fumanchu Posted February 28 Share Posted February 28 MAMEoXtras Decade by gamezfan [quote] New games now supported Back Fire (Tecmo) Big Fight - Big Trouble In The Atlantic Ocean Heavy Unit Hook (Japan Version) Snapper Woodpecker games fixed and now playable Deroon DeroDero Freekick (official Sega Version) Golden Axe (Version 2) Jungle Hunt / Jungle King / Pirate Pete (crash on final level) Shooting Gallery Space Cruiser Space Seeker Toukidenshou - Angel Eyes games with graphical imrovements 64th. Street - A Detective Story Alpine Ski Avenging Spirit Beast Busters Big Striker Bio Attack Chimera Beast Cybattler Double Dragon 3 E.D.F. : Earth Defense Force Elevator Action Elevator Action Returns Hachoo! Highway Race In Your Face Jungle Hunt / Jungle king / Pirate Pete Legend Of Makai Mario Bros Mechanized Attack Mega Blast P-47 - The Phantom Fighter Plus Alpha Red Clash Rod-Land Saint Dragon Shingen Samurai-Fighter Taxi Driver The Astyanax The Combat Tribes The Tin Star Water Ski Wild Western Zero Hour games now with sound Special Forces Special Forces II Zero Hour games with sound improvements Big Event Golf B-Rap Boys Congo Bongo Great Thousand Mile Rally Great Thousand Mile Rally 2 Hachoo Inferno Kick Goal The Legend Of Silkroad games now with sound sample support Zero Hour Games Now With New And Improved Samples Congo Bongo general fixes and imrovements Added a totally new driver with pandora drawing hacked cpu banking and Mermaid MCU to support Heavy Unit [arcadez, Mistydreams] Fixed the official romset for Free Kick [MAMEDev, arcadez] Added a previously missing graphical effect for Mega Blast now when you get the green pickup the shield orb on your ship can be seen [HAZE, arcadez] Added support for the Tatsumi driver supporting Big Fight - Big Trouble In The Atlantic Ocean [Mame2003 Dev Team] Updated the Tecmo Sys driver to MAME126 both Deroon DeroDero and Touki Denshou - Angel Eyes are now playable [Haze, Arcadez, dink] Hooked up the missing SN76496 sound for Special Forces and Special Forces II in the dkong.c driver both games now have Sfx and music [arcadez] Fixed some serious graphical problems affecting Zero Hour wrong colours bullet width tilemaps etc etc Red Clash will also benefit from this [Hap, dink, arcadez] Added sound sample support for Zero Hour which was totally silent previously [dink, Otto_Pylotte, MistyDreams, arcadez] Sorted broken dip switches in Mr Do's Castle, Do! Run Run and Mr Do's Wild Ride plus fixed the sound for Indoor Soccer [MAMEDev, arcadez, SapphireDrew] Fixed broken sound in Hachoo and Kick Goal plus sorted some graphical priority issues for 64th. Street - A Detective Story [MAMEDev, arcadez] Added sprite buffering to the megasys1 driver improving the gfx for 64th. Street - A Detective Story, Avenging Spirit, Chimera Beast, Cybattler E.D.F. : Earth Defense Force, Hachoo, In Your Face, Legend of Makai, P-47 - The Phantom Fighter, Ninja Kazan, Plus Alpha, Rod-Land, Saint Dragon Shingen Samurai-Fighter, The Astyanax + more also added missing prio prom dumps for the games that did not have em already [MAMEDev, arcadez] Fixed Dragon Gun from locking up on the final boss and sorted an issue with the energy bar being missing also on the final boss [MAMEDev, arcadez] Added missing dac sounds speech and crowd cheers etc etc to Taito's Big Event Golf [arcadez] Fixed broken sound for the classic Williams game Inferno by backporting a sound cpu hack from later MAME [Aaron Giles, arcadez] Prevented The Electric Yo-Yo from hanging during the attract mode by interleaving the CPU's [MAME Dev, arcadez] Updated some parts of the Taito SJ code to MAME 103 vastly improving the emulation for Elevator Action, Jungle Hunt, Sea Fighter Poseidon and more [MAME Dev, arcadez] Fixed an issue where Space Seeker would not coin up and start due to a previous commit which added an invalid input game now playable again [arcadez] Stopped Space Cruiser from crashing on the asteroids level and added the dedicated button for the continue mode [MAMEDev, arcadez] Fixed Jungle Hunt / Jungle King / Pirate Pete from crashing on the last level [MEMEDev, arcadez] Sorted a gfx niggle with Mario Bros where the screen would shake incorrectly left/right rather than up/down when you hit the POW box [MAMEDEv, arcadez] Added support for Woodpecker to the pacman.c driver [MAMEDEv, arcadez, mahoneyt944] Added sound banking to the OKIM6295 in silkroad.c fixing missing Sfx and Speech in The Legend Of Silkroad [MAMEDev, arcadez] Added the Prom dump for Taxi Driver and hooked up the palette init fixing colours in the game [MAMEDev, arcadez] Improved the sound for Congo Bongo by adding new samples and reclocking the 2nd SN76496 channel to fix the drums tempo [MAMEDev, arcadez] Added support for Back Fire to the Tecmo driver [MAMEDev, arcadez] Fixed broken attract mode and likely other problems with the japan sets of Undercover Cops due to incorrect speedup addresses [Bryan Mcphail, Scandy] Fixed some missing graphics in Beast Busters and Mechanized Attack then sorted sprite priorities on level 2 in Beast Busters [bmcphail, dink, arcadez] Added a new hack to fix the lights dont go out when shot in Elevator Action Returns and clones which doesn't break the gfx on the game ending [dink, arcadez] Fixed some serious graphical issues on the final level in Double Dragon 3 and the third level in The Combat Tribes [arcadez, Cibomatto2002] Fixed collisions in Golden Axe (Version 2) and improved the irq timers for Body Slam [mahoneyt944] Added support for Snapper to the system16 driver and hooked up the sound and music [mahoneyt944, arcadez] Fixed sound popping on B-Rap Boys and some sound banking niggles with The Great Thousand Mile Rally games [Mistydreams, arcadez] Added support for the Japan version of Hook to the m92 driver [arcadez] Fixed Shooting Gallery in dkong.c by adding the inputs and lightgun crosshairs [arcadez] [/quote] download includes emulator,new roms and new samples. link [code]https://www79.zippyshare.com/v/vXbRCVSE/file.html[/code] mirror [code]https://1fichier.com/?viz18o5efftgx9mf9y9u[/code] mirror [code]https://anonfiles.com/Oar9P5a6za[/code] 2 Link to comment Share on other sites More sharing options...
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