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    Ami/WinArcadia 29.3 released

    By Minuous,

    WinArcadia 29.3 (Windows XP/Vista/7/8/8.1/10/11): 13 November 2022
    AmiArcadia 29.3 (AmigaOS 3): 13 November 2022
    AmiArcadia 29.3 (AmigaOS 4): 13 November 2022
    AmiArcadia 29.2 (MorphOS): 6 November 2022
    Super Bug Advance 1.3 (GBA): 11 September 2009

    AmiArcadia and WinArcadia are multi-emulators/assemblers/disassemblers of
    these machines:

    * Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand,
    Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy,
    Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);
    * Interton VC 4000 console family (Acetronic, Cabel, Fountain,
    Hanimex, Interton, Prinztronic, Radofin, Rowtron, Soundic, Voltmace,
    Waddingtons, etc.) (c. 1978);
    * Elektor TV Games Computer (1979);
    * PIPBUG- and BINBUG-based machines (Electronics Australia 77up2 and
    78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.)
    * Signetics Instructor 50 trainer (1978);
    * Central Data 2650 computer (1977);
    * Astro Wars, Galaxia, Laser Battle and Lazarian coin-ops by Zaccaria
    * Malzak 1 and 2 coin-ops by Kitronix (c. 1981);
    * Chaos 2 computer (1983);
    * Dolphin trainer (1977);
    * PHUNSY computer (c. 1980);
    * AY-3-8500/8550/8600-based Pong systems (Coleco Telstar Galaxy, Sheen
    TVG-201, etc.) (1976-1977);
    * Ravensburger Selbstbaucomputer aka 2650 Minimal Computer trainer (1984);
    * MIKIT 2650 trainer (1978); and
    * VTech Type-right machine (1985).

    Features include: ReAction GUI, load/save states, windowed and full-
    screen modes, CPU tracing, trainer, drag and drop support, graphics
    scaling, automatic load/save of configuration/game, keyboard/joystick/
    gamepad/paddle/mouse/trackball/Vision-dapter support, autofire, turbo
    mode, gameplay recording/playback, sprite demultiplexing, help windows,
    source code, real-time debugger, frame skipping, redefinable keys, save
    screenshots (7 supported formats), REXX port, network play (IPv4 and
    IPv6), real-time monitor, locale support, game selection sidebar,
    text-to-speech, printer output, artefacting, support for ZIPped games,
    clipboard support, palette editor, tone retuning, high score management,
    force feedback, sprite editor, 3D, assembler, disassembler, CALM support,
    Scale2x/3x/4x and HQx filters, animation recording (5 supported formats),
    sound recording (8 supported formats), horizon dejittering, tape decks (4
    supported formats), RetroAchievements support.

    The supported languages are currently English, Dutch, French, German,
    Greek, Italian, Polish, Russian and Spanish.

    Changes since V29.2:
    * Improved Selbstbaucomputer emulation.
    * Miscellaneous improvements and bug fixes.


    2022-11-11 Recent releases

    By Robert,

    * Xebra (2022-11-06) [PSX] - http://drhell.web.fc2.com/ps1/index.html

    * RPCS3 0.0.25 [PS3] - https://github.com/RPCS3/rpcs3/releases

    * WinArcadia 29.2 [s2650-based] - https://amigan.yatho.com/

    * bsnes (2022-11-03) [SNES] - https://github.com/bsnes-emu/bsnes/releases

    * Sameboy 0.15.8 [Gameboy] - https://sameboy.github.io/downloads/

    * Wine 7.0.1 [Windows emulator for Unix] - https://www.winehq.org/

    * GameEx 18.32 [Front-end] - https://www.gameex.com/news/


    RPCS3 dev.0.0.25-14365

    By PSEmuPL,

    RPCS3 is a multi-platform open-source Sony PlayStation3 emulator and debugger for Windows, Linux, macOS and BSD. The purpose of the project is to completely and accurately emulate PlayStation 3 with the power of open-source community and reverse engineering.


    Latest changes:



    • Make PPU imports/exports thread-safe;
    • Move "Start Paused" SaveStates setting to UI;
    • Add support for mounting and unmounting CELL_FS_SIMPLEFS;
    • Mixed files mounting;
    • Move 'LOD bias addend' to debug tab;
    • Add Texture lod bias to UI;
    • Fix channel order in cellAudioAdd6chData();
    • Use the system keyboard layout for osk;
    • Implemented sys_fs_mount() and sys_fs_unmount();



    :: Code on Github
    :: RPCS3 website
    :: Latest development builds
    :: RPCS3 related news post at PSEmu.pl

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