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MESS, MESSUI and MAMEUI 0.227 are released.





Changes (all)

* Fixed bug where invalid slots could get into the ini file.

Changes (MESSUI and MAMEUI)

* Added splash screen

* Can specify multiple icon directories

* Main audit results window is larger

* After doing F5, can sort on Roms or Samples column

* In the Game Properties, enabled all controls, even when they are not relevant

* Removed Debug tab and controls

* Removed verbose.log

* If game started with debugger enabled, it is turned off

* Fixed a bug with setting up software paths

* On Display tab, added Integer scaling options

* On Screen tab, fixed size/refresh options on the default screen

* On Sound tab, added Port Audio Latency

* Added new OpenGL/BGFX tab, and various associated settings

* Added new OpenGL Shaders tab and up to 4 shaders of each kind. Shaders are to be saved in the HLSL folder.

* Added new Snap/Input/Output tab and associated settings

* Added new LUA tab, with various settings and plugin controls

* On Miscellaneous tab, replaced old artwork controls with new ones. Added 6 various extra settings.

* On Controller Mapping tab, added 6 provider dropdowns

* In the Tree, you can right-click on Horizontal, Vertical, Computer, Console, Raster or Vector, select Properties and modify the settings.

* Removed Reset buttons. Once you hit Apply or OK settings are saved.

* Fixed bios selection that could corrupt ini files

* On messui, fixed splitter that caused software area to become narrower over time.

* Interface options - restored Snapshot Pattern option, added Skip Game Warnings setting.


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StHiryu, I tested your build on Vista, it cannot run. The error is:

The procedure entry point K32GetProcessMemoryInfo could not be located in the dynamic link library KERNEL32.dll

So, the oldest OS is now Windows 7.

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