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Mame 0.115 released


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Time for a new full release. Get it from the Latest Release page. In addition to a number of fixes for recent regressions, this update features some additional black & white game cleanups and a rewrite of the pmpoker driver.

 

Source

 

0.115

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MAMETesters Bugs Fixed

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ym2203slowdown0114u2gre [Aaron Giles]

powerins0104yel [Aaron Giles]

k007232_0114u1gre [Aaron Giles]

rfjetus0114u2red [Aaron Giles]

namcos2_0114yel [Zsolt Vasvari]

term2_0114u4yel [Aaron Giles]

 

 

Source Changes

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Additional ARM7 core fixes: [R. Belmont]

* Fixed SWI instruction in Thumb mode

* Rewrote SWP instruction to work properly

* Added some missing change_pc()s

 

Fixed Mustache Boy interrupt behavior and visible area. [Lord Nightmare]

 

Updated Windows exit code to ensure cursor is shown again. [Nathan Woods]

 

Moved Space Stranger/Space Stranger 2 into its own driver and fixed cocktail mode. [Zsolt Vasvari]

 

Major rewrite of pmpoker driver: [Roberto Fresca]

* Removed all inputs hacks.

* Connected both PIAs properly.

* Demuxed all inputs for each game.

* Documented all outputs.

* Added lamps support.

* Created different layout files to cover each game.

* Add NVRAM support to all games.

* Corrected the color PROM status for each set.

* Figured out most of the DIP switches.

* Added diplocations to goldnpkb.

 

Updates Enigma 2 video and interrupt systems from the schematics. Changed the color gun layout to match the flyers as much as possible. [Zsolt Vasvari]

 

Converted Raiders 5 driver to tilemaps. [Zsolt Vasvari]

 

Updated 68705 clocks to take into account the internal divide by 4. Added constant so that it is clear why this is being done. [Aaron Giles]

 

Hooked up 6845 CRTC to the qix-based games. All games now generate display resolutions and frame rates on the fly. Cleaned up memory maps and a few other bits along the way. Added save state support. [Aaron Giles]

 

 

 

New clones added

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Viper Phase 1 (Hong Kong, Metrotainment license) [Corrado Tomaselli]

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