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MESS / SDLMESS 0.112 released


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Multi-system emulator




New System Drivers Supported (in no particular order):


- Amiga 500 NTSC (former "amiga" driver) [Ernesto Corvi]

- Amiga 500 PAL [Ernesto Corvi]

- Amiga 1000 NTSC [Ernesto Corvi]

- Apple IIj+ [Nick Westgate]




System Driver Changes:


- [AMIGA] Fixed regressions; now boots properly. Also added keyboard support, 512KB "slow-ram" support, preliminary support for Datel Action Replay 1 and many floppy controller fixes. Added Chip RAM mirroring and Extended ADF 1 disk format. [Ernesto Corvi]


- [APPLE2] Fixed crash when ramsize was set to 4k. (bug #1048) [Nate Woods]


- [ATARI] Fixed hang on reset bug. (bug #982) [Nate Woods]


- [AVIGO] Removed redundant artwork in avigo.zip. (bug #1043) [Nate Woods]


- [C16] Fixed crash when ramsize was set to less than 64k. (bug #1049) [Nate Woods]


- [COCO] Fixed crash when ramsize was set to less than 32k. (bug #993) [Nate Woods]


- [COCO] Fixed hi-res interface regression introduced in 0.105. Also cleaned up how input devices work. (bug #1025) [Nate Woods]


- [COCO] Fixed regression in one-bit sound. (bug #1041) [Nate Woods]


- [DGNBETA] More fully implemented certain graphics modes. [Phill Harvey-Smith]


- [GAMEBOY] Updated aspect ratios for gameboy, gbpocket, and gbcolor to 10:9, supergb to 4:3. [belegdol]


- [iP204415] Fixed driver. (bug #986) [Nate Woods]


- [MK2] Updated to use the new artwork system. [Justin Kerk]


- [MSX2] Fixed MSX2 PAL framerates. (bug #963) [MJSTY]


- [N64] Added the .bin file extension. (bug #1016) [Nate Woods]


- [sATURN] Saturn driver back up to date so it starts up and shows the boot screens properly. [R. Belmont]


- [THOMSON] Fixed device name that clashed with "cc" option on main MESS. (bug #994) [Antoine Mine]


- [THOMSON] Improved video and mouse emulation, and all machines now use the Model 2 Game Extension. [Antoine Mine]


- [TRS80] Fixed TRS-80 drivers. [Robbert, R. Belmont]


- [VTECH1] Fixed memory leak. (bug #1021) [Nate Woods]


- [VTECH1] Rewrote memory and input handling, added support for the 4MB extension. Also changed BASICV2.1 loading and corrected Laser 310 clock frequency. [Dirk Best]




User Interface Changes:


- Changed -biospath command line option to be -rompath. -biospath still works but it is secondary and configuration files created by MESS will use -rompath. Also removed -softwarepath, paths passed on the command line will now be absolute. The concept of software paths will continue within the MESS GUI. [Nate Woods]


- [Windows] Fixed bug that could cause the loss of mouse capture when toggling the menu bar. (bug #977) [Nate Woods]


- [Windows] Fixed regression when saving and loading save states. (bug #1035) [Nate Woods]


- [Windows] Fixed device create bugs that could cause file extensions to not be specified by default or crashes. (bug #1040) [Nate Woods]




Imgtool Changes:


- Fixed a bug that could cause crashes when opening ZIP files. [Nate Woods]


- Updated help text. [Nate Woods]




Source Changes:


- The core is based on MAME 0.112. This incorporates all features of the update to this core. [MAME team]


- Fixed certain crashes that occured on hard reset. (bug #988) [Nate Woods]


- Fixed bug that caused a crash when a device was passed an empty string at the command line. (bug #991) [Nate Woods]


- Fixed error reporting when startup images are not properly loaded up. (bug #928, #990, #992) [Nate Woods]


- Fixed crash when unmounting images in the old UI file manager. (bug #998) [Nate Woods]


- Fixed various memory leaks in debug builds when the debugger is not enabled. (bug #1018) [Nate Woods]


- Fixed hash file processing. [MJSTY]


- Fixed problem creating printer output. (bug #1039) [Nate Woods]


- Removed redundant checks for tilemap allocation failute. [Dirk Best]


- [Messtest] Now displays emulation error output. [Nate Woods]


- [Windows] Fixed several memory leaks in the Windows code. [Nate woods]


- [Windows] Consolidated some MESS specific OSD code into the MAME OSD core code and removed redundant directory functions. [Nate Woods]

>> Get the source and binary HERE.


>> Get SDLMESS here.

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