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ForceX

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Posts posted by ForceX

  1. VF5?

    I reckon that Sega will keep the VF series on the Naomi 2 board. So, I don't see much chance of VF5 making it to the Xbox

    Or they could us their version of Namco's 246 board maybe even Triforce.

     

    OMG, As much as I don't give much heart into VF or Tekken. Seeing it on Triforce would be sexy.

    It wouldn't be likely that Sega would use the Triforce system to develop VF5 on....It would either be the Namco 246 or the Naomi 2 system.

  2. What's you policy for eating food of the floor?  I'm often criticized for eating food off the floor of even busy public areas.  I defend my actions with the fact that ingesting so many germs ultimately builds up my immune system.

     

    So how long will you let food sit on the floor before you eat it?  10 seconds?  50 seconds?  A few minutes?  Post it!

    Dude are you serious??? :)

     

    Anyways, as mentioned before the 3 second rules applies in these types of situations :banghead:

  3. This is great news...but the Xbox will not be able to emulate Chihiro mainly because of Chihiro's extra ram.

     

    But, that doesn't mean we might not see a Chihiro Emu for the PC :evil:

     

    For those of you who wish to know Chihiro's specs...here you go:-

     

    System : X-Box based configuration.

    CPU : Intel Pentium III 733MHz (133MHz FSB)

    Graphics : nVidia XChip 200MHz (based on the nVidia GeForce 3)

    Sound Hardware :

    1. Cirrus Logic CS4630 Stream Processor (20-bit DAC, programmable to handle 3D sound streams, 2D sound (including DLS-compatible MIDI), MP3 acceleration, Sensaura environmental effects, and other functions)

    2. Other sounds may be generated by the CPU via software engines.

    3. nVidia nForce (Real time Dolby Digital 5.1 encoding)

    RAM : Upgradable Module, from 64MB upwards (Outrun 2 has 512MB)

    Media : Sega GD-Rom

    Polygons : 125M Polys/sec (Theoretical Maximum)

    Rendering Speed : 4.0 G pixel/sec

    Features : Programmable vertex and pixel shading, hardware Transform & Lighting engine, Quincunx FSAA, Anisotropic filtering, bump mapping, hardware lighting, particle effects, other standard 3D features).

  4. 2004090258338.jpg

    2004090258337.jpg

    2004090258336.jpg

    sam06.jpg

    sam05.jpg

     

    Seems Hanzo and Fuuma from World Heroes fame has enter the arena along with Tung Fu-Ru (Fatal Fury), Kim (Fatal Fury) and Asura (Samurai Showdown). Plus the two new characters (Yuki and Ai) are revealed...

     

    I cannot wait to play Neo-Geo Battle Coliseum News...It is shaping up to be an awesome game,

     

    :shootem:

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