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ZSNES WIP [18-Feb-06] released


Robert

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* Added gamma support to 16-bit new gfx engine [pagefault]

* SA1 IRQ timing/counter overflow fix, this should fix SA1 games that were previously freezing [pagefault]

* Timing fixes for games [pagefault]

* Remove FF3 hack, FF3 works perfectly now! [pagefault]

* FF3 cursor bug fixes, sprite rendering fixes to support RTO properly, * FF3 mode 7 DMA timing fixings [pagefault]

>> Get it HERE

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