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    GameEx 9.21 released

    Robert
    By Robert,

    Front End

     

    27th April, 2008 - GameEx 9.21

     

    - Includes Headkazes latest LCD/LED Plugin. Thanks Headkaze

     

    27th April, 2008 - GameEx 9.20

     

    - Lots of minor fixes and polishing in this release

    - When map files are used fixes gameex displaying the rom name instead of the game name throughout the application

    - Fixes aspect ratio for video previews

    - Fixes issue where creating snaps would only create for the last played games

    - Create snaps now also works for goodset 7zip setups

    - Startup videos (if AVI, or MPEG) now play on a thread and GameEx continues to startup in the background

    - The last played icon on the start page has been changed to show the snap or video of the last played game

    - All applications are now signed (I missed a few previously)

    - GameExtender viewer has been improved to show status text when connecting, and It will now longer stop responding if it cant connect

    - GameExtender Viewer has also been improved to fade in new images

    - Fixes GameExtender server not sending control panel image when a MAME game is playing. GameExtender server has also been improved so when actually playing a game artwork will be sent as full scnreen images

    - There should be quicker return from games on most systems, due to some additional graphics caching

    - Ten more emulator slots in advanced configuration application, and this release fixes the crash when trying to import an emulator without selecting one

    - All emulator configs now have Show Desktop on as default

    - Fixes Visual Pinball and Project 64 Configs

    - The hot key to rotate the display has been changed from TAB to CTRL-TAB

    - There are also lots of other small fixes in this release

    >> Get it HERE.


    FB Alpha 0.2.96.81 released

    Robert
    By Robert,
    Here's the what's new;

     

    - Added support for the TC0480SCP Taito tilemap controller

    - Rewrote the System 16 tile rendering to allow proper col and row scroll and also support alternate tilemap selection

    - Added Double Axle to the Taito Z driver

    - Added 1942w to the 1942 driver

    - Added more games to the System 1 driver

    - Added iq_132s Green Beret driver

    - Updated the CPS-1 mappers as per MAME

    - Corrected clock in Varth

    - Corrected clocks in the Kyugo driver as per MAME

    - Corrected sprite positioning in the Kyugo driver

    - Added a feature allowing users to go to fullscreen and back by double-clicking

    - Added command line option -listextrainfo

    - Fixed compile errors when using the MAME Z80 core with the Zet interface

    - Updated the Mole, Green Beret, Pooyan and Gun Smoke drivers with BisonSAS' changes

    >> Get it HERE.


    SSF 0.09 beta R1 released

    Robert
    By Robert,

    Saturn emulator

     

    >> Get it HERE.


    devkitARM release 23 released

    Robert
    By Robert,
    devkitARM release 23 now available

    - updated gdb to 6.8

    - updated newlib to 1.16.0

    - use static libexpat for gdb, enabling target descriptions.

    - use static libgmp and libmpfr for gcc, avoiding the need for users to find their own.

     

    Insight updated

    The Insight builds available for windows have now been rebuilt with a static libexpat to allow use of target descriptions.

     

    libnds example code update

    There were a few warnings thrown up by the update to gcc 4.3.0 and the arm9 template makefile has been causing issues so a new libnds examples tarball has been made available.

    >> Get all these HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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