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Tulius

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Posts posted by Tulius

  1. [mode guy at work on sunday morning :ph34r: ON] So it's ok, i gonna post the beta as soon as possible (source only of course, for binairies we will see how share it).

     

    I'll try to post it tomorrow, it depends on the time needed to clean up the source (few things to do)

     

    Moooooooooooooo!

     

    [mode guy at work on sunday morning :banghead: OFF]

     

    Edit: how you can send binairies to Xbins? I have to blow up someone? lol

     

    Me or someone else could send the binaries in a well know torrent site :banghead: "xbox-sky"... would be faster and easier this way to share your so awaited emu :ph34r:

  2. :( Hi HK$, are you planning to update some of the mame sega drivers like segas(16a,18,32).c, segaorun.c(turboOutrun), segaxbd.c(SuperMonacoGP) and segaybd(Powerdrift)? There's some nice game fixes and addittions in these updated drivers I think would be worth to merge on MameoX128plus!
  3. So what does the supportedgames.txt refer to?  Is it a mistake that it is listed here?

     

    Thanks

     

    <_< This is what I think, the overwhelming list of roms from supportedgames.txt would be replaced by a list with only new added games, because we already know what roms are supported by mame0.84.

     

    :D best additions are: Kabuki Z, Raiden Fighters2:2000 and Jet and a weird konami game.

  4. By the way, I tryed seibuspi drivers again on my 128m xbox, raiden fighter need vmm be set to 4 and 2048, rdft2 need 4 and 1024. They need about 90m extra memory maybe for gfx decrypting? Maybe we can copy the encrypted gfx data to z: then decrypt it then copy it back to memory to use less memory, like neogeo c rom decrypting code.

     

    After loading game, the game runs, but it says check sum error

     

     

    :banghead: I see you're almost there to get raiden fighters work for 128MB boards, about the checksun error, isn't there some update in the raiden fighters roms since v.084? How v0.99 drivers are handling the encryption?

    I hope you're encouraged to still trying some ideas to get this game to work :P

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