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MagicEngine 1.1.0

Get the new update from here
MagicEngine v1.1.0==================
Copyright © 1997-2008 David & Cedric Michel
=============================================
MagicEngine's Homepage
----------------------
What's new?
----------
v1.1.0:
- added a cheat engine
- added IPS patch support for ROMs
- fixed a bug in the SPTI CD-ROM driver
- fixed a memory bug that could crash the emulator
- rewrote the CD-ROM driver, now both SPTI and ASPI
are supported at the same time allowing more drives
to be recognized
- added a new option '[cdrom] driver' in the pce.ini file
to select the CD-ROM driver (SPTI/ASPI)
- added a command line option to directly start a CD game :
'pce.exe -cd' or 'pce.exe -cd:E'
- improved the 'boot CD' menu, games titles are now
displayed directly in the menu when a game is recognized
- added an eject button in the 'boot CD' menu
- added a quick setup window that appears the first time
you run the emulator
- improved program startup, the emulator will now starts
directly in the selected screen mode, it won't display
a blank startup window anymore
- implemented the 'options' panel in the 'load ROM' window
- added a drop-down list in the 'load ROM' window to quickly
select a drive
- added predefined configurations to the keyboard config panel
- added more options in the gamepad/keyboard misc config menu
- fixed a bug in the gamepad config panel, the list of buttons
was sometimes uncomplete
- added a new 'PC-Engine' config menu to configure
the PC-Engine hardware
- added an 'extended_resolutions' option to enable back
the extra PCE video modes (320/352)
- added an 'overscan' option to select the vertical overscan
- added a screen ratio option (4/3, 3/2, fullscreen)
- added options in the pce.ini file to customize
the scanlines patterns
- added back custom resolution options in the pce.ini file :
'res_256', 'res320', 'res_336', 'res_352', and 'res_512'
- added more resolution choices for the fullscreen mode,
including low resolutions
- added new options in the pce.ini file to filter
screen resolutions based on size and depth
- added 16-bit video mode support
- added a triple buffering option ' triple_buffer'
in the pce.ini file (DirectX only feature)
- added two sets of video settings in the 'video' config panel,
one for windowed mode and one for fullscreen modes
- added a 'GUI' menu to configure a few GUI options
- added a language option (English, French, Japanese)
- added back the 'compress_state_file' option to
enable/disable state files compression
- fixed a bug in the PCX loader
- fixed Ys I&II freezing bug in MagicSystem
- fixed Ys IV ending bug in MagicSystem
Mame 0.125 related releases


EMULATORS
=========
MAMEXT32 and MAME Plus! XT (All In One)
Thundermame JP VER.0.106X (2008.5.9)
DATS
====
Story.dat / mamescore.ini / default.el
Mameinfo.dat, MAME32 Category-, Version and Alltime inifiles
Japanese Language Pack and Game List
AGEMAME
=======
AGEMAME 0.125 source and binaries
NOTES
=====
Updated to MAME 0.125 - MAMEUI 0.125- Hooked up music in SD Gundam Psycho Salamander No Kyoui
MAME Plus! 0.125we noticed there are some confusions [1] [2] about recent changes in MAMEPlus. so, here is some clarification
Why did you remove M68k ASM core support?
it's out of date, and it's NOT faster than C version, it doesn't worth the effort of keeping it.
Why did you remove NeoGeo console support?
no, we didn't. select region/console mode in Options - Misc - BIOS, the 2 "AES" BIOSes are for console. previous implementation in the in-game menu is more convenient, however, driver-specific code being pulled into mame core is not the proper way.
Does MAME Plus still support hiscore.dat?
Yes.
Changlog:
- [MESS] sync with 0.125 svn r2567 [Emuman]
- fixed official mame inputport bug in sf2ce bootlegs [Creamymami]
- fixed sfzch sprites [Creamymami]
- [MAME] sync with 0.125 [YuiFAN]
- updated Simplified Chinese list (0124u5_0505) [kof2112]
- catlist v0.124u5 [s_bastian]
- [neogeo] fixed gfx glitches with AES BIOS [XingXing]
- updated Japanese list (jplist0124u4_0427.zip) [mamelist jp]
Hello all, Finally Mame Plus Multi J.E.T. is out, updated with last mame plus sources. Somes changes in this release: new splash and logo of multijet, and little core modifications. More games added in this build:
Games added:
NEOGEO
Samurai Shodown 2 (Boss hack by Yashional)
Samurai Shodown 2 (Special boss hack v1.0) work now
Samurai Shodown 3 (Special v0.1)
The King of Gladiator (Green edition)
The King of Fighters '97 (Boss hack by Chl)
The King of Fighters '97 (Hyper plus hack by LRHT) some bugs
The King of Fighters '97 (Plus ice version)
The King of Fighters '97 (Singo fire edition crack by Wesker)
The King of Fighters '97 (Smoke v1.5)
The King of Fighters '97 (Toryu edition)
The King of Fighters '98 (Chinese translation hack set 2)
The King of Fighters '98 (Combo hack by Ivex 04/05/08) updated
The King of Fighters 2000 (Boss ST zero hack)
The King of Fighters 2001 (Boss ST zero hack)
The King of Fighters 2002 (Iori KofXI edition v1.0)
The King of Fighters 2002 (Magog super magic plus)
The King of Fighters 2002 (Nude Yuri version hack by Siro)
The King of Fighters 2002 (Super magic plus green version)
World Heroes Perfect (Boss hack by Yashional)
SNES
Super Mario World (2000 v2.75 hack by Tt87)
Super Mario World (Advanced normal mode)
Super Mario World (Alternate world Taw)
Super Mario World (And the musical notes)
Super Mario World (Basic land demo)
Super Mario World (Boo's castle)
Super Mario World (Bowser's revenge trilogy)
Super Mario World (Bowser's vengeance)
Super Mario World (Bowser's vengeance spanish)
Super Mario World (Braw world)
Super Mario World (Bros adventure)
Super Mario World (Bros halloween)
Super Mario World (Carter's quest v2.0 demo)
Super Mario World (Carter's quest v2.0 demo fixed)
Super Mario World (Castle of time)
Super Mario World (Crescent kingdom)
Super Mario World (Doom world)
Super Mario World (Extra version)
Super Mario World (Fabio AF version)
Super Mario World (Globe demo)
Super Mario World (Legends 1 - elemental quest) not work
Super Mario World (Lost levels)
Super Mario World (Luigi in secret land)
Super Mario World (Mega v1.0 demo)
Super Mario World (Next generation v0.2 demo)
Super Mario World (Perfect world v2.0 demo)
Super Mario World (Phun b4 the real hack)
Super Mario World (Pine island v1.0 demo)
Super Mario World (Quest by Redgameboy)
Super Mario World (Revenge of the goombas)
Super Mario World (Saga 1 - last adventure)
Super Mario World (Star edition v2.0 demo)
Super Mario World (Super lost world 1)
Super Mario World (Tale of elementia v1.0 demo)
Super Mario World (Tales lava attack v0.1)
Super Mario World (Tio)
Super Mario World (Ultima)
Super Mario World (Ultimate edition v1.57)
Super Mario World (Vip and wall mix 3)
Super Mario World (World of chaos)
Super Mario World (Zero X edition demo)
GENESIS
Sonic The Hedgehog (Beta hoax)
Sonic The Hedgehog (Eggman the dictator edition)
Sonic The Hedgehog (Lost land v4.0)
Sonic The Hedgehog 2 (Red hot fire v0.90)
Sonic The Hedgehog 2 (Z edition v0.22)
Sonic The Hedgehog 2 (Z edition v0.25)
Sonic The Hedgehog 2 (Z edition v0.28)
Ultimate Mortal Kombat 3 (Trilogy v1635)
- Updated to MAME/MAME Plus ! 0.125.- Fixed wrong sized m1 rom in mslug5f.
- Fixed graphics in kof2k3br.
- New Core 2 Duo optimized build.
- Pentium 4 optimized build is no longer available.
- Added: The King of Fighters ’98 (China) by FoxUU & ZUOJIE [JacKc].
- Removed: The King of Fighters 10th Anniversary (Portugese Edition) - Too much graphical bugs.
Added: Muscle Bomber Duo(changes from Saturday Night Slam Masters)
- Regular MAME/MAME PLUS updates.- Added Samurai Spirits Zero / Samurai Showdown V (Enable Hidden Characters v3.5)
- Updated The King of Fighters '98 - Combo (Hack by Ivex) [ yep it´s still bugged, dunno why ]
- ######## LATEST EMULATION NEWS WILL APPEAR BELOW ######## -
Mame 0.125 released

http://mamedev.org/releases/whatsnew_0125.txt
0.125------------
MAMETesters Bugs Fixed
----------------------------------------
01743: [sound] anteater: Music is really loud and clips (Aaron Giles)
01770: [Misc.] hanayara, mjangels, mjcomv1, mjreach, quiztvqq, tenkai, tenkaibb, tenkaicb, yarunara: msm6242 device assert (Duke)
01778: [sound] all sets in m62.c driver: low ay8910 volume (Aaron Giles)
01771: [Misc.] arescue, f1en: space_map_range errors (Aaron Giles)
01772: [Misc.] daireika: space_map_range assertion (Aaron Giles)
01773: [Misc.] steelta1, steeltag, steeltal, steeltap: space_map_range error (Aaron Giles)
01774: [Misc.] racedcb4, racedcg4, racedrc1, racedrc2, racedrc4, racedrcb, racedrcg, racedrvc: space_map_range error (Aaron Giles)
01775: [Misc.] newtangl, troangel: Crash with Access Violation (robiza)
01767: [sound] Various neodrvr.c games: Various sound effects broken (couriersud)
01769: [sound] All games using YM2610: SSG volume more than 1.0 causes no audio output. (couriersud)
Source Changes
------------------------------
Added video enable/disable feature in m90 driver. [robiza]
Fixed ROZ centering in namcona1 driver [Phil Stroffolino]
Added extra tile banking and layer enable for denjinmk. [David Haywood]
Fixed an envelope corner case in the SCSP and AICA. [kingshriek]
Removed bogus assertion in device code - DEVICE_TYPE_WILDCARD is NULL. [Nathan Woods]
Added xchg and a few other missing opcodes to x86emit.h. [Aaron Giles]
Added -watchdog to runtest.cmd. [Aaron Giles]
Verified clocks on Bomberman pcb which runs on M90 hardware. [Corrado Tomaselli]
New games added or promoted from NOT_WORKING status
-----------------------------------------------------------------------------------
Paparazzi [Tomasz Slanina]
New clones added
---------------------------------
Touchmaster 7000 V8.04 [brian Troha]
Megatouch III Tournament Edition [Hugh McLenaghan]
Megatouch III [Mariusz Wojcieszek]
Heated Barrel (World version 3) [Tomasz Slanina]
Raiden 2 (set 7) [Tomasz Slanina]
Ootake 1.49 released

TG16 / PCE emulator
2008/05/07 1.49 released+ This will be an important talk for the future of "PC Engine(TG16)" emulator. Please read though it is my not good English Language.
+ "Ootake" is not satisfied with "the game was able to be started". "The game can enjoy even ending" is a target. Therefore, Ootake sticks to detailed reproduction. Especially, it sticks to the reproduction of "Reactive speed of the Joypad".
+ Please do seriously and compare the Shooting & Action game by "MagicEngine(Charge)" and "Ootake(Free)". Perhaps, almost playing by "Ootake(the delay after the pad is operated is minimum)" will be able to take a high score. I think the difference of the operation feeling to be felt.
+ This greatly influences "Played happiness", too. Though it becomes a severe opinion, it will not be able to enjoy the game enough by "MagicEngine(the delay from the pad operation to the reaction is large)". The delay also has danger of making it to the one to which even "Evaluation of the game" was mistaken. Therefore, "Ootake" is checked always severely "Whether it is possible to enjoy it by the sense similar to a real machine or not?". Because it is a respect of minimum to a past masterpiece "PC Engine(TG16)" game. About the delay measures of "Ootake" - http://www.ouma.jp/ootake/delay.html
+ There are no feelings that criticize "MagicEngine". I think that it did wonderful work. But, it greatly delayed the development of "PC Engine" emulator compared with other machine(NES,SNES,GENESIS,etc.) emulators. Because the monopolized (even the BAD ROM-image could be played) "MagicEngine" was "Source closed-door". Other machine(NES,SNES,GENESIS,etc.) emulators has developed greatly by an excellent source code and information on hot people.
+ Fortunately now, "Mednafen(Free)" and "Ootake(Free)" exist. Those reproduction level is higher than "MagicEngine". And, they keep disclosing the source and information. I feel that it is time when "MagicEngine" also discloses the source and information if "PC Engine(TG16) is loved. This is my selfish hope. Because the continuance of development can be handed over to young people who love retro game. "Even future generations keep telling an old masterpiece with perfect reproduction." I think that this is essence of the emulator.
+ Thank you for reading. Hereafter, they are update details of v1.49.
- "Set Other SystemCard image" and "Play with Other SystemCard" were added to "CD-ROM" menu. "System card of an old version" can be set (It is possible up to two), and it can be started at once.
- "Play with Backup-RAM Full" was added to "CD-ROM" menu. The state that the capacity of backup RAM becomes full is reproduced, and the warning screen of each game can be seen.
- The processing part of ADPCM sound was brought close to a real machine. In "Urusei Yatsura", the warning voice full of the capacity of backup-RAM is sounded to the last minute.
- When "Arunamu no Kiba" is started, the message of "Recommend Install" is displayed. ("CD-ROM->Install(CDspeed-up)" menu) Then, it is possible to play with stability.
- Additionally, a detailed part has been improved and corrected.
>> Get it HERE.