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WinUAE 1.5.0 Beta 21

WinUAE 1.5.0 Beta 21 is a amiga emulator for the PC
Get it HERE
Change LogBeta 21: (~2 weeks to go, maybe, maybe not..)
- A3000 1.3 SuperKickstart fakeMMU bonus remapping fixed
- A3000 mode (=A3000 SCSI enabled) forces UAE boot rom to backup location (no more conflicts with 1.3 SuperKickstart bonus area)
- notification area icon is now created only once at startup
- added function to uae.resource that can be used to query function pointers using string labels (more portable and safe)
- 32->16bit Picasso96 color space conversion fixed
- all missing Picasso96 color space conversion routines added
- HAM6 with less than 6 planes emulated properly
- 0.5M chip + 0.5M slow + ECS Agnus chip ram aliasing implemented (DMA addresses 0x80000-0xfffff are aliased to 0xc00000-0xc7ffff) Previous chip mapping fixes were not 100% correct, there is no "bus noise" when slow ram is enabled. Fixes demo "Move Any Mountain" by "Lazy Bones"
- floppy drive sounds fixed in 4+ sound channel modes
- fixed rare bug in configuration list, missing directory entries possible if it only contained other directories (no files)
- implemented configuration cache that caches all data needed to populate Configuration-panel quickly without directory/file scanning. Currently always enabled (this way I surely get enough testing..) Cache is stored in file called "configuration.cache" in configuration root directory. Cache file is only re-created when configuration is saved, deleted or cache file is missing or corrupted. Enable/disable in future, first some testing
s9xTYLslimmecm_test5_0527
Hoxs64 v1.0.5.23 released

Commodore 64 emulator
28 May 2008 v1.0.5.23=====================
1) Adjustment to the 1541 drive head stepping logic and initialisation of drive internal track counter. Some quickloads including the Tsumami demo that are broken in previous release are working again.
>> Get it HERE.
Raine 0.50.13 / Neoraine 1.1.5 released

Wow, this one took much longer than the previous one !At least this time I didn't rush it, and it should be much better !
Except the usual bug fixes (and there are quite a few, see the changelogs for some of them), there is quite a lot of new stuff added.
The biggest one is the new console, which isn't anymore a bag of bugs, and which allows to have the first cheats for mslug/ironclad and ssrpg. See the forum and the integrated help if you are interested.
But there is new stuff for everyone this time :
For raine, a surprising fix for the cps2 driver, us classic golf becomes playable (even if it's a very weird game), the 8bpp games are finally fixed and optimized.
For neoraine : it now supports reading audio tracks directly from the bin file, or from an audio cd ! Try not using an audio cd if you can though, because it's the less precise way to read audio tracks here. With this it probably supports all the possible ways to play an audio track now ! With this, quite a few fixes, and the new cheats.
Well I think we are slowly reaching the end, the point where I don't see any interesting new stuff to add to raine.
raine (0.50.13) changelog
* us classic golf (seta game) finally works correctly. In fact it never worked, even in 0.43.0 it had bad colors, the set now requires the color proms for good colors, so you might have to upgrade your romset.
* cps2: fixed a priority problem in nwarr when taking Anakaris. It was a stupid mistake, but which went unnoticed for a very long time ! so the fix affects every cps2 game, but AFAIK it was noticeable only in this game...
* gui: game selection was partially broken in previous version
* gui: changing a menu value with the mouse didn't work well in previous version (you had to use the keyboard for that !).
* The 8bpp games are working correctly when using normal blits, and the palette updates are now more efficient (it's still less efficient than the normal games, but it's better).
* The console isn't anymore a bag of bugs and becomes usable, you can now create scripts, and execute them from the cheats dialog (which gained a keyboard shortcut in the process - alt-c by default, change it if you already use alt !). I have added some basic cheats using the console for ironclad, mslug and ssrpg. If you are interested, read the topics on rainemu forum about the console, and see the integrated help (help command).
neoraine (1.1.5) changelog
* fix loading a mode1/2352 image with animations enabled
* Now supports audio tracks contained in the game image file (usually a bin file). I tested with a mode1/2048 image and a mode1/2352 one, so it should normally work everywhere. If you made your own image from a real cd, and all you can hear is a big "sssssshhhhhhh" instead of music, then there is a new option for you in sound options : "audio tracks format". Normally cd tracks should always be in lsb format, but some cd player swap the bytes when reading them, so you can try msb if the sound is broken for you, but normally you should never have to touch this option.
* See raine changelog for the stupid gui fixes of previous version.
* Basic support for playing directly an audio cd : if no external audio track can be found, then neoraine will try to play the 1st audio cd it can find. In linux it works only if you have the cable between the cdrom drive and your soundcard, in windows it works everywhere (converted to digital). This is the less "efficient" mode of playing : looping isn't supported, which means that in aero fighters the track won't loop during game play, and for now it doesn't try to save the current track position in savegames.
* When a cd track was played until its end, it stopped completely the cdda and you couldn't hear anymore any track. It's fixed now.
* The demo of street hoop didn't play correctly if loading animations were enabled. This bug affected only games which used the horizontal irq (very few)
* disabled speed hack for magical drop 2 as it made the menu much harder to use !
>> Get Raine HERE.
>> Get NeoRaine HERE.