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Mame 0.130u4


Robert

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http://mamedev.org/updates/whatsnew_0130u4.txt

 

MAMETesters Bugs Fixed

----------------------

- 03106: [sound] mouja: Sound Effects/Voice missing (Angelo Salese)

- 03065: [Crash/Freeze] All sets in namcos12.c: [debug] MAME asserts during load time (Aaron Giles)

- 03069: [Crash/Freeze] All sets in midzeus.c: [debug] MAME asserts during load time (Aaron Giles)

 

 

Source Changes

-----------------------------

Documented the www.segaresurrection.com decrypted Ninja Kids II sound

rom so it doesn't show up as newly "found" bootleg version.

[brian Troha]

 

Converted downtown, gondo, hbarrel, midres, timesold, topgunbl to use

IPT_POSITIONAL. [Derrick Renaud]

 

Fixed Analog Settings to return to default when IPT_UI_SELECT (enter)

pressed. Fixed misplaced brackets, allowing upper/lower case

extensions for crosshair graphics and ldplayer chd files.

[Derrick Renaud]

 

Naomi updates: [Angelo Salese, David Haywood]

* Added H-Blank IN interrupt hook-up

* Generate a few more interrupts (ISP end of render, VIDEO end of

render)

* Some minor improvements to the irq system

* Added a bunch of Maple-DMA fixes, now moeru boots too

 

Factored out MESS-specific code from machine/atari.c (cart init,

loading & unloading) [Fabio Priuli]

 

Correctly implemented 'trail' function in ninjakd2. [kanikani]

 

Changed galgbios service switch to be a toggle. [David Haywood]

 

Fixed CPU_GET_INFO issues spotted by -validate in MESS debug build.

[Fabio Priuli]

 

Added Dip Locations to jalmah.c. [Fabio Priuli]

 

Improved test mode behaviour on the jalmah.c. [Angelo Salese]

 

Added display of frame number to the beamx/y info in the register

view in the debugger. [Aaron Giles]

 

munch mobile improvements: [robiza]

* implemented priorities

* removed unnecessary tile index check

 

Memory map merging for naughtyb.c, ssrj.c. [Angelo Salese]

 

Converted jangou & nightgal drivers to use resistors with the color

proms. [Angelo Salese]

 

Reverted to older behavior for how modified input port fields are

handled. The originally intended behavior is that a new field that

intersected a previous field would completely wipe out the original

field. Recently a change was made that changed the behavior to only

remove a portion of the bits from the original field. This is actually

problematic behavior, so the original behavior was restored.

[Aaron Giles]

 

Fixed auto-center bug on analog joysticks. [Derrick Renaud]

 

Fixed UI when modifying the inc/dec/analog fields of an analog control

in sequence. [Derrick Renaud]

 

Corrected System 1 Z80 clocking: [Aaron Giles]

* each opcode fetch is 2 cycles with /M1 low, so each byte of

opcode fetching causes slightly longer delays than the previous

tables

* implemented approximate wait state timing for videoram access;

further accuracy will rely on getting a dump of the PAL16R4

that controls the horizontal video timing

 

Merged memory maps in taito_l.c, taito_x.c, taito_b.c, taito_f2.c,

taito_f3.c, surpratk.c, system16.c, system18.c. Also removed some word

handlers in favor of using READ8/WRITE8 directly in address maps.

Removed some additional unnecessary handlers in favor of using

AM_READ_PORT. [Aaron Giles]

 

Changed the PPU2C0x implementation to be a device. [Nathan Woods]

 

Simplified the gun port handling in the Sammy Outdoor Shooting games. [Derrick Renaud]

 

Small System 1 update: [Aaron Giles]

* correct video timing

* removed "small" video drivers for games that properly mask the scrolling areas

 

Correct sound ROM for T-Mek 4.4 [Lars Bull]

 

Partial fix to bug MT 3070 (harddriv & racedriv do not show anymore P2 inputs for analog controls). Still thinking about steeltal. [Fabio Priuli]

 

 

 

New games added or promoted from NOT_WORKING status

--------------------------------------------------------------------------------

Tekken Tag Tournament (world versions) [Olivier Galibert]

 

 

 

New clones added

------------------------------

Might! Pang (Euro 000925) [Corrado Tomaselli]

Night Warriors: Darkstalkers' Revenge (Asia 950302?) [smitdogg Jones, Nicola Salmoria]

Trivia Master (set 4) [softwareThis]

Wolf Fang -Kuhga 2001- (Rohga Japan Ver.) [Team Japump!!!]

Mystic Warriors (JAA) [Guru]

 

 

 

New games marked as GAME_NOT_WORKING

-----------------------------------------------------------------

The Typing of the Dead [Alex's Rom Dumping Project]

OutTrigger [Guru]

Cannon Spike / Gun Spike

Heavy Metal Geomatrix

Super Lucky Roulette? [robiza, Angelo Salese]

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