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Showing content with the highest reputation on 05/01/2026 in Posts

  1. here is a download for super mario 64 for the original xbox. this was ported over from the original decompilation. [code]https://1fichier.com/?j2ggipmhcfopkizmxyev[/code]
    1 point
  2. CannonballX v0.1 by kfkos original release page [code]https://github.com/kfkos/CannonballX[/code] [quote]This is a port of the Cannonball - OutRun Engine to the original XBox[/quote] original cannonball github page [code]https://github.com/djyt/cannonball[/code] original blog site [code]http://reassembler.blogspot.com/[/code] i have tested this on original box and it runs very well,plays very smoothly.i had no idea this existed as i just stumbled upon it. download link below includes all the correct files needed,including the correct rom files. [code]https://www.mediafire.com/file/v2vx3b4vp0si9bz/CannonballX.rar/file[/code]
    1 point
  3. I found that the working parent icon resource was green in arcade and grey in mameui/hbmame. So I copied the arcade resource object across, and now the working icon is green in mameui/hbmame. I still want to have the red X as an option which will mean an extra choice in the interface options. If you don't choose it you get the red chip, if you do you get the red X. About the grey chips, there 2 kinds, one with a ? to indicate it hasn't been scanned at all, and the other one has the stop sign to indicate it has been scanned and some roms are missing.
    1 point
  4. v1.0.8 released no release info this time. link [code]https://www.mediafire.com/file/lsuz82gxbq2usuf/RidgeRacerCollection(2).zip/file[/code]
    1 point
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