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iq_132

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Posts posted by iq_132

  1. Sega Saturn emulation would require hardware on the level of an Xbox 360 for proper emulation. The sole reason it's such a bitch to emulate is cause of its dual-processor, and there are like only two game consoles in existence that ever went down this road (PS3 being the other).

     

    Triple cpus. :) Two SH2s (master & slave config) and a Motorola 68k. Processing work could be offloaded to the 68k, so it wasn't just a dedicated (dumb) sound cpu like the z80 in NeoGeo/CPS/etc. Not only that, those CPUs are clocked fairly fast -- 28mhz + 28mhz + ~11.5mhz.

     

    Also, the don't forget the Atari Jaguar (Two custom "tom + jerry" and a 68k) or the Sega Cd or the Sega 32x. :P

     

    this game is based on the stv board(sega saturn hardware)not meaning to burst your bubble but i cant see this playing on xbox mame.

     

     

    I know that alot of the sega STV games are more 3D based games. But cause this game is just 2D I thought the chance of it running emulated on xbox would be easier since xbox handles 2D games pretty good, this game is no more graphically better than any of the "Samurai Showdown" games for eg, would porting this to xbox really be pushing the xbox emulation capabilities?

     

    thanks again

    The 2D hardware stuff in the saturn (VDP) is slow as it is, add in three fairly fast cpus, some funky sound hardware, and a 3D processor and you're talking about some very slow stuff. I'm not saying it's impossible to emulate on the xbox, but you'd need some very talented/dedicated people to get something like that up and running and at a reasonable speed.

  2. I saw on another post herethat it did work but they didn't say how - infact it might have been the guy making NSX who sait it

    I read that thread, the guy was arguing with everyone who said it can't be emulated on the xbox, saying he had a version that worked perfectly, but he really meant the Beats of Rage mod. It wasn't the mod's author.

     

    Arguing with the the guy that was saying he was "emulating it perfectly" [lmao] via beats of rage pretty much made me lose interest in porting it to FBA. ATM, all that's left to do is port and hook up the DECO16 graphics routines and squash any bugs. The ARM core is pretty much finished and collecting dust.

    hey iq this isnt a request but in your opinion do you think this game would run well on fba for xbox and also osman/cannon dancer,im just curious.

     

    In FBA all the games on the simpl156 hardware *should* run just fine. They won't even need the VMM hooked up (osman should take about 27mb of ram for game data). The main issue is going to be the ARM cpu. It's at 28mhz (which is actually overclocked by 400%). So it really depends on how well the idle skipping works. The graphics drawing routines should be fairly fast (and if speed is a problem there, It'd be easy enough just disable linescroll and deal with some gfx glitches). The dual Oki m6295s will likely cause some bugs and speed issues as fba only likes to have one of these running at a time.

  3. I saw on another post herethat it did work but they didn't say how - infact it might have been the guy making NSX who sait it

    I read that thread, the guy was arguing with everyone who said it can't be emulated on the xbox, saying he had a version that worked perfectly, but he really meant the Beats of Rage mod. It wasn't the mod's author.

     

    Arguing with the the guy that was saying he was "emulating it perfectly" [lmao] via beats of rage pretty much made me lose interest in porting it to FBA. ATM, all that's left to do is port and hook up the DECO16 graphics routines and squash any bugs. The ARM core is pretty much finished and collecting dust.

  4. This morning, my wife took her own life, leaving me with our 4 year old daughter and a bunch of shared debt.

     

    I'm angry and I'm going to be very busy trying to get my affairs in order. Probably only pop in to read stuff here and there, as time will obviously be strapped and I don't want my current frame of mind spilling over here or anywhere else.

     

    May have to sell all my arcade stuff and other things, I'm not sure yet.......I'm not even concerned with that.

     

    Holy shit. Are you fucking serious?

  5. 'shiro, couple of thoughts.

     

    PGM - how about merging the graphics together in one file and adding an offset to the second half? This should allow everything to be read from the standard vmm and could prove faster (especially not having to seek two seperate files...).

     

    About your CPS2 bug, it seems that cps2init is doing something before cpsinit is called. I'd suggest throwing some fprintf's to log how far it gets before catching fire. You can work out what's wrong/missing.

     

    All, of course, if you give a damn about this crap. :thumbsup1:

  6. Yeah think i'll be going over 170£ for my next upgrade to be considered big enough.

     

    My RIG chucks some right heat out when I'm palying games, maybe I could overclock it a bit but had no need to so far, I'm looking to get GTA 4 next week but Read a lot of dodgy stuff about it, like its a lazy port and you have to tweak it all manually, installs loads of bullshit etc...

     

    Ridiculous! If I can play Mirror's Edge, GTA4, COD5, Assassin's Creed, etc just fine with my OC'd (and shhiitty) 8600gt, you shouldn't have a huge problem with an 8800. ^^ Unless of course, you expect to have the settings at ultra max...

  7. I currently have an 8800 GS - slimline -

    And testing a few games realised that I'm just above water for osme of the more insane games out there, can anyone say which card I should get next?

    Money is a little tight... :)

     

    Bah, overclock it! There are some software tools out there that can overclock an nvidia card pretty well. ^^

    I'm using nvidia's software and have got my card overclocked ~35% without any issues (though I do have an extra fan for it in the slot above it). ^^

  8. THis thread now turns to provocation. No worries, i've seen worst things in my life, and will probably see anothers. Erm that's just an Xbox emulator lmao that will not change ours life.

     

    As i announced that i leave the FBA-XXX Pro project as he is and stop working on it (i didn't take this decision now but 1 weeks ago, and announced it on others forums) i will start a thread and post links to latest drivers i've been working on. then don't post anymore here.

     

    At least the half of the members who posted in that c****** thread don't know the reasons why i said that kind of things to BP, so honestly stop giving me advices. Look at the most forum i usually post, i'm not familiar with flamming, my post are always short, there are a few, and most time it's for posting a source code or something, not for crying "i need help" all the five minutes like some specialist here.

    With this sad news, I ask, will iq_132 still be working on FBA-XXX Pro?

     

    No. I never spent much time on FBA-XXX really, just a little bit writing a vmm and getting pgm & bonk (and a few suggestions for neogeo) working properly. If anyone decides to pick up the project, I would be more than willing to help them get started, but I won't do the work for them. Kenshiro was/is more than skilled enough to need little more help than just a little bit of advice now and then.

  9. Yes, answer my questions, or my army of little snowmen will......... eat you....... Mwuhaa. Ha. Haha. Ha.......

     

    Whoa there, hold off the snow cavalry. :D I wish I could answer that but I never got anyone to tell me what the differences are either (I asked on other sites a while ago). I normally use the Musashi 68k CPU type.

     

    I think iq132 or kenshiro can tell us.

     

    The A68K (ASM) is slightly faster and takes slightly less ram, but is a lot less accurate/full featured. Musashi (the one MAME uses) very accurate and decently fast -- in most instances, it is better to use this.

  10. You can knock them out pretty quick then. Pictures I mean. Easy when you know how I suppose. Took me a while to make mine coz I didn't have a clue. I didn't even know how to use layers in paint shop till I started messing around making my skin. And if it weren't for the magic wand tool I'd have been screwed. Course I'm using a very old version which I'm sure doesn't help. I must get a better program and learn to use it properly. My method of cutting out characters from pictures was very sloppy. Oh and CPS3? Something for FBA-XXX's future maybe? Lol.

     

    You never know. :new:

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