Robert Posted August 31 Posted August 31 MAMEUI64 0.280.0 has been released. Available at https://messui.1emulation.com References to "SW Files" have been changed to "Loose SW", which is the more commonly known name.
Thartchen Posted August 31 Posted August 31 When I left-shift+F7 quickload my saved game state on Gun.Smoke in v0.280.0 the game loads incorrectly with the sprites appearing off-screen and staying invisible during game play. Reverting back to 0.279.0 and the problem goes away.
Thartchen Posted September 1 Posted September 1 Same thing, 0.279 is fine and 0.280 borks the quicksave when its loaded.
Robert Posted September 1 Author Posted September 1 If it's happening with MAME then you'd have to ask the developers. That having been said, I asked one of them to check and they said there was nothing wrong. However if you made the savestate with 0.279 and then you're trying to load it into 0.280, then they have no support for using a savestate between versions. In that case then it's just bad luck.
StHiryu Posted September 2 Posted September 2 Yeah is well known that save states are incompatibles between mame versions.
Thartchen Posted September 2 Posted September 2 10 hours ago, StHiryu said: Yeah is well known that save states are incompatibles between mame versions. WTH, really? That sort of limits my ability to upgrade. I've spent weeks getting to level 3 of 6 on Gun.Smoke after playing it for 40 years 😭 Seems its a known limitation with mame as implementing cross platform / crossOS save states would be an enormous amount of work https://www.reddit.com/r/MAME/comments/icnbe0/is_there_a_way_to_migrate_state_files_between/ https://github.com/mamedev/mame/issues/13449 Thanks for answering tho peeps 👍
StHiryu Posted September 3 Posted September 3 MAME, WOLFMAME AND MAMEUI 0.280 32bit available (Xp compatible). Download from: RETRODANUART MAME XP
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