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BritneysPAIRS

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Everything posted by BritneysPAIRS

  1. cheers jobo fixed megaman 8 ill look to see if any others have character names to long will be fixed in R2
  2. added automatic pixel perfect support to Final Burn core only overscan for CPS2 as thats all thats required really may extend it if people want...sorry guys ive had this 9 months but I wanted to to see if the others that said they where solving this could and it was only a 2min job...I suspected they couldnt and it was same as what it always is in real world tests...I dont know why I carry out real world tests I just like to see for myself the results and they never really are different than I thought.....I do wish they where at times.....but I should give up hope that they ever will be more than just dreams by a few
  3. man 1000s of downloads in a day and so many positive comments waal.....and now it gets better...I just cant keep up with everyone wanting to change to CoinOPS.....its gone crazy theres always one that wants to be the clown....its clear who the clown is as ive seen so many new people and one one clown in the lot....thats better than I would have expected
  4. both videos are in (raiden and shogun warror) showcase/showROOM lite and full the videos for all midway and screens shots are the same as there place holder names...eg MI_1 to MI_5.png and .xmv im guess you didnt follow the instructions well you need MK1 MK2 NBAJAM NBAJAMTE and NARC in romsMidway folder nothing more and nothing less....ill make this a bit clearer in R2 but ill hand a pack out soon with sound fix and mks if you want vids pics and roms?
  5. Good to here cba.....im over any warnings (alot of posts have been removed from the trolls if you see stuff that doesnt make sense sorry its due to some trolls spamming) this build has far greater support than I thought would happen, actually quite overwelming at times....ive seen so many switch and truely test console stuff now, which is fantastic that you giving it a go.... im sorry I dont have time for the many questions which is why you guys need to form a group to better system to controll what is being asked of me...they are normally easy to fix....its fantastic the feedback for this emu and I to love what this has....it just needs everything setup now to make this a great experience for people that dont want to spend the time configuring everything peace all I hope you do form a little team and doccument what you want so its easier for me to know where im out and what is out there to do.... enjoy it as I do and cheers for the fantastic response....I am seeing video after video now on youtube and get hit from everywhere with stuff about this....ill be releasing R2 soonish but would love to at least get keymappying for emus more consistant for everyone and ill love help with this its easy to do I just need someone that wants to spend a few hours of trial and error
  6. also I thought I did nes remap but if the saves folder wasnt deleted the old keymapping for new would have been used....ill check this stuff but if you want to keymap stuff im happy to help via msn or pm and would love feedback and discussion around this...
  7. ok this is up to you guys from know on to form a team....if not ill forge ahead as I dont have time to lead a team of people and do my project work...soory but I dont.....if I could find a top coder I could do this leadship stuff and sort lists etc and find it easier than coding etc but really no one else is thinking of the ideas and how to best put them in and achieving it into the EMU so I must not lose focus in doing this.... best of luck guys I will listen if its constructed well if not ill be back with a massive pack anyways but it may or may not have exactly what you guys want in it....its up to you guys to sort your stuff out...ill sort my side out for sure
  8. new setting to disable slow drive saving all meta info on game boot....for rare occassion peoples xboxs slow down with 1000s of games...would have happened on any build of mame back to mameox days but ive fixed the code as its clear to see people are adding more and more games and may want this feature added 100 more games.... fixed more games that I wanted in.....
  9. sorry havent read all this all...the fix isnt a new xbe its a setting now and was a 2 second add once I knew what was wrong...dballs just saw his own xbe and not the end solution... waal ill get those posts removed if you come in again I will see what I can do about banning you perminantly cba sorry mate you have no idea what your talking about and obnotoxious I fixed a fault for dballs and spent my time for something I didnt have to do and didnt effect me...frankly your a wanker...and an option has been added to help these people THANKS DBALLS FOR DOING STUFF THE CORRECT WAY ..... also cba the source for this are out and have been since mameox.....you cant code and have no idea.......why your talking about sources is beond me (ive released mine you guys havent and I dont want them personally anyways) when you dont even know simple things so to say you will code an EMU or fix a long time fault, like this is silly for me to even talk about it...I feel sorry for others that actually think you have a chance cause you mislead people to thinking you have a chance of helping them when clearly its out of your leage....ill leave that post cba post any more will be deleted. Also cba waal is warned now I dont need any more about this, please post on another thread or I will have to remove your posts and get you warned you have been warned enough....please create another thread if you want ....you guys have been warned enough I think and I dont have time to deal with you im sorry for any approach will proceed but everyone ive talked with seems happy sort it out once and for all and its in discussion, this never normally happens and should never come to this as for the team no offense but if I worked like the others it takes to long....normally ill look at adding a 1000 games in a few weeks...so unless I get people that work on the fly its kind of done before they stop talking about things...I have tools to help these process so for me this simple stuff...I dont have time sorry to talk about shit like others do as they cant do the simplist of things in years...I add stuff daily and normal anything that needs doing is done in hours...so im sorry I dont have time to deal with this stuff which is why I said I wanted a team leader that wasnt me do manage this stuff and ill add it......if you guys cant understand and it seems you guys try your hardest not to, ill just do my own stuff.....it was said many times I want others to lead the leam I wont have time to code everything and run the project....im sorry once again but I dont want to slow my progress down as ive seen so many projects take forever and come up with very little.....you guys are free to discuss stuff all you like but unless you form a team ill forget over 50 percent of stuff and the detail will be lost for me and ill fix what I see as important....I dont really remember exactly what games where suggested if they where rare from last week...im sorry but im constantly moving forward...like it or not about keymapping once again ive discussed how this can be handled and what I want done....if you want to talk on msn or hand over the cfg files with what it does or start a team thats organised to do this stuff....if not and its no offense I need to get on with things....I do stuff very fast as people have found that deal with me....stuff you think takes along time is very easy
  10. OK you guys are doing your stuff and not working in a team so ill go it alone again and fix what I want and add what I want .... I tried but hey I knew it would probably go this way look forward to something special from me later......
  11. I wont be putting them in the offical build the key changes...sorry I only want ones for emus....im happy that all capcom cps2 are handled the same way
  12. ok spent night on msn with dballs and looked at slow load times issues he should report back I hope how to fix it and maybe what causes it nice to see whn its done right its not to hard to track down the solution.....please guys how many lessons do people need if you want help ask and spend the time to help me help you and it will be sorted.....im sorry I cant do this stuff without that help from you.....cheers dballs done right and fixed after months and months of the rubbish ive heard with everyone an expert and no one doing the one thig I said 100 times come and see me and we will fix in in an hour or 2 sorry for being mum like but this stuff gets to me.....hours and hours of wasted time when the solution is not as hard as the community is making it....in these rare situations it pays to sit back and listen in the long run although you think you know whats going on and can solve it, it sometimes pays to sit back reliase you have no idea your helpers have no idea and actually the aurthor can code even when others say he cant....its clear to see that one approach works and one fails....going down the one that clearly fails doesnt fail me just the community....its up to you guys peace and hopefull this stuff can be sorted in hours next time instad of months....as I say if I saw it, it would have been fixed rant
  13. same cores well they have been altered to automattically do hd and readjust everything when you swap them and also alot of the complexities are gone in fact all of it really
  14. sent...ive done my bit you guys are not reporting back on this one....without feedback this process wont continue
  15. sent to you ace.... im adding stuff to these emus that wasnt there before..... seeing a few issues that where never resolved and its been well worth going this way this stuff can be fixed if I know its an issue
  16. cheers for source JL I sent you Killer Instincts all fixed up both 1 and 2 and MK fixed... please test and report back on this thread your findings
  17. keymapping can be altered for any core CoinOPS Inferno GamesROOM/saves then into the folder and the main ini EXAMPLE for C64 - CoinOPS Inferno GamesROOM/saves/C64/vice64x.ini you can set it up in the xport emu....go into E:/saves and find this ini it will work...you can change filters everything in here if you guys have some recommendations please feel free...the next 2 weeks id love suggestions on anything related you can even turn on stuff like game saves collect your inis and what you wanted changed you never know exception is N64 the cfg file is surreal.ini in the main directory this tells it what core in surreal to run as well and I need to fix some of these to get them working.... alot of stuff can be tweaked by users now and handed to me no coding is needed
  18. yes it suxs this stuff you need the no cheats / trainers....this stuff is best to discuss on msn as ive got alot of stuff that doesnt need all the key entries
  19. OK 1 week - 2 weeks away from CoinOPS Inferno R2 it will be tweaks that ive done (sorry but ive speed and fixed these cores and I guess alot will want this...it will just be a few meg pactch id say) included will be MK2 sound fix a few keymapping improvements KI 1 and KI 2 speed fix and change of hardware filters id like to alter keymapping of a few emus...any suggestions more to do with snes is missing analog controls stuff and have the xprot emu you can help and tell me how to set it up in that emu and ill make CoinOPS do it... also ill add some speed hacks to N64 and fixs to popular games
  20. momaw27 a list would be fantastic...also keep the roms and screenshots named correctly and some point send them and ill fix them
  21. man im not adding that many games.....if you want that many games its easy enough to do.....ill explain when you get over 9000 games in
  22. OK Killer Instinct 1 and 2 speedup...and running close to full speed fixed KI 1 crash bug if left when started for a while
  23. looking into optomising KI core for speed now ... should be all good... cheer for sources to gogo stuff....pitty hes not around as my name is ont that project and I see some of work in there...but gogo is very tallented
  24. OK Guys Im assembling the team.....to help make CoinOPS Inferno EPIC this will be ShowCASE x 6 and ShowROOM x 2 much bigger and much better....put your hand up for who wants to be in the team and what you can offer the team no matter how little or small...ill assemble a leader we really require A leader to keep track of requests collector/testers of pics/games for arcades/consoles or both video makers if poss, I can teach this it isnt to hard if your in the team you will get a say into...what games go in...what games are optomised....what games are remapped....and the name....
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