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Capcom's 6 buttons vs Neo Geo's 4 buttons


2eyez

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You just know a thread is/will be awesome when some people talk about the intricacies of the game mechanics in 4-button vs. 6-button control schemes, and in turn some talk about proctology and gynecology.

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I'd have to say the 4-button method works best for me. when capcom ports their fighter to the console, it always ends up with heavy attacks assigned to shoulder buttons, and that makes control kind of awkward.

 

Besides, Samurai showdown had heavy attacks too. All you had to do was hit light and medium for rthe attack type.

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Besides, Samurai showdown had heavy attacks too. All you had to do was hit light and medium for rthe attack type.

 

I thought all you had to do was hit C. I can't remember, it's been forever since I've played a SamSho.

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