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bulge2

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Posts posted by bulge2

  1. ok some driving games fixed some not:

     

    APB - When the game loads accelerate is always on you dont have to push a button etc renedering unplayable

     

    INDY HEAT: Left trigger is still accelerate

     

    HANG ON: same as APB auto accelerate to 80Km/h then stays there gets no faster

     

    HOT CHASE: Left trigger is still accelerate

     

    OUTRUNNERS: right trigger is still accelerate and Left trigger is still brake

     

    POLE POSITION II: right trigger is still accelerate and analog joystick doesnt work

     

    SUPER CROSS 2: right trigger is still accelerate

     

    WEC LE MANS 24hr: right trigger is still accelerate and Left trigger is still brake

     

    SCI: Acc/brake fixed but turbo is left trigger

     

    ROAD BLASTERS: right trigger is still accelerate and Left trigger is still brake

     

    HYDRA: NO pedel button mapped so cant even get into game

     

    thanks for the other fixxes though

     

    bulge

  2. as you know im running my xbox in a cabinet so have custom button layout - ive tried to keep it as similar as the xbox pad, but it still must be usable in arcade form. i dont have the thumbstick buttons at all so any game that uses that is unusable - also my white and black buttons are used in a different layout so all the streetfighter games the layout is wrong. as the current settings use b and y for hard kick/punch. first of all i will let you know how best it is for those 6-button games

     

    BRITNEYBUTTON6.jpg

    28082007562.jpg

     

    the driving games seem all over the place with different keymaps for each game :)

     

    my request is to have a unified cab patch which will make the driving games all have the same acc/brake/gear/turbo.

     

    problem roms so far for me:

     

    APB - Turn is L/R Triggers and accelerate is always on

     

    IRONMAN SUPER OF ROAD - Turn is L/R Triggers , turbo is UP on DPAD , Y is accelerate

     

    IRONMAN SUPER OF ROAD TRACK PACK - Turn is L/R Triggers and accelerate is Y, turbo is UP on DPAD. accelerate doesnt seem to work then after a couple of seconds of game time it switches to accelarator always on????

     

    BAD LANDS - Turn is L/R Triggers

     

    INDY HEAT - DPAD UP is name select button for menus and Left thumbstick is acclerate

     

    F1 EXHAUST NOTE - acc/brake is R/L trigger

     

    HANG ON - no button mapped for acclerate

     

    HOT CHASE - Left thumbstick is acclerate

     

    HOTROD - Turn is L/R Triggers, Left thumbstick is acclerate

     

    OUTRUNNERS - L/R is brake/acclerate

     

    POLE POSITION II - analog stick doesnt turn, but DPAD does. Right trigger is acclerate

     

    RAD MOBILE - Wierd non returning dial settings so when you push left and release it stays left??? And right trigger is acclerate

     

    SUPER CROSS 2 - L TRIGGER is accelerate

     

    WEC LE MANS 24 HR - L/R trigger is accelerate/brake

     

    Not a driving game but:

     

    ARKANOID - uses L/R Trigger to move bar left/ right

     

    SCI - acclerate and turbo are mapped to A so you have to use turbo straight away

     

    ROADBLASTERS - L/R Trigger is steer left right

     

    the above is what the games are currently mapped to, i think they need to be unified to something like this

     

    A - Accelerator

    B - Brake (perhaps turbo in games like ironman as you dont use brake)

    X - Gearshift hi/low

    Y - use item (shoot - turbo etc)

  3. Ok the process of transfer is starting any unorthorised grabing of stuff will be punished its only a few days I dont want what happened last time so ill be keeping my eyes open I dont want to have to lock it down

     

     

    are you uploading a new build bp?

  4. Heres a nice little standalone player for the excellent Street fighter alpha 3 by BritneysPAIRS. Its basically a bootable version from XBMC that takes you straight to the game.

     

    You will have to put sfa3.zip rom in the rom folder as its not included in the rar.

     

    i also made a readme file for installation etc, but forgot to put in that the options menu can be accessed by clicking the right thumbstick. For those that use wide icons in XBMC like me, i made a quick icon that can be found in the wide icon folder. Just swap the file with the one in the parent folder.

     

    This isnt a final version or beta or whatever its just a nice little quick and simple launcher. The screens was a bit out on my tv but this can be changed in options.

     

     

    Thanks to BP and post feedback here!!!!

     

    rapidshare linky

    screenshot_logo.gif

  5. i personally believe that having every working rom would just turn arcades into a cluttered mess, like mame-x. after been shown images of some of the rom request for arcades this has confirmed this - there is a load of sh1te roms out there, which should never be included.

     

    perhaps people should put forward decent rom requests that can be tested rather than loads of old toot.

     

    does anyone really play stuff like this??????

     

    Clay_Shoot-1.png

    4_En_Raya-1.png

  6. as we keep missing each other because of time zones ill ask in here concernnig videos.

     

    i have d/l the emumovies standard quality set which are all looking great. They seem to be slightly different sizes although most are 320x240, some are smaller - will this be a problem for arcades?

     

    also how fast can the xbox play a video preview? i thought if there is going to be a time delay you could show a snapshot of the rom while the video preview loads.

     

    obviously the video pack will be quite large in size, but personally i dont see it being a problem as most have plenty of rom on there xbox's.

     

    if you could PM me a romlist for arcades 2 i can start to prune the unwanted video files as it is for mame set 1.18. and im not sure if its complete.

  7. exciting hour works fine for me.. ill do the 2 player games for sure and look into video preview although it might blow the 4.5 gig limit :S. I need video previews though if anyone can supply me with them and on a fast way that would be great

     

     

    videos previews on the way

  8. hi im using fba for my neogeo stuf and im having problems with my xbox arcade cab

     

    the problem is with the input type of the rom select screen. currently it accepts an analouge input so the more you push the analogue stick the faster the rom select screen scrolls. my conversion board acsepts sends a digital signal (from my arcade joystick) as if it were the analogue stick, rather than the d-pad. So when i use the joystick to select a rom the select speeds through about 5-10 roms at a time (super-fast!).

     

    is there any ini file i can edit or something, or is it hard-coded? as the source is out there can anyone help my problem

     

    thanks in advance

     

    bulge2

  9. get me CPS3 source that would rock :o I think you know why it would rock as well

    did anyone try and get in touch with the cpx3 emu author bs?

     

     

    yeah i tried to contact elsemi via a few different channels, but alas to no avail. problems are:

     

    1. he isnt english and it might count (im not sure whether he speaks it?)

     

    2. ive heard he NEVER release's source code.

     

    so i didnt get any sniff of a reply :clapping:

  10. is there a favourites option in pro 1.28,as i use an earlier version.

    if there is then just use that and it will save you a bit of time.

     

     

    no you misunderstand. when selecting roms in fba if you use the analouge joystick the roms select slowly at first and as you push the stick further up or down the roms select really fast - great for fast scanning, but my arcade stick is digital and mapped to the analogue stick so it is alway on full. so when i push up or down it speeds through the roms, making it impossible to select.

     

    i imagine this is hard coded into the build, but with the source code released i thought someone may be able to help.

     

    thanks

     

    tony

  11. the problem im having with my xbox cab is that when you scroll up and down on the select screen its super fast and skips about 10 roms per click on my joystick.

     

    its because my joystick on my cab is mapped to the analouge joystick not the DPAD.

     

    as the source has been released i was hoping someone might be able to sort something out.

     

    thanks

     

    edit: i use fba xxx 1.28 btw

  12. i tried to contact elsemi about the CPXIII source code so it could be implemented into Arcades, but alas i have had no contact back from him so i doubt SFIII will ever see itself in Arcades.

     

    bummer really as it could do with and update the frontend is a bit rubbish. Excellent work though.

     

    Merry Christmas peeps

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