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NeoGensPlusGX v1b10 (new update)


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NeoGensPlusGX v1b10 (Public Beta)
by madmab

Emulates - Sega Genesis/Megadrive, 32X, SegaCD/MegaCD, Sega Master System, Game Gear, SG-1000, SC-3000, SF-7000, MK3 Emulator


This is a multicore emulator based off of two emulator cores..

Cores are - Gens (Neogenesis) v25.19b, Genesis Plus GX v1.15b.
Genesis Plus GX core is by EkeEke. Initially ported by A600 to SDLx.

converted to x-port (Madmab Edition) and DirectX by Madmab and XtecuterX73.

Read the Readme-NeoGenesis.txt for all news regarding the Neogenesis core up to v25.14b.
Read the Readme-GenesisPlusGX.txt for all news regarding the Genesis Plus GX core up to v1.07b.

Beta Updates Both Cores

* Updated to madmab edition interface CFv1b30. See "Interface Changelog.txt"

Genesis Plus GX v1.15b

* Changes to the screenshot code to account for new directory layout when using "Extras menu" screenshot options.

* Thunder Force III was hanging due to the improved fifo timing accuracy and later fixed by an update, see below core changes.

* Pier Solar was not working in previous build but appears to be working now (may be due to the fifo timing fixes)

* Rewind was causing framerate issues with some games when running in 720p mode. (Example: Beginning of Sonic 3 Angel Island Zone). Fixed.

* Core updated to all changes up to 09/20/17. See below changelog.


* Increased Sega Mouse latency (fixes mouse support in Star Blade)


* Fixed PSG noise channel bug.

* Fixed 3-Band EQ implementation.


* Allow active screen width to be modified during first two lines (Bugs Bunny in Double Trouble).

* Improved VDP status read timing accuracy (fixes 'Marvel Land' demo mode).


* Fixed CD hardware buffer initialization when using dynamic memory allocation.


* Added (very basic) emulation of Flashkit MD hardware.

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  • 2 weeks later...

quote by madmab

I fixed the problem with PAL60 users getting 50hz in 640x480. I also added pixel perfect settings for 640x576, 720x480 and 720x576.

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  • 4 years later...

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