- 0 replies
- 1,379 views
- Add Reply
- 1 reply
- 1,742 views
- Add Reply
- 0 replies
- 1,309 views
- Add Reply
- 0 replies
- 1,433 views
- Add Reply
Dox's MAME WIP News


Emu#dreams reports that Dox has made progress in developing support for more hardware in MAME, the Multiple Arcade Machine Emulator. Below are the posts about Dox's work-in-progress.
Unknown 8080 based Space Invaders clone (Shuttle Invader by Omori?)
I was able to get a good read of the ROMs from the PCB shown below with a little creative heating from my heatgun. We still don't know the game name though, there's no title on screen. Anyway, Dox says it's now fully playable
You can find out more information here.
Emulator2001 Updated

retroguru.com reports that Emulator2001, the Emerson Arcadia 2001 (among other systems) emulator for Microsoft Windows, has been updated. Below are the latest news posts seen on the official homepage.
Emulator2001 the full working version will soon be complete, work is in progress to finish the UI,It is expected that this emulator will be the first to have 100% compatibility with the original video game console.
New interton VC / fountain emulator underway, Emulator2001 will soon become multi-system, incorporating this classic console from the late 1970's
You can visit the official homepage of Emulator2001 here, or simply download it here.
Mocha v1.18 Released

Emu#dreams reports that Mocha, the Java-based TRS-80 Color Computer (CoCo) emulator, has been updated to version 1.18. Below are the changes in this version.
- Fixed CoCoMax hires joystick positioning.
You can visit the official homepage of Mocha here.
Dave Widel on MAME's Progress

Emu#dreams reports Dave Widel has posted on his homepage about his work on MAME. With the year ending, everyone is taking time to acknowledge just how much progress was made in MAME. Below is what Dave Widel had to say about this year's work.
Well everyone's putting up lists of what they accomplished this year. I spent most of my time babysitting but still managed to accomplish a couple of things. High score kits for Pacman, Bootleg Ms Pac, Jr Pacman, Galaxian, Make Trax, and Black Tiger. All of them 100% legal no copyrighted original code included. The Mad Pac and Exidy 440 kits are finished. On the unreleased side I have a working, nearly completed system 1 kit which I've shelved until some interest turns up and I have serveral more projects designed waiting for me to order prototypes.
As far as mame goes I still did a little coding, but not much. Added drivers for Noah's Ark, Super Missle Attack, Wonderboy System 2, and definately the most exciting thing this year was talking to the original programmer of Star Fire and adding support for Star Fire II. A game that he says made it into production at the very end of the sales of Star Fire I, possibly they went overseas, but no one had even heard of a sequel being made.
As you may know my specialty is decryption, but it was pretty quiet in that area. I helped a couple of devs on a few things but I don't think I really did anything this year. Those days are pretty much over, I think there's only a few 8 bit games left to be decrypted. No one seems to be able to locate boards for them so it's possible it's too late and the batteries have already died.
You can visit Dave Widel's homepage here.