
BritneysPAIRS
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Everything posted by BritneysPAIRS
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whats the black screen your talking about? parasing task is we want to take history.dat (asci file only) and grab the text below each rom name...say the rom name is sfa3 we want a file with the text in it from history.dat and saved as sfa3.ini....we want a full set of these if possible power instinct legends is added fumanchu.... also theres some help looking at some basic coding....if someone wants to get pgm vm in.....its not hard and if a few people work together it can be fixed quickly
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all you new people can you rate this thread please.....the old time troll squad rated me as 0 stars and said I couldnt code and I cut and paste....maybe they are right but vote for this thread what you think it deserves please.... ive done some more stuff .... ill have to document it soonish..... im heading for a big bug bash and a full package
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power instinct legends are they issued...I thought I just added that game and wasnt in R4 if you mean power instinct 2 then its fixed....ive fixed alot of bugs now...GUI bugs like some new games displayed in the gui like they are horizontal games but they are vertical games....lots more....and ive been adding 100s of new games.... next ive got vm and midway stuff to do....then ill release a new non standalone
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stevexxxxx ive got fixes in place for NeoGeo core ive never enabled anything for NeoGeo in final burn core...you must have added them to the romstatus.xml file anyways some NeoGeo bio stuff is fixed also it would be no Rom set ive put out as it wont work...with neogeo in the romstatus.xml and needed some tweaks for stuff like aspect ratio correction to work properly
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I didnt make an update past Epic R1 when I do all the games I said got work are working and with vids they say some dont work they are wrong...whoever is releasing that stuff
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I want to know if the speed is ok as I will add virtual memory to it if it does....
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im looking at vm for pgm core at present anyone want to help....its not my expertese there are alot of examples in the code I just need to get one into the pgm code by looks...
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sound is an issue with ketsui isnt it in fianl burn as well...the sound effects are fine just the music....can you test street fighter 3 2nd impact for speed please that is sfiii2n
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The otherway is to open the save...e://tdata/coinopssave/mameox.ini and find the text BootXBMCusingXBMCshortcutxbe and make it true....this will then boot the short cut in the root of CoinOPS...called XBMCshortcut.xbe...so replace that xbe with a proper shortcut to XBMC then if that setting is enabled it will now have an option to Boot to XBMC in your start menu...and you wont need it in games ....leave it in till you get it going to be safe... theres more in CoinOPS than most people know
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over 300 new arcade games added to the pack
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ya its in and its a bit more cutomisable than any other emu ive seen...eg it can be set to just rotate topdown shooters only if you want...ill expand on the feature if its practical to do so
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testing for PGM will be done soon if it doesnt need a speed upgrade ill try and add vm which will mean they work on 64meg xboxs....still waiting on a test or for me to add the xtra ram to one of my xboxs
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Im thinking that maybe the front option will be Aspect Ratio Disabled Enabled Pixel Perfect on the front....and it will work for all FBA Consoles Handhelds and Arcades like Aspect Correct does now...also of course in SD and HD
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go into advanced settings then you have alot more options there for all that stuff .... like say pixel perfect also in advanced video settings you can adjust that stuff manually....it will be set to automatic by default...so it knows if its pixel perfect and remove it or if its other and added it...but you can turn it off or on permantly...
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Moves will never be added in game.... as I cant even aford 200k of memory unless people want alot of there game that used to work to give you error....the ones that sit right on the border now....and people wont want that im sure.... bar in mind I dont want the random vm faults as people put in files of a size I cant determine.....and crash games all over the place....so nope this wont be happening...is it easy yes it is....
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do you notice its faster and smoother entering the start menu robot3?
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reformating can be done by programs id guess also someone could make a scrapper to grab that stuff
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cool I might look at the next EPIC soon....EPIC 2.0 R1
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is phil using a proper build as alot is in there now....but mostly it isnt ill add them all if you send them to me
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lol http://www.emuxtras.net/forum/viewtopic.ph...mp;p=3639#p3639 same person that supports xtras giving them there own xbox thread saying ive just discovered it lol well one can search here about if they just found it or have supported it for ages... its funny to me this stuff and just painfull to watch
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ok good....its painfull to release release sources to many that wont use it...at times I will and if someone who actually can use it or will contribute wants it, I also have no issues just sending it to them....anyones free to modify any of my sources and make there own project....madmab or xtras people can add there stuff in seconds if they want.....im not worried about this stuff....and id even say if they choose to not release sources as they do I dont really care as im not sure it would offer me any forward direction on where I wish to take....... my thoughts on sources..... as I say if someone project managed this stuff would be out but I do it myself mostly and therefor dont need a way to get projects synced....so working realtime myself is fast peace
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no sources...ive released them 50 times with nothing at all coming from it....CoinOPS EPIC sources are out there on a proper source forge.....for others to do slow work on it...I dont have the time or want to make many branchs in a virtual world I can do it on PC alot faster fumanchu reupload if you want....host it however/where ever also maybe someone nice will releae some nice move or nice game info packs for you...or maybe nice game/screen/xmv packs for you
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**** CoinOPS EPIC R6 ****** Released fixed Hang On controls updated Strikers III driver updated tgm2 updated tgm2p added sonicbom added penbros added gprider1 fixed snowbros3 added afighter added plegends added dunkshot added aceattaca added rachero added TOAPLAN core FINAL Burn added CAVE core FINAL Burn added Game Information (dynamic) added Game Moves (dynamic) Q - Is Game Information supported? A - YES Load files (text files) into gameinfo/Gamename.ini Press START on the games selection page and select Game Information NOTE - If there is no gameinfo/Romname.ini file the option Game Information wont display Q - Is Game Moves supported? A - YES Load files (text files) into moves/Gamename.ini Press START on the games selection page and select Game Moves NOTE - If there is no moves/Romname.ini file the option Game Moves wont display CoinOPS\gameinfo\Gamename.ini - Allows you to select Game Information in the start menu CoinOPS\moves\Gamename.ini - Allows you to select Game Moves in the start menu theres move stuff as well im sure but as usual I dont really document stuff...the usual extra tidy ups and bug bashes
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ill hopefull release R6 in the next 24hours....its all done and all tested...ive just got to document it and add readmes as lots and lots has been added
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fixed Hang On controls updated Strikers III driver