Jump to content

zero5

Premium Members
  • Posts

    124
  • Joined

  • Last visited

Everything posted by zero5

  1. Quote: What's New? ----------- v0.2.95.23 This is still an alpha release! Note that, if compiled with GCC, you will need to use version 3.3.x, and the experimental DirectX 9 blitter is not built. - Changed the way FB Alpha looks for ROMs. Now, it will always check the last path for any given.zip file, even when a.zip file of the same name is present in another path. This way, we can keep ROMs that are only needed for FB Alpha seperate without sacrifising compatibility with other emulators; - Changed the way Neo Geo memory cards work, allowing the use of 1 megabit cards; - Emulated protection in Super Sidekicks (was patched before); - Fixed the last few bad game names / bad ROM definitions; - Fixed a few minor issues in the makefile for mingw/cygwin; - The debugger is now only compiled for debug builds; - Minor updates to compile documentation; - Fixed a crash at startup for some systems when autopause was activated
  2. Can you look into the issue with sengeki strikers.
  3. forget....as usual you ask stupid thing... <{POST_SNAPBACK}> lol
  4. At least xbins host it and easy to find.
  5. Check your pm Anyway small fixed version : Thanks <{POST_SNAPBACK}> nice update , Just tested the new 1: dragon blaze & gunbarich work fine
  6. my xbox got toast, but just got it back now and going to try this bendor mameox. Nevermind got it fixed. Sammaz there still a problem with gunbarich and most of Psikyo games. from bender - gunbarich and dragon blaze have some problems....
  7. What's New? ----------- v0.2.95.22 This is still an alpha release! Note that, if compiled with GCC, you will need to use version 3.3.x, and the experimental DirectX 9 blitter is not built. - Implemented workarounds to the FB Alpha executable to allow the use of windres as the resource compiler (it cannot zero-terminate strings or use a string as an RCDATA resource); - Cleaned up the makefiles (variables/options now defined in the main makefile); - Fixed a few game names / bad ROM definitions; - Fixed CPS1 games sound / crashing if started as the 1st game; - Fixed the Psikyo games that use an YM2610 for sound; - Fixed a few problems with ANSI builds;
  8. looks like mite be a problem to update fba-xxx with the latest sources from gogo
  9. the rom shows up:- the crystal king, only work in bendor mamoex latest
  10. this great news, Psikyo gams and progear
  11. I think this is only issue with the psikyo games with bender bulid of mameox. I checked out the crystral of king, that seems to be working fine. But it slows down.
  12. sengeki strikers only supported in mame, works fine in windows mame. But locks up in mameox. http://www.klov.com/game_detail.php?letter=S&game_id=9485
  13. I was testing few psikyo games out on benderMAMEoX 10.01.05. The game i tested out are : Dragon Blaze striker iii 1945 Gunbird Same error Fatal error memory allocation failed. I tested the same games with djohng mameox, they all run fine.
  14. Little of the topic, i was trying sengeki strikers in mameox with the right vm settings got the rom loaded and goes so far and crashs. I have tryed the same rom in mame 32 v90, works prefect fine and I have even tryed it in a old bulid mame 32 v 84. rom details : sengekis.zip size 14 mb (japan) (kaneko/warashi) vm settings 4 8 65535
  15. That game is so cool, you can always use the psx emulator to play that version of raiden 1&2 on the xbox but like 2 has slowdowns. One does too but not as much. <{POST_SNAPBACK}> I played the one on pcsx, thats a different game raiden 1,2 The arcade list 1. Raiden Fighters 2. Raiden Fighters 2: Operation Hell Dive 3. Raiden Fighters Jet http://www.klov.com/game_detail.php?letter=R&game_id=9247
  16. Just picked this up from ng, got say this is wicked. I was wondering what version is mameox on the disc and can be update with mameox progear version ?
  17. anyone know vm setting for progear ?
×
×
  • Create New...