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    Virtual T 1.0 released

    Robert
    By Robert,
    Virtual T is a TRS-80 Model 100/102/200 emulator that runs on Windows, Linux, and Macintosh.

     

    1. Fixed ReMem emulation in both Normal and MMU modes. Memory mapping now consistent with an actual ReMem. Emulation supports only the latest ReMem FW version (64, 65, 66). In MMU mode, both sector access and direct memory access work properly. Also fixed some bugs with the the Rampac emulation.

     

    2. Added configuration page for ReMem Map display and setup.

     

    3. Added support for M10 Emulation.

     

    4. Added breakpoint capability to CPURegs window. Up to 4 breakpoints can be specified and enabled or disabled.

     

    5. Added Remote control interface via sockets. The socket interface is enabled via a command line switch to specify the socket port, such as "virtualt -p 20000". The protocol is simple text command and response with async text messages sent for breakpoint and otional screen output messages. See Help for full details.

     

    6. Added serial I/O support under Linux. The current implementation has a few "hard coded" port names in the port list, but allows the user to specify an "Other Host Port" name to specify the serial device.

     

    7. Modified the main emulatin loop so it uses fewer CPU cycles. Previous versions consumed up to 100% CPU cycles causing heat issues and reduced battery life on laptops. Added new Speed menu selections to allow finer setting of emulation speed vs. CPU utilization.

     

    8. Fixed a bug with the emulation of interrupts and with the extended opcode DSUB flags.

     

    9. Added a vt_client project / application to communicate with VirtualT socket interface using a very simple command line interface.

     

    10. Added a "Cold Boot" option to the Emulation menu.

     

    11. Added content to the Help system.

     

    12. Transitioned the Windows development environment to Visual Studio 2005. The project files are no longer compatible with Visual Studio 6.

     

    13. Added a feature to patch the ROM on load to show VirtualT version in the MENU. This can be disabled in the "Memory Options" menu.

     

    14. Added auto detection and creation of missing emulation directories. For new installations, all emulation directories will be created and ROM images copied from the ROMs directory.

     

    15. Patched all ROM images with Y2K fix.

    >> Get it HERE.


    DS2Win Fusion v0.81b released

    Robert
    By Robert,
    DS2Win Fusion v0.81b - February 14, 2008

    -----------------------------------------

     

    DS2Win Fusion is a program designed to allow you to do ALL the things you could do with your PC, harnessing the

    wireless capabilities and touch screen for maximum usability. Play movies, games and browse the net, check emails,

    the sky is the limit! All you need is a windows PC and a wireless router or card.

     

    This is an customized build of the Win2DS client and server, both the client and server have been enhanced

    to provide new features, higher speed and service quality.

     

    Note: This release will probably need to be DLDI patched before using (unless you have a R4DS like me and its done automatically)

     

    Changelog:

    ----------

     

    0.81b

    server - fixed access violation when trying to use movie player and no videos could be found

    client - fixed keyboard presses to work in directx games/applications again

     

    http://rapidshare.de/files/38565638/ds2win.ds.zip.html

    >> Discussion thread HERE.


    Ootake 1.38 released

    Robert
    By Robert,

    TG16 / PCE emulator

     

    2008/02/15 1.38 released

    - The access processing to the ADPCM memory was modeled on a real machine. "Tengai Makyou - ZIRIA" came to operate.

    In "Kagami no Kuni no Legend", Nori-P came to talk when the name was input.

    - The timing of the CD-DA sound processing was elaborately brought close to a real machine. Moreover, the error margin by the PC environment was shortened.

    - The processing speed and timing were elaborately brought close to a real machine. In "Cosmic Fantasy 2", the problem that the screen had shaken by one frame was solved.

    - Additionally, a detailed part has been improved and corrected.

    >> Get it HERE.


    MameLoad TNG Beta u29 released

    Robert
    By Robert,

    Front End

     

    February 14th, 2008

    Beta u29 Released

     

    - Updated RESOURCE.ML file with all updated/added information needed for the major emulators (MAME 0.123u1, MESS 0.123, PinMAME 1.58).

     

    - Added brackets to the left/right of the currently selected item on screen.

     

    - In an effort give more ability to customize your experience, you can now use a background image (PNG format). This image will be displayed behind your current list display. All that is needed is to have a PNG named "bground" located in the same folder as ML.EXE.

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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