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DCVG5K v1.0 Released!


DCVG5K is a Philips VG5000 emulator for windows by Daniel Coulom that has been released!
NOTE: Changes were translated using an online translator!
10/31/2005: DCVG5K v1.0 is available. It is the first complete version10/31/2005: Fresh progress of emulation EF9345. See screen printings
Thanks to Retroguru for the news!
FakeNES WIP Update (Includes Downloads)

FakeNES is a portable, Open Source NES emulator which is written mostly in pure C, while using the Allegro library for multi-platform capabilities. It is Free Software, and is distributed under the terms of the Clarified Artistic License, which is compatible with the GNU General Public License (GPL).
Currently supported systems are Windows 9x/2000/Me/XP, 32-bit DOS, Linux, FreeBSD, QNX, BeOS, and Mac OS X. However, it should run on any system that Allegro supports. This includes, but is not limited to: any version of Windows released after 1995, any 32-bit DOS compatible, and many POSIX compliant systems and UNIX clones such as Linux, FreeBSD, QNX, BeOS, and Mac OS X.
# ALL: Added a check for VRAM->VRAM blit hardware acceleration before attempting VRAM page buffering. [siloh]# ALL: Improved behavior of VSync and disabled it by default. [siloh]
# ALL: Changed value of I flag upon reset from CLEARED to SET. (C Core) [siloh]
# AUD: Massive APU overhaul. [siloh]
# AUD: Added ability to enable/disable audio interpolation (previously whatever Allegro defaulted to). [siloh]
# AUD: Audio fixes & improvements and support for OpenAL (currently broken?) [siloh]
# AUD: Overhauled apu_process* to use 24-bit mixing (+ code clean-up). [siloh]
# GUI: Fixed a cosmetic selection bug in the Audio > Mixing > Channels menu. [siloh]
# SRC: Fixed missing alstream.* files. [siloh]
Thanks to Retroguru for the news!
MEKA Work-in-progress (WIP) Repository Update!


Heya, long time without news. I've been working on MEKA but haven't updated this page. You can find builds and information about latest WIP in the MEKA forum, and I am planning to release an official stable release shortly sometimes.
In the meanwhile, since I'm doing regular work on the MEKA database, I made the latest version available. Most players may not need that, but if you're into ROM sorting or downloaded latest SMS Power releases, you may want to have the latest database entries to go with them.
Some particular renaming includes:
SMS - 0e21e6cf - Astro Flash (JP) --> Astro Flash [Hack] (JP)
SMS - 5d08e823 - Fushigi no Oshiro Pit Pot (JP) --> Fushigi no Oshiro Pit Pot [Hack] (JP)
SMS - a4ac35d8 - Galaxy Force [50 / 60 Hz] --> Galaxy Force
SMS - 6c827520 - Galaxy Force [60 Hz] --> Galaxy Force (US)
SMS - dabcc054 - Ghost house (JP) --> Ghost House [Hack] (JP)
SMS - c1e699db - Great Baseball [JP] (JP) --> Great Baseball [JP] [Hack] (JP)
SMS - 84665648 - Great Soccer (JP) --> Great Soccer [Hack] (JP)
SMS - 87b9ecb8 - Satellite 7 (JP) --> Satellite 7 [Hack] (JP)
SMS - bcd91d78 - Seishun Scandal (JP) --> Seishun Scandal [Hack] (JP)
SMS - a71bc542 - Spy vs Spy (JP) --> Spy vs Spy [Hack] (JP)
SMS - 95cbf3dd - Super Tennis (JP) --> Great Tennis / Super Tennis (JP)
SMS - 9dfa67ee - Teddy Boy Blues (JP) --> Teddy Boy Blues [Hack] (JP)
GG - f6af4b6b - Dynamite Headdy --> Dynamite Headdy (JP) (note: US/EU version is another dump)
GG - 9f64c2bb - Ichidanto-R (JP) --> Ichidant~R (Puzzle & Action)
GG - 09151743 - Tanto-R (JP) --> Tant~R (Puzzle & Action)
GG - 3d8d0dd6 - World Series Baseball [A] --> World Series Baseball [v0]
GG - bb38cfd7 - World Series Baseball --> World Series Baseball [v1]
As it turned out, almost all already available Japanese Mark III cards dumps were slighty incorrect (and not from SMS Power
. Please make sure to get the correct dumps and eradicate the hacks.
Satourne WIP Update!


Satourne is a Sega Saturn Emulator for Windows.
Note: Changes have been translated using an online translator!
Hello everyone!
I do not remember any more with when the last time goes up that I updated the site. I was very occuppied these last months, but I could work on satourne from time to time. It is time that you puissez to note progress! Without returning in the details of the improvements, here some innovations: - the rotatings backgrounds of the VDP2 are correctectement emulated in the majority of the cases. - the DSP of the SCU starts to calculate the geometrical transformations correctly - the graphic plugin comprises an editor of textures to replace textures of the plays by those which you want (the channel alpha is managed) In what concernce a new downloadable version, I would like initially to correct not badly things. I would like notament to finish new the dynarec bus without that one needs a fast processor to obtain a correct speed. To illustrate all that and the other improvements which I forgot to quote, here some screenshots:
»» Homepage (All Screenshots available)