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MasterPhW

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Posts posted by MasterPhW

  1. since this thread didn't die after I got my answer here is another one:

     

    how would I go about getting audio from youtube video?

    I can really recommend JDownloader for this. It is a tool, designed for 1 click hoster like rapidshare, but also supports dozens of other services like video/audio downloads of sites like youtube and many more.

    Give it a try.

  2. Just because the game turned out to be better than we expected, does not mean you can pass off an absurd conclusion such as that, PhW.

    You won't believe, what I can do!

    And it's only my opinion, because I played MK 2 and 3 some days ago with a friend on the arcade and they were so repetive and boring, just the blood, the gore and the fatilities made them special, compared to the newer releases of the MK franchise.

    So don't kill me for that, but that's my opinion.

  3. The source code of the Nintendo GameCube and now also Wii emulator Dolphin and most of its plugins has been released under the GPL 2.0.

    SVN builds will follow.

    We hereby release the source code of Dolphin and most of its plugins under the GPL 2.0.

     

    You can check out the code using Subversion (we recommend TortoiseSVN), from our new repository at Google Code. .

     

    A few new features are included:

     

    * New OpenGL graphics plugin by zerofrog

    * Basic patch/cheat system (no search yet), support for decrypted Action Replay codes

    * Much faster JIT in 32-bit, slightly faster in 64-bit

    * Basic Wii support (plays a couple of intro movies, starts zelda, no working wiimote)

    * Some more I forgot about right now, see them as bonuses..

     

    With the new gfx plugin, the code mostly builds and even runs a bit on Linux, but games don't work yet. There's now a cross platform wxWidgets GUI.

     

    We'll release some new official builds soon, too.

     

    Compatibility has not increased since the last release, but speed has in many cases.

     

    Dolphin is currently not in a super polished state, but we hope that the community can help fix that, and maybe in the long run also add more features and compatibility. If anyone has a new feature or fix and wants SVN write access, just contact us and we'll add you to the project. Or you could just fork the whole thing, but that would probably be annoying

     

    Have fun,

     

    / ector & F|RES

    >> Get it HERE.

  4. Model 2 Emulator is a SEGA Model 2, Model 2A, Model 2B and Model 2C emulator for Windows.

    A new version has been released by ElSemi.

    - Rewritten the MultiPCM sound chip emulation. It fixes Original Model2 games sounds and music.

    - Fixed eye paremeters being read as unsigned by the display list parser, causing bad geometry

    in daytona 4 players attract and sega rally 2 players attract.

    - Fixed network board detection for sgt24h and overrev. Now you don't need to enable network to

    have them boot.

    - Adjusted daytona steering limits to the real machine limits (according to the service manual). It should

    have a more accurate handling now.

    - Added force feedback for car driving games. You need to enable it in the .ini using the

    option EnableFF=1 in the Input section. You can tweak more force parameters in that section. Also some

    games only enable the force feedback if the cabinet type is set to Deluxe in the test mode.

    - Added XInput support. You can enable XInput support in the .ini in the Input section. XInput allows direct

    access to XBox360 compatible controllers for vibration (they don't support vibration through DirectInput).

    Keep in mind that the windows XInput libraries only support vibration force feedback so an XBox360 driving

    controller won't have working force effects.

    - Added optional meshed polygons for translucency (like the hardware does). Enable it with

    MeshTransparency=1 in the ini. This option requires a Pixel Shader 3 capable videocard.

    - Fixed HOTD rom loading that caused missing tilemap graphics (how to play, map on gameover).

    - Added preliminary savestates support. The sound engine state is not being saved yet. I've added this so I can

    ask for states to try to fix the invisible walls problem in daytona.

    Model 2 Emulator v0.8. This package includes both the normal and MultiCPU versions exes.

    >> Get it HERE

  5. DEMUL is a new Sega Dreamcast Emulator for Windows and was released in a new beta version today.

     

    No english changelog available, here´s a machine translated version:

    [DC] Demul 0.4.1 WIP Release

     

    CaH4e3 Today, 21:57

    Ахтунг!

    It is time to submit yet another version of the suffering Russian-Soviet emulator Drimkasta Demul.

     

    I hope you have waited this just as we are. The same would have liked that the new version lives up your hopes, as well as ours. After a year and a half develop again became quite active phase, so this is not the latest version for this year. I do not want to disappoint you, but it is still far from final and ideal solution. Much work, but because now emulators Drima already quite a lot, including actively developing, is where to draw ideas and what to strive.

     

    It was agreed to build this audience for its comprehensive testing, as the bug is still left quite a lot, you should at least know where they occur. So the main page emulator is not updated, release spread here in the form of bare without soprovodilovki and additional. The main functions and operating principles remain unchanged from previous versions, all features described in the Old readme.txt. Of innovations can be identified only:

     

    In most notably: BIOS files are now directly from romseta MAME and must lie in a folder in the files ROMS DC.ZIP, as in most mothers.

    The kernel has been rewritten several times, that was some advance work (especially at Core2Duo).

    In connection with the above earned games for WinCE. True, not all and not completely.

    Sound transformed anew, for the time being tested at the games, he sounds almost perfect.

    Without any changes managed to combine the strengths in one emulator two systems at once: in fact, by itself автомат Drimkast and Naomiarcade based on it.

    Now it is possible to change the region stations directly from the menu emulator, respectively, the need for change biosa and flash-file with him entirely disappears.

    A small korektirovka processing peaks triangles gave correction nektoryh problems on maps Nvidia c driver OpenGL (see Sonic 2).

    By trifles corrected some old bugs (but not all).

     

    Slightly more details on the above:

     

    WinCE works only in the mode Intepreter, so quite slow and not always bezglyuchno. As soon as the realization of MMU will be combined with dynamic rekompilyatorom, it will be possible to talk about a certain playability, but not earlier.

    BORG speed the withdrawal of personnel, as before, working through plug-GPU option, although not quite perfect, if you need it. GPU little rewriting, so much emulation disperse it still will not give.

    The sound is so perfect in its mass, how bad in some places. Because we tested at this time, some games not to reproduce the sounds of strikes, and additional rounds. I hope with your help we can find more such problems, locate them and correct. This requires simply tell us about possible mistakes to make the sound, and the work of emulation in general. I recall that GPU remained the same, so that part bOlshaya graphic bugs remained on the ground, so do not be quick to shout about the fact that you have something does not work, perhaps we already know what´s wrong and are working on the problem.

    Of the currently available at the time available for Roma Naomi, supported only options in the form of ROMov, and only those who have a standard controller. Mahjong and fishing has not worked because neemuliruemosti management. Viruta strayker also showed lack of willingness to work, so not much radio. To start the game, must be standardized romsety naomi of MAME, together with packaging biosov ROMS in a folder in the main directory emulator. I would like to note that available in the files romsete naomi, few are working. The vast majority indicated as NO_DUMP and instead file contains garbage-filler. So do not be quick to complain that you can not run. Dopodlinno know that the work Cosmic Smash and Toy Fighter.

     

    Even I could have forgotten something. As the repository moved a couple of times, a complete list of changes could be traced vryadli. When will reach their hands to upgrade ofsayta, will be updated documentation, a list of changes and compatibility lists. You need support as always, patience and willingness to test the current version, reporting on all the gaps, you have found.

     

    So, forward:

    Get it here.

  6. I always forget to post news here... so sorry!

    Next time, I try to post it here aswell!

    No problem. Your account wouldn't have allowed you to post here anyway, but now you can, as I upgraded your account. You can now post emulation news. :lol:

    Yeah, I just meant I forgot to post here at all... btw: why do we don't have a Emulation News for review forum?

    But thanks for the trustfulness! I won't dissappoint you.

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