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Posted (edited)

So far there is only one problem I have. How do I configure my DS to be with PPJoy? When I edit game controls, the device is there, but I know the DS isn't connected to the Virtual Joystick. I'm running Windows XP SP2, with a white DS Lite and a R4. And here's a little example, Pic Here.

Edited by thetick
  • 4 weeks later...
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  • 3 weeks later...
Posted

DSPad freezes on me and I wonder if I set it up incorrectly.

 

DS2Key Compatibility Mode checked

Local Port: 9501

Server Port: 9501

Server IP: (PC's IP)

 

Hardware-wise, I'm using a DSLite (about two years old), an R4, and a 2Gb SanDisk. SVSIP worked fine until my trial to the free wifi-phone deal ran out, haven't really tried it with many other homebrew wifi apps.

 

Server side response (DS2Key):

Server running on port 9501

 

Client side response (DSPad):

DLDI Init: Success

Loading "/DSPad.xml" Success

Reading "/DSPad.xml" Success

Selected player 1

DS2Key mode is active

 

Is it something I'm doing wrong?

  • 2 weeks later...
Posted
DSPad freezes on me and I wonder if I set it up incorrectly.

 

DS2Key Compatibility Mode checked

Local Port: 9501

Server Port: 9501

Server IP: (PC's IP)

 

Hardware-wise, I'm using a DSLite (about two years old), an R4, and a 2Gb SanDisk. SVSIP worked fine until my trial to the free wifi-phone deal ran out, haven't really tried it with many other homebrew wifi apps.

 

Server side response (DS2Key):

Server running on port 9501

 

Client side response (DSPad):

DLDI Init: Success

Loading "/DSPad.xml" Success

Reading "/DSPad.xml" Success

Selected player 1

DS2Key mode is active

 

Is it something I'm doing wrong?

 

I have the same problem

Posted (edited)

Hi

 

Could anyone teach me how to set up multiple ds's? There's no readme about that. :clapping:

 

I have two ds lites, so I made two virtual joysticks in PPjoy, both configured just like in the gamepad setup text file.

 

But they both seem to do the exact same thing! Instead of one of the DS's being player 1 and the other being player 2, they both work as player 1 and player 2 at the same time!

 

For example, when I press "left" on one of my gamepads, both players 1 and 2 move left.

If I press "right" on the other gamepad, both players 1 and 2 move right.

 

Does anyone know what I did wrong?

 

Thanks

Edited by Hammi
  • 1 month later...
Posted

ok is there any way to dump the packets that ds2key captured onto the flash drive ,so you could use a packet analyizer to analyze them? want to test my network and see how long it really would take to "crack" my wep protection, so is there a dump function or something?

  • 1 month later...
Posted

Seems like packets are lost... I run it successfully, but after playing trackmania for only a few seconds I noticed problems: seems like sometimes left is sent twice, or left released isn't sent, so the car goes on turning while I have released the key...

 

The software is unusable in its current state...

 

I tried DSPad + DSKey server 0.6 and 0.7: same problems

I also tried DSKey client 0.6 with DSKey server 0.6 and 0.7: same symptoms...

 

Please note that this has nothing to do with the game I tried: the log of the DSServer clearly shows some key presses/releases I haven't done using the DS... So Left is keeped held while I have released the left key on the DS and so on...

 

(And yes, my DS is perfectly healthy and I never noticed this kind of problems in any DS games :D)

  • 1 month later...
Posted

I downloaded this, got it to work fine but i have one proablem. You have to hold L for some reason to get any of the buttons to work...does anyone have any idea whats causing this problem and how to fix it?

Posted (edited)
DSPad freezes on me and I wonder if I set it up incorrectly.

 

DS2Key Compatibility Mode checked

Local Port: 9501

Server Port: 9501

Server IP: (PC's IP)

 

Hardware-wise, I'm using a DSLite (about two years old), an R4, and a 2Gb SanDisk. SVSIP worked fine until my trial to the free wifi-phone deal ran out, haven't really tried it with many other homebrew wifi apps.

 

Server side response (DS2Key):

Server running on port 9501

 

Client side response (DSPad):

DLDI Init: Success

Loading "/DSPad.xml" Success

Reading "/DSPad.xml" Success

Selected player 1

DS2Key mode is active

 

Is it something I'm doing wrong?

 

Same problem here...

 

edit: nevermind, got it

Edited by mattyu007
  • 4 weeks later...
  • 4 months later...
Posted

Same problem here...

 

edit: nevermind, got it

 

What'd you do to fix it? Seriously >_> this whole topic is all questions and no answers.

Agreed :)

  • 2 weeks later...
Posted

Same problem here...

 

edit: nevermind, got it

 

What'd you do to fix it? Seriously >_> this whole topic is all questions and no answers.

Agreed :(

I had to open up the port on my router and then it worked...

(Sorry for the late response ^^")

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