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    HDNes (2013/07/19) released

    sypherce
    By sypherce,

    From the author:

     

    Hi, I recently resumed working on my emulator and now I think I have enough to show. The gimmick of the emulator is the ability to display custom true colour tiles at up to 4x resolution.


    BombSweeper is used as an example and a simple 2x graphics pack is included in the files which replace the number tiles. You need to download and put BombSweeper.nes inside the rom folder. You can play around with the png files inside the BombSweeper folder and see the results. The emulator is still in early stage and so lacks many standard features. Please read the readme for the limitations before using it. Feel free to comment and please let me know if you have trouble running the emulator on your machine.

     

     

    Recent Change logs:

     

    2013/05/16

    Added a function to handle palette swaps if not using auto generate. If you have a sequence of tiles with the same palette and that sequence of tile also have the same palette swaps, then you can use this function to simplify the process.

    First, make sure your HD renderings of the same palette are stored in the same image file. The same tile in different palettes must be placed in the same location relative to the first tile of that palette. Then add tile mapping for the first palette as usual. After that, click the 'Batch mapping' to open a dialog box. Select the image file of the first palette and select the first tile and the last tile of the sequence. Then select the new palette, the image file of the new palette and the location of the first tile within the image file. Click 'Add mappings' and the program will add mappings to the new palette for all the tiles between the first and the last, using the new location of the first tile as reference.

     

    2013/07/11

    1. Fix a save state crashing bug
    2. Fix displaying 16 pixel high sprites

     

    2013/07/19

    Fixed sprites not showing during gameplay in Kirby's Adventure

    XBMC4Xbox 3.3 Released

    Alpha
    By Alpha,

    XBMC (formerly "Xbox Media Center") is a free, open source (GPL) multimedia player that runs on the first-generation Microsoft Xbox, (not the newer Xbox 360), as well as on computers running Linux, Mac OS X, and Windows.

     

    xbmc.jpg

    Improvements include

     

    New default Confluence Lite skin.

    DVDPlayer improvements including:

    Updated libraries for DVDPlayer (FFMPEG/libdvd et al).

    Recognises additional video extensions as used by some XBox games.

    HLS (HTTP Live Streaming) support.

    Other playback improvements from XBMC.

    Updated VFS and Cache

    Improved 128MB Ram support.

    Built-in support for recently added videos/music for skins (without the need for Python).

    Updated MythTV support.

    Better out of the box support for universal / Microsoft Media Extender remotes.

    Password Manager for Samba shares allowing different usernames/password per share.

    Skinning improvements.

    Scraper updates.

    Various other code / library updates and improvements.

    Official website / download info: http://www.xbmc4xbox.org.uk/2013/07/xbmc4xbox-3-3-released/

    Rogero CFW 4.46 V1.01 (Custom Firmware for PS3) Released

    Alpha
    By Alpha,

    A few days ago, Rogero (a legend amongst PS3 hackers), released his latest custom firmware for the PS3. Anyone who wants to play homebrew on their PS3 knows you first need to install a custom firmware on it. This is arguably one of the best available today.

    CFW446_1.00_Logo.jpg

    Rogero has come back to release his take on the CEX-only 4.46 CFW, which provides the basic Install Package Files/app_home XMB entries, and the usual noBD/noBT/RSOD/reactPSN patches and it has the QA flag automatically enabled by default (you still have to do a certain button combo though), and in the newly-released 4.46-1.01 CFW, Rogero has now included the deanK installPKG into the CFW in the app_home location, thus allowing "out-of-the-box" FTP support, PSN bubble-style package installation and of course, a "proxified" method of booting up multiMAN (using the STEALTH releases of multiMAN).

     

    In addition to the CFW release, he also has released a Flash Auto-Patcher in order to support 4.46 FW downgrading by adding Rogero CFW 4.46 v1.00 patches to the application, and it now works on the very dated Microsoft Windows XP operating system, with directory path fixes and drag-and-drop support in the improved version 4.46A.

    SOURCE: PS3Crunch

     

    Related subforum: http://1emulation.com/ps3/ (PS3 Hacks)


    Ami/WinArcadia 21.2 released

    Minuous
    By Minuous,

    WinArcadia 21.2 (Windows): 19 July 2013
    AmiArcadia 21.2 (AmigaOS 3): 19 July 2013
    AmiArcadia 21.2 (MorphOS): 19 July 2013
    AmiArcadia 21.12 (AmigaOS 4): 27 June 2013
    Super Bug Advance 1.3 (GBA): 11 September 2009

    AmiArcadia and WinArcadia are multi-emulators of these machines:

    * Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand,
    Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy,
    Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);
    * Interton VC 4000 console family (Acetronic, Fountain, Interton,
    Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);
    * Elektor TV Games Computer (1979);
    * PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics
    Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);
    * Signetics Instructor 50 trainer (1978);
    * Central Data 2650 computer (1977);
    * Astro Wars, Cat and Mouse, Galaxia, and Laser Battle coin-ops by
    Zaccaria (1979-1982);
    * Malzak 1 and 2 coin-ops by Kitronix (c. 1980);
    * Chaos 2 computer (1983);
    * Dolphin trainer (1977);
    * PHUNSY computer (c. 1980);
    * AY-3-8550/8600-based Pong systems (c. 1976-1977); and
    * Ravensburger Selbstbaucomputer aka 2650 Minimal Computer trainer (1984).

    Features include: ReAction GUI, load/save snapshots, windowed and full-
    screen modes, CPU tracing, trainer, drag and drop support, graphics
    scaling, automatic load/save of configuration/game, keyboard/joystick/
    gamepad/paddle/mouse/trackball support, autofire, turbo mode, gameplay
    recording/playback, PAL/NTSC modes, sprite demultiplexing, help windows,
    source code, debugger, frame skipping, redefinable keys, save screenshots
    (4 supported formats), ARexx port, network play, real-time monitor, locale
    support, game selection sidebar, text-to-speech, printer output,
    undithering, support for ZIPped games, clipboard support, palette editor,
    tone retuning, high score management, force feedback, sprite editor, 3D.

    The supported languages are currently English, Dutch, French, German,
    Greek, Italian, Russian and Spanish.

    Changes since V21.12:
    * Interton, Elektor: "Settings|Sprites|Demultiplex?" support.
    * Interton: "Settings|Graphics|Fill intersections?" support.
    * Miscellaneous improvements and bug fixes.

    http://amigan.1emu.net/releases/
    http://amigan.yatho.com/


Portal by DevFuse · Based on IP.Board Portal by IPS
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