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WinUAE 1.5.3 released


Robert

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Commodore Amiga emulator

 

WinUAE 1.5.3 (09.11.2008)

=========================

 

Major 1.5.x bug fixes:

 

- Huge memory leak when switching between RTG and native modes.

- Writing to disk images didn't work in some games.

- Configuration cache missing files in subdirectories.

- Random freeze when switching to fullscreen modes that are smaller than desktop resolution.

- Second and third mouse/firebutton handling fix (Aladdin, BC.Kid and more)

 

Other bugs fixed:

 

- "Always on top", "No taskbar button" and fullscreen color depth change works on the fly.

- OpenGL fullscreen fixed.

- Parallel/Serial/MIDI select menus and Input-panel bottom options didn't work correctly.

- System clock run slightly too fast or slow if chipset refresh rate was different than startup refresh rate (really old bug).

- OCS NTSC configuration defaulted to PAL refresh rate.

- Real PCMCIA SRAM card re-insert detection fixed.

- Fullscreen RTG 16-bit to 32-bit desktop windowed mode switch (CTRL+F12) color errors fixed.

 

New features:

 

- Basic file association settings added to GUI (.uae, .adf etc..)

- RTG vertical blank wait uses interrupts, no more busy waiting. Should improve performance in many fullscreen RTG games.

- Added RTG virtual refresh rate configuration to GUI.

- Added RTG refresh rate next to chipset refresh rate FPS counter.

- Undocumented OCS "scanline" feature emulated (Ode to Ramon I and II)

- Midline resolution change improvements (still far from perfect, Disposable Hero, Innovation Part 2)

- Only accept current latest OpenAL32.dll or newer (old versions can cause crashes during device enumeration)

- Improved emulation of reads from write-only custom registers (S.E.X. / Fantasys)

- Syncronize Clock stability improved.

>> Get it HERE.

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