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Showing results for tags 'GBC'.
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BizHawk 1.5.2 released
sypherce posted a topic in Emulator Releases [/emu]Description: BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores. Supported Systems Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)Super Nintendo (SNES)GameboyGameboy ColorSuper GameboySega Master SystemSG-1000Game GearPC-Engine (TurboGrafx-16) / CD-ROMSuperGrafxAtari 2600ColecoVisionTI-83 CalculatorUnofficially Released Sega Genesis (Experimental)Gameboy Advance Change log:Rewrite of Cheats, Ram Watch and Ram searchadds support for float, and fixed point typesmore performance and less ram consumptionmulti-byte cheat supportmore features, and better design GBHawkImport fix from gambatte: lfsr reg init value -- https://github.com/sinamas/gambatte/commit/0d07cb7851505138d318a2f2da5d37af3b3a60f5 NESHawkAdd ability to set initial register states from moviesCurrently supported by mapper 228 (Action52)Support more FDS bios files SGBHawkNew memory domains TI83HawkAdded the ability to load programs into a TI-83 calculator. Also reworked the TI-83 link interface to more accurately represent hardware specs.Added support for TI83 group files MulticlientMovies -fix multitrack recordingN64 Virtual Pad - add reset and power buttonsrefactor to not repaint more than necessary (helps idling cpu power, and performance)fix turbo hotkey behavioradd a "Close and Clear SRAM" context menu option that is visible when the game has an existing sram filetighten up RomGame file loading and in particular for n64 to avoid some buffer copies and re-dearchiving operationsPath Config - fix folder browse behaviorDefault controls - XBox defaults - nintendo A = xbox B, and vice versaFix saveram to have the .SaveRAM extensionsolve an apparent threading datastructure conflict bug in input binding vs input poll thread, fixes non-working gamepads on some computersfix pthe --dump-close commandline option Hex Editorfix increment/decrement logic with frozen addresses.support increment/decrement on all highlighted addresses at oncesupport poking of multiple addresses LuaNew functionsmemory.readfloat(), mainmemory.readfloat()memory.writefloat(), mainmemory.writefloat()mainmemory.getname()client.opentracelogger()client.reboot_core() source: https://code.google.com/p/bizhawk/ download: BizHawk 1.5.2
BizHawk 1.5.1 released
sypherce posted a topic in Emulator Releases [/emu]Description: BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores. Supported Systems Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)Super Nintendo (SNES)GameboyGameboy ColorSuper GameboySega Master SystemSG-1000Game GearPC-Engine (TurboGrafx-16) / CD-ROMSuperGrafxAtari 2600ColecoVisionTI-83 CalculatorUnofficially Released Sega Genesis (Experimental)Gameboy Advance Change log:Fix exception when attempting to record a movie from a SNES ROM in an archiveFix crashing when attempting to load a GBC, SGB, or Saturn GameFix bug in firmware resolution when firmware isn't present in the default firmwares folder or when the user's selection is missing altogetherSupport additional FDS BIOS filesFix Screenshot and SaveRam paths being in the base path instead of system pathAdd separate path options for Dual Gameboy (and fix dual Gameboy paths)Dual Gameboy - fix screenshots (probably)DiscoHawk - cue-fix error in parsing empty linesFix Atari 7800 from crashing on load ROMFix Coleco and Atari 7800 BIOS detectionFix Rewind setting aside memory for a buffer even when not enabled (fixes Out of memory exceptions in N64Hawk)Fix possible exceptions regarding cheats being thrown when using Ram Watch and some other toolsFix bug that was preventing binding joypad buttons on some machinesN64 - Fix default setting in Glide64mk2 which can result in blank videoAllow Virtualpad to control the main form's hotkeysSingle Instance Mode - Fix exception thrown on closeSGB - Fix Memory DomainsN64 VirtualPad - right-click enables autofireVirtualPads - Always on Top featurePaths - fix bug where GB files could be saved to SNES pathsFix resgression where SRAM files had no file extension source: https://code.google.com/p/bizhawk/ download: BizHawk 1.5.1
higan x64 092.10
sypherce posted a topic in Emulator Releases [/emu]Description: higan is a Nintendo multi-system emulator that began development on 2004-10-14. It currently supports the following systems: FamicomSuper FamicomGame BoyGame Boy ColorGame Boy AdvanceNintendo DShigan also supports the following subsystems: Super Game BoyBS-X SatellaviewSufami Turbo Change log: I'm posting higan v092.10 as a beta release. This release adds multi-pass shaders, SNES hires blending improvements, OS X Lion support, and more. Most importantly, after polling on the issue on my forum, popular opinion was to default to the most optimal video/audio drivers, rather than the safest. Notably, this means you'll need official video card drivers for OpenGL 3.2 support. By defaulting to OpenGL across the board, we can treat video shaders as ubiquitous. However, it's sure to not work on some systems. If you have trouble with video or audio, be sure to go to Settings->Configuration->Advanced, change the drivers, and restart the emulator. I'd like for v093 to be a solid release out of the door, but a lot has changed. So if you could all please test this release as thoroughly as possible, and report any bugs on my forum, it would be greatly appreciated. Included is the source, and Windows 64-bit binaries. If you need binaries for Windows 32-bit, OS X, or Linux, you'll need to compile the source yourself, sorry. source: http://byuu.org/download: higan x64 092.10
SNES BSNES v091 released
Robert posted a topic in Emulator Releases [/emu]http://byuu.org/?page=bsnes&bg=3
SNES BSNES v090 released
Robert posted a topic in Emulator Releases [/emu]http://byuu.org/?page=bsnes&bg=3 Yes, this new version has Nintendo DS emulation!