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Final Fantasy IX


Haldrie
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No matter what video plugin I use the game keeps crashing on the Motion BG FMV that plays when you board the Airship leaving Dali. I have scaned the image that I have with CDMage and there are no bad sectors on it. The crash only happens just as it is about to show the in-game character models hanging on to the ladder on the back of the airship as it passes by the screen. At this point all it will show is a block of color and static. I am currently using Pete's OpenGL2 plugin with the following settings:

 

Plugin: Pete's OpenGL2 Driver 2.7

Author: Pete Bernert

Card vendor: ATI Technologies Inc.

GFX card: MOBILITY RADEON 9700 x86/SSE2

 

Resolution/Color:

- 800x600 Window mode

- Internal X resolution: 1

- Internal Y resolution: 1

- Keep psx aspect ratio: off

- No render-to-texture: off

 

- Filtering: 3

- Hi-Res textures: 2

- TexWin pixel shader: off

- VRam size: 0 MBytes

 

Framerate:

- FPS limitation: on

- Frame skipping: off

- FPS limit: Auto

 

Compatibility:

- Offscreen drawing: 1

- Framebuffer effects: 3

- Framebuffer uploads: 2

 

Misc:

- Scanlines: off

- Mdec filter: off

- Screen filtering: off

- Shader effects: 0/1

- Flicker-fix border size: 0

- GF4/XP crash fix: off

- Game fixes: off [00000000]

 

I have also tried using Pete's DX6 D3D plugin but all it does is freez in the same spot the other one crashes at. Also P.E.Op.S Soft plugin does the same thing Pete's OpenGL2 plugin does.

 

Can anyone please help I am all out of options as I can't get any othe PSX emulator working on my computer right now.

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