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gamez fan

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Posts posted by gamez fan

  1. Yes i was giving him the benefit of the doubt in the sense if he has no more dumps to share then there is no other reason for him to post on here again hence maybe it's a simple case of he didn't spot your message as he's not been back.

    I think your right though it's not worth my time contacting him so i'll leave it be although i fail to understand why changing the licenece would be such a big deal for him.??.


  2. 1 hour ago, Robert said:

    The day the question was posed was the last day he visited. I suspected the question might frighten him off, looks like I was right. I also heard about the difficulties that the current license caused you. Perhaps after a long break you might feel better about it.


    The reason i asked was to ascertain whether you PM'd the guy or not i'll do it myself as there are other non MAME non ole 2003 core arcade emulation projects which would benefit from the licence being changed, i wasn't attempting to start any drama on here.




  3. On 1/28/2022 at 10:34 AM, Robert said:


    I've had a request from MAMEdev, that is are you willing to change the license on your kungfum2 driver to BSD-3 ?

    Apparently it would solve some legal difficulties. Up to you though.

    Well Robert it's been over two weeks and no reply as yet, it could simply be he's not visted the site in that timeframe.?? maybe it's worth sending him a pm on this matter if you haven't already as at least that way he'll see it via his inbox.


  4. Thanks again sounds like a card game, so that's three outta the five games you had shared out a good ratio there pity about the DECO CASS games as we'll likely never see em again.

  5. 1 hour ago, fumanchu said:

    would it be playable in mameox 0.72?

    with the hacked midway drivers?

    Oh it doesn't use the midway drivers, it runs on Itech32 hardware being a joint effort between Midway and Incredible Technologies

    funny enough i had it up and running in both MAMEoX72 and MAMEoXtras it performs the same more or less it both cores it's way

    to slow to be playable on the xbox as per some other games in that driver like say Drivers Edge or Street Fighter The Movie.


    TBH i never meant to support this one on the xbox as going how the above games performed and the fact there are no speedups for

    the game and it uses some nifty photo realistic gfx as per NBA Jam etc etc i knew it was gonna be slow hence my target was always

    just going to be add it to test it out make sure it works and then port it across MAME2003+.

  6. Gotta be honest here im not fully up on what CPU cores Raine has, But just a small heads up to mention when it comes to the recent MCU dumps that add full sound to Fire Shark

    Teki Paki and Vimana and if you were interested in hooking up the sound for these games in Raine if you dont have the Z180 CPU a Z80 CPU will do the job just fine confirmed to

    work in my olde MAME Src and Currant Final Burn Alpha builds.

  7. KIxxx1.2 RC2 PC


    By SPPV

    After 13 years of nothing the PC is getting what the XBOX has had for the past year. KIxxx1.2


    Why Use KIxxx1.2 Instead Of U64 3.11?

    -No Random crashes
    -Updated from DX7 to DX9
    -Xinput support
    -Back and down are no longer mapped to the same button
    -No more 144P grade video quality



    Put KIxxx1.2 where you like
    Grab the ROMs from KIxxx1.2 XBOX
    Run KIxxx1.2
    Click on GameSet and point it to your ROMs
    Click on settings and choose your Rez and fullscreen or windowed
    Click Run and beat the snot out of Gargos



    Q Why is KI running like its on crack?
    A HLE is Disabled. Make sure NO HLE is unchecked

    Q I get a weird staticy humming sound
    A Same as above. Make sure NO HLE is unchecked

    Q When I hit run it just freezes and crashes
    A You didnt set the proper directories for the games

    Q When I switch resolutions it crashes
    A Delete KI/KI2.dat and reboot

    Q I already mapped my controller but when switching games it doesnt work
    A Delete KI/KI2.dat and reboot

    Q Will this work with 3rd party 360 or old Direct Input controllers?
    A Yes. This was tested using Logitech Dual Action, M$ 360, Rock Candy and Afterglow 360 controllers

    Q Why wont it recognize my 360 controller?
    A You dont have the Xinput driver. Download and install DirectX9

    Q Why do a PC version when M$ is doing an official release?
    A Because mine is better:) No micro scams, better accuracy, and most important this is the original arcade not some whored up version

    Q Where do I get the proper game images?
    A From KIxxx1.2RC for XBOX

    Q Do the cheats work?
    A Yes all cheats and moves listed in KIxxx1.2RC XBOX work for the PC version

    Q Why isnt the PC version interface as cool as the XBOX version?
    A Because porting over the interface is a ton of work

    Q Why does this use DX9 and not 11 or 12?
    A Because DX9 will work for almost everybody. All GPUs have legacy support for DX9 (currently)

    Q Why is this version listed as Release Candidate 2?
    A Because I dont consider it a full release until Im 100% done updating it and port over the XBOX interface

    Q Why did you use U64 3.05 src when 3.11 was the newest version
    A 3 reasons. 1 the 3.11 src is unavailable. 2 KIxxx on XBOX is built off the 3.05 src. 3 RCP broke 3.11. 3.11 was a step back not a step forward



    HCF, XtecuterX73, KillerInstinctOnline.net, Emuxtras.net, Amiga1200, Mkkhanzo



    KI 1&2 On KIxxx1.2 RC2 PC


  8. I have found that the legionna driver has some stats needs improved in arcade 0.177 godiza should mark fully working and denjinmk only imperect colour as same as offical mame


    Problem with marking Godzilla to be fully working is no one knows for sure that it is although some dev's think so, certainly the protection scheme the game uses

    is not fully emulated at the moment in MAME. But on a seperate note there was some improvements to the seicop simulation in recent weeks by Kale

    Heated Barrel should now along with SD Gundam be playable right to the end of the game where as before it locked up on levels 3 or 4.

  9. So, rom Gain Ground work fine on MAMEoXtras also other Sega roms, but on hypervision have black screen with this rom....

    It's possible upgrade mame of hypervision?

    Thanks for info and help :-)


    The Sega System 24 games are only playable in MAMEoXtras as i put in the time to get em working.from your post above it seems you want BP to update the MAME core in hypervision so they will also work in this frontend.In order to do that he would have to do one of two things do the work himself from scratch or more likely just take my code and insert it into one or all of his projects.He can do this and has done it plenty of times before because unlike him my MAMEoxtras builds are all Open Source in 2016.


    Thats the downside of being open source i suppose muppets who i dislike can just take my code and use it in their lame ass projects :D

  10. The World is full of people who dont follow rules i cant see a change in the MAME licence stopping them from releasing new versions of the projects they work

    on.But i wonder what happens if the above versions of MAME continue simply flaunting the licence..??? I assume the MAME Dev project is not Apple Corp

    or Microsoft and doesn't have the funds to take people to court to enforce the new licenece.


    But didn't i see a post on Mameworld where you stated you may be able to continue with HB MAME afterall..???

  11. As I said the fixes are over for now, if you want to code and to send patches it will be highly appreciated.

    Otherwise, just wait, I have other things in mind for now...


    Vimana doesn't have any sound at all for now, so no, impossible to override its music since there is no music to override !


    You can add the Toaplan Samples from ThunderMAME For Fire Shark Vimana Ghox and Teki Paki it gives the games Full FX and Music

    should drop into your Src easy enough and Defo worth adding to Raine

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