixed issue with random freezes while using the touchscreen in the sound player.

    * Fixed random seek crashes with aac/ogg/flac/m4a.

    * Fixed link issue with some php links.

    * Fixed a bug with saving favorites.

    * Fixed a bug where the cursor wouldn't auto-scroll when editing text.

    * Fixed a disappearing cursor bug with fixed width text editing.

    * Fixed a bug with sites that used bad tags like
    instead of

    .

    * Fixed a bug that allowed todo's with illegal characters to be created.

    * Fixed a crash bug with small png images that run out of memory.

    * Fixed several out of memory crashes with web browser in general.

    >> Get it HERE.


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