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Everything posted by StHiryu
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-Done some testing about mentioned bug. Here is what I've found with a fresh and naked MameUI 0.226: 1-Launch one rom (outrun) and play. A outrun.ini is generated at the ini folder. 2-Create an arcade.ini with the following: # # CORE CONFIGURATION OPTIONS # readconfig 1 writeconfig 0 3-Launch outrun again. The outrun.ini file is not created anymore. This should be the desired behaviour. 4-All The File, Play ... options from the WinGui at the top left generates again an outrun.ini in the ini folder, even with the arcade.ini with writeconfig 0 (Right click on the game, Play and Record input..., makes the outrun.ini appears again too) 5-If you run the command from cmd --> Mameui64.exe outrun -aviwrite outrun.avi, the outrun.ini is not created. So it seems somehow those options from the GUI ignore the writeconfig 0 at arcade.ini
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If I remember well, to add those tools you have to include TOOLS=1 in the make command, I'll try it in the next release.
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MESS, MESSUI, MAME AND MAMEUI 0.226 32bit avaliable (Compatible with Xp). Download from: RETRODANUART GOOGLEDRIVE
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HBMAME and HBMAMEUI 0.226 32bit (Compatible with Xp). Download from: RETRODANUART GOOGLEDRIVE
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Yep but listfull outputs all the systems, not the avaliables. Thanks, no need to do that
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Yes but is useless for me since ARCADE doesn't include the mess systems.
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Is there any way to generate a list in a txt file of the avaliable games in MameUi's Avaliable folder ? Could be implemented in a future?
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MESS, MESSUI, MAME AND MAMEUI 0.225 32bit avaliable (Compatible with Xp). Download from: RETRODANUART GOOGLEDRIVE
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HBMAME and HBMAMEUI 0.225 32bit (Compatible with Xp). Download from: RETRODANUART GOOGLEDRIVE
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MESS, MESSUI, MAME AND MAMEUI 0.224 32bit avaliable (Compatible with Xp). Download from this GDrive folder: https://drive.google.com/drive/folders/1eiNztWEpk0C7CiiZXz0SMDM_eJOmb0FO?usp=sharing
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HBMAME32 0.224 32bit avaliable (Compatible with Xp). Download from this GDrive folder: https://drive.google.com/drive/folders/1eiNztWEpk0C7CiiZXz0SMDM_eJOmb0FO?usp=sharing
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MESS, MESSUI, MAME and MAMEUI 0.223 32bit avaliable (Compatibles with Xp). Download from this GDrive folder: https://drive.google.com/drive/folders/1eiNztWEpk0C7CiiZXz0SMDM_eJOmb0FO?usp=sharing
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MESS, MESSUI, MAME and MAMEUI 0.222 32bit avaliable (Compatibles with Xp). Download from this GDrive folder: https://drive.google.com/drive/folders/1eiNztWEpk0C7CiiZXz0SMDM_eJOmb0FO?usp=sharing
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Mame 32bit XP finally compiled https://drive.google.com/drive/folders/1eiNztWEpk0C7CiiZXz0SMDM_eJOmb0FO?usp=sharing
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MESS, MESSUI, and MAMEUI 0.221 32bit avaliable (Compatibles with Xp). Download from this GDrive folder: https://drive.google.com/drive/folders/1eiNztWEpk0C7CiiZXz0SMDM_eJOmb0FO?usp=sharing Awaiting the mame official build to release the 32bit exe
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HBMAME and HBMAMEUI 0.221 32bit avaliable (Compatibles with Xp). Download from this GDrive folder: https://drive.google.com/drive/folders/1eiNztWEpk0C7CiiZXz0SMDM_eJOmb0FO?usp=sharing
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MAME 0.220 32bit avaliable (Compatible with Xp). Download from this GDrive folder: https://drive.google.com/drive/folders/1eiNztWEpk0C7CiiZXz0SMDM_eJOmb0FO?usp=sharing
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HBMAME and HBMAMEUI 0.220 32bit avaliable (Compatibles with Xp). Download from this GDrive folder: https://drive.google.com/drive/folders/1eiNztWEpk0C7CiiZXz0SMDM_eJOmb0FO?usp=sharing
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MESS, MESSUI, and MAMEUI 0.220 32bit avaliable (Compatibles with Xp). Download from this GDrive folder: https://drive.google.com/drive/folders/1eiNztWEpk0C7CiiZXz0SMDM_eJOmb0FO?usp=sharing Awaiting the mame official build to release the 32bit exe
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For mameui I use: make -j5 TARGET=mame OSD=messui STRIP_SYMBOLS=1 NOWERROR=1
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MESS, MESSUI, MAME and MAMEUI 0.219 32bit avaliable (Compatibles with Xp). Download from this GDrive folder: https://drive.google.com/drive/folders/1eiNztWEpk0C7CiiZXz0SMDM_eJOmb0FO?usp=sharing No HBMAME this time
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Why to discard non-working systems in the Gui version? Any impact on performance?
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Seems to be a little bug in MameUI. Setting more than a single path in swpath at machine.ini, when you want to open a file the explorer opens the snap directory. For example in cpc6128.ini: -Media view, Floppy disk1,Mount file: swpath Z:\Juegos\Amstrad\Disks --> Works great, opens the Disk folder swpath Z:\Juegos\Amstrad\Disks; Z:\Juegos\Amstrad\Tapes --> Opens the snap folder Happened in .0217 as well.
