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ffynnon

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Everything posted by ffynnon

  1. Yah, I've tried to look up some of the command line parameters on it, but I can't find a lot of info on it. Well, not without paying to register that is. Prior to a few hours ago I'd never even heard of it. Compression's best kept secret? That post about it being buggy made me dig my.rars out of the recycle bin! Maybe I won't pitch them just yet...(they're on CD anway)
  2. Just thought of this: if it *is* buggy, by how much? What percentage loss are we looking at? Would a set of par files in excess of the error rate do? Even with a 10% or 15% recovery file, 7z archives would be smaller than rar. just a thought...
  3. I grabbed a file off DC and after unraring was left with a.7z file. Great I thought--junk. I was pleasantly surprised after a trip to google! An open compression scheme that bests zip, rar, ace--you name it! I'm in the process of recompressing my goodsets, and what a savings! A rip from the clone7z site: GoodNES 2.01 set Uncompressed - 2.42 GB in 10783 files One ROM image per zip file - 1.06 GB in 10783 files One big 7z archive - 219 MB in 1 file Using Clone7z - 209 MB in 1814 files Ain't that sweet? The webpage is here: http://wordwood.merseine.nu/oddity/entry/clone7z/ Am I late to the party on this one? Is this common knowledge? I searched the forum and found a post about it being buggy. Is this still the case? Looking for any comments/impressions.
  4. I've found a few good lists around the web, but most were personal pics. I don't know how versatile the polling setup is here, but would it be a) desirable and possible to create a poll, system by system, with a roster of the generally agreed upon 50 best games--and then have members pick their own top 10s? In the end, the poll would show the most popular games by vote. I'd be really interested in seeing something like this, but I don't know if it's possible with invasion board. ?? I kind of missed the saturn train, and I'm pretty clueless when it comes to PC Engine SCD stuff. Having a guide as to what the high flyers were would be great! If this is a pipe dream, does anyone know of a website that has already done something like this? Thanks!
  5. You might be on to something there! I'd always set it to 800x600 because I liked the way Divx and Xvid movies looked on my television that way. Pretty much left it that way when I got back into emulation. I'll try it out tonight, but just putting some thought into it I think you're right. Damn, you mean my games can look even better?! Sweet.
  6. To be honest, I never tried it that way. I'd read somewhere that the formatting won't work. For example, CloneCD will give the following for a.cue: FILE "Prince_of_Persia.img" BINARY TRACK 1 AUDIO INDEX 1 00:00:00 TRACK 2 MODE1/2352 INDEX 0 00:40:09 INDEX 1 00:43:09 TRACK 3 AUDIO INDEX 0 01:19:25 INDEX 1 01:21:26 Whereas the working.cue sheets from the internet are formatted like this: FILE "Prince_of_Persia_Track01.wav" WAVE TRACK 1 AUDIO INDEX 01 00:00:00 FILE "Prince_of_Persia_Track02.iso" BINARY TRACK 2 MODE1/2048 PREGAP 00:03:00 INDEX 01 00:00:00 FILE "Prince_of_Persia_Track03.wav" WAVE TRACK 3 AUDIO PREGAP 00:02:00 INDEX 01 00:00:00 I'll try mounting it the way you suggest, but even if it works, it's not really the solution I was hoping for. Storing full BIN/CUE backups will chew up some serious drive space, whereas storing ISO/APE will save on space, and all I have to do to play a game is temporarily decode the APEs to WAVs. I'll try making an.img tonight and mounting that...
  7. I don't know if it's really the optimum, but I set my tv-out display at 800x600 (640x480 for Magic Engine). I have an Asus 6800DDR (old, but gets the job done). Using tvtool, I can expand the output beyond tvsafe, getting rid of the desktops black borders. I've run into the same problem with games not filling the screen, but I always check the option labelled something like "keep original aspect ratio". You'll sometimes get a border (visualboy, znes) but I've learned to live with it. You'll be closer to the original experience if you don't stretch the image--and like you said, it makes things looks distorted. Not sure if that helps--I'd look up my settings but I'm not at home at the moment... For controllers, I've always been more of a joypad guy--most (relatively) recent consoles shipped with pads not sticks. I use a PSX to USB adapter that lets me use 2 playstation joypads on 1 USB port. Works in WinXP like a dream. Recognized by every emulator I've tried. just my 2 cents!
  8. I've lurked here for a while and finally registered! Hoping someone can help me... I'm making backups of my Turbo CDs (I only own a few) for use in Magic Engine 0.99 b5. I'd also like to be able to share them down the road. I'm ripping to ISO/APE/MPC. Some work and some don't. 4in1 works fine, as does forgotten worlds. Prince of Persia won't load (blank screen) and It Came From the Dessert stalls after the title screen (stuck in black). I've looked at the Magic Engine forum and haven't found anything regarding this issue or these particular games. Is there a definitive guide to ripping your own turbo CD games? I'm using Nero's "save tracks" to ISO and WAV. (I later switched to exact audio copy for the WAVs). This doesn't get me a.cue sheet though. I've been surviving off.cue sheets off the net (few and far between), or altering existing ones to fit the track listings of games I can't locate a.cue for. CloneCD will make a.cue only after ripping the whole disc, and even then it's not formatted "correctly". EAC will create a.cue, but discount all the ISO tracks! I've heard some people use CDRwin, but other say it doesn't work... I load the games with alchohol 120%--I'm trying to avoid burning CD copies of each game. The.cue sheets are accepted by alchohol, and like I said (far too many paragraphs ago), about half of them work. =) Any pointers? Guides? I love the turbo, and the 'net has breathed new life into my duo! I never thought I'd get a copy of Dracula X, I can tell you that! Though Magic Engine isn't 100% perfect, I've grown accustomed to emulating my systems--and tv-out plus PSX to USB adapters are wonderful things! Thanks for any help!
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