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snes4iphone 3.5.0 released


Robert

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SNES emulator for the iPhone and iPod Touch

 

I have updated snes4iphone to v3.5.0 and made it available publicly on my repo/source that comes built-in to Cydia. There have been quite a few changes since the beta, and many since the last public release. This is the first public release of snes4iphone for 2.x.x firmwares.

 

Here’s what’s new:

 

- Updated interface. Includes File Browser, Recents, Save States, and Options.

- Loads more than 300 ROMs in a single directory without crashing due to timing out on program load.

- Improved the options set for the C-based interpreters. More games now run, and some run better such as Super Mario RPG.

- Better auto-frameskip.

- Fixed a a few controller bugs. Should react better.

- Worked on performance as much as I could. Still it’s best to play games without sound, for a very large performance increase.

- Added snesadvance SuperDAT speedhack support. It’s off by default as it can disable sound in some games. I haven’t seen much performance gain to warrant it being on default. It’s been fixed since the beta release and it’s an option now.

- Added an option for turning on and off transparencies to gain performance.

- Added a framerate counter option for debug purposes.

- Skins are back to being supported!

- More and more.

>> Get it HERE.

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