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.t.

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  1. EDIT: I have just looked, and seen that I am two weeks late. Sorry, my laptop harddrive was bust. The information is still correct! I'd like to help; but there is a very large amount of information to learn, and it takes time; experience is key. Once you learn something, tell others. It will help you remember. I will outline what I know - but I have one most important piece of guidance to give you: search. This means using Google or forum search functions. A good place to look for info is DSLinux.org (the wiki and forums there). Please don't post this question there though as the forums have become increasingly more crowded. Firstly, you will need to use one of two methods to execute code on your DS. Each method needs some different hardware; and some common. The methods are called PassMe and WiFiMe. Through these, you can use FlashMe to flash the DS's firmware (the software that makes the DS work - load games, and whatever) so that you don't need the other two. You will need at least a screwdriver for this (and be prepared to void the DS warranty). For WiFiMe, you will need a 802.11 card with an Ralink RT2560 chipset. If you have one, then you can go to this address http://www.aaronrogers.com/nintendods/wifime.php to find out what you need to do. For PassMe, you will need to determine whether your DS has new firmware or old. To check if it has old: go to PictoChat room A with a DS card in and take your card out. If the screen goes yellow then you have old firmware, any other colour and you have the new. If you have new firmware, then you must get a PassMe2. If it's old, then you can get a PassMe 1. Go to http://www.dspassme.com/. A PassMe sends the Nintendo signed authentication code from a DS cartridge to the DS, and sets the ARM7 relocation code (or whatever) to a location on the GBA Flash Card (or GBA MP). A PassMe2 only works with one game, and the GBA Card needs to have SRAM (where games usually store saves). The GBAMP doesn't have SRAM. For FlashMe, check out http://ds.gcdev.com/dsfirmware/. For all methods, you will need a GBA Flash Card (search around) or a GBA Movie Player (a CompactFlash adapter for the GBA). There are many versions of both. The GBAMPv2 doesn't have SRAM, as I mentioned before. I described above the methods for getting homebrew on your DS, nothing else. This forum is here for discussing the DSWiFi library (a library is a collection of software funtions for common use in applications) and library test program. The DSLinux.org forums are for discussing DSLinux (although many think otherwise). The dsdev.org forums are for discussing DS Development and all homebrew related matters. Google is for finding out everything. As I said, your questions will probably all have been asked before on at lest one of those forums. Don't ask again, please (this isn't a criticism of your ignorance, just my opinion on cluttered forums). If you ask a stupid question, you'll more than likely be flamed; which, as I found out when I was a noob, is not good. Just click "search". I hope this information was helpful.
  2. I think the coolest would be, for me anyway, an IM client; of course it would have to be compatible with MSN! I could walk around the house chatting to me mates, and that would be good. My laptop is portable, but nowhere near as portable as my DS! And I think that the DS is perfectly capable of such an application.
  3. I don't know if anyone else has noticed, but on the latest version (downloaded today), the app hangs after a brief period of what seems like WiFi activity. I am using FlashMe v5 and an EZFA flashcart. I cannot connect to my AP (no time before hang), and wardriving doesn't take long to crash either. I don't suppose it is just me - the first version worked just fine. Note that the first version required me to prepend the ndsloader.bin (which I downloaded from the FlashMe site), but the current version, with the loader, hangs on boot with two white screens. Without the loader, I can use it, albeit unstably. The loader I am using is v1.1 (the latest). EDIT: The same white screens are also true of ndsmall.bin
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