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Posted

Sure thing. After that loud beep, does the game just stop (no graphics, sound etc.) or does the game keep running? What does the console window say?

Posted
Sure thing. After that loud beep, does the game just stop (no graphics, sound etc.) or does the game keep running? What does the console window say?

The beep just goes on forever and the game plays, curiously the game music still plays as well but the beep is louder than the music. Are there better sound plugins to use? Is there anything specific I should edit in the Sound menu?

Posted

No, there are no alternatives to the bundled plugins. At least not to my knowledge. I don't think there are any settings that would affect one loud beep. Changing the sound buffer setting only applies if the sound is scratchy or skips.

 

All I can think of is that DEmul doesn't know how to properly emulate the game, the game is somehow corrupt, or the beep is a trait of the BIOS/Flash you use (being corrupt or something else). maybe DEmul doesn't like your audio hardware. I'm just speculating, though. Having said that, what does the console window say? Anything relating to sound?

Posted
No, there are no alternatives to the bundled plugins. At least not to my knowledge. I don't think there are any settings that would affect one loud beep. Changing the sound buffer setting only applies if the sound is scratchy or skips.

 

All I can think of is that DEmul doesn't know how to properly emulate the game, the game is somehow corrupt, or the beep is a trait of the BIOS/Flash you use (being corrupt or something else). maybe DEmul doesn't like your audio hardware. I'm just speculating, though. Having said that, what does the console window say? Anything relating to sound?

Nope, nothing about sound. Only thing on the console window is GpuDXLegacy | spg: (goes from 34-60) gpu: 26-61 That's it. But I did want to say I selected the Multi Threaded box underneath the Sound plugin and now the beep is gone. Now the only problem is any talking on the game repeats itself (so instead of saying "Go ahead" it would say "go go ahead ahead") but this really isn't a problem for me because the small parts in the game with talking aren't that important to me. The game music itself does not repeat itself. I'll be trying Sonic Adventure once I get it, which the doubled sound would be a problem on that game... So if you have any idea what that could be let me know :) Thanks again!

Posted

If the sound doubles itself or skips, then you can experiment with the sound buffer slider under the sound plugin options. Since you seem have a computer with a multi-core processor, you'll definitely want to enable multi-threading options, both in graphics and sound.

Posted
If the sound doubles itself or skips, then you can experiment with the sound buffer slider under the sound plugin options. Since you seem have a computer with a multi-core processor, you'll definitely want to enable multi-threading options, both in graphics and sound.

I just messed with the buffer slider a little and it looks like it just makes it worse, actually effects the music. It was naturally on 512 which is the lowest, I doubled it and it made the skipping in the music. So it looks like I might be stuck with that :/

Posted

Hm. Sometimes you just can't have your cake and eat it too. Or something like that.

Posted (edited)
Hm. Sometimes you just can't have your cake and eat it too. Or something like that.

Yep, beggars can't be choosers :) I've dealt with worse, lol.

Edited by emugal214

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