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    BSNES v0.028 released

    Robert
    By Robert,

    SNES emulator

     

    bsnes v0.028 has been released. The major focus of this release was cleaning up the code even more, and greatly enhancing the Linux port to be an equal with the Windows port.

     

    For Linux users, please note that the safest drivers were chosen by default, rather than the most full-featured drivers. The active driver can be changed by editing settings->configuration->advanced->system.(video, audio, input), and then restarting bsnes. You can also edit the drivers by hand, by editing ~/.bsnes/bsnes.cfg

     

    Available Linux drivers are: video ("opengl", "xv", "sdl" (default)), audio ("openal", "oss", "ao" (default)), input ("sdl" (default), "x"). In particular, the SDL video driver and libao audio driver are very poor performers. The SDL video driver lacks hardware accelerated scaling, and runs tremendously slow. The libao audio driver has horrendous, ~150ms+ latency.

     

    OpenGL is the best video driver, but it requires OpenGL graphics libraries to be installed to use. These do not typically come with open-source video drivers. The Xv driver will at least allow hardware accelerated scaling, offering a tremendous speedup, but some ATI drivers have poor (or even missing) X-Video implementations.

     

    OpenAL is the best audio driver, but ALSA works very poorly with it. OSS4 works far better with the OpenAL driver. The OSS driver has the lowest latency (~15-20ms), but requires the most CPU power. It too has problems when using the ALSA emulation layer.

     

    While the SDL input driver is superior to the X driver (and is the default), if your joypad fails to work correctly and prevents you from mapping any keys (highly unlikely), you can always revert to the keyboard-only X driver.

     

    At any rate, I strongly encourage you to try out each driver and choose the ones that work best for you.

     

    Changelog:

    * OpenGL (with hardware filter mode support) and SDL video drivers added to Linux port

    * OpenAL (with speed regulation disable support) and OSS audio drivers added to Linux port [Nach]

    * SDL input driver (with joypad support) added to Linux port

    * Emulator pause option added

    * Added option to select behavior of bsnes when idle: allow input, ignore input or pause emulator

    * Added support to remap common GUI actions to key/joypad presses on the "Input Configuration" screen

    * bsnes will now clamp the video output size when it is larger than the screen resolution

    * GUI library has been enhanced, and renamed to hiro

    * Fullscreen mode now always centers video, rather than approximates

    * Fullscreen mode now works correctly on Linux/Openbox

    * Extra layer of abstraction in src/ui has been removed, as GUI lib unifies all ports anyway

    * Video, audio and input drivers unified into standard library, named ruby

    * All custom headers have been merged into a new template library, named nall

    * Makefile rewritten, vastly improved. Allows quick toggling of compiled-in drivers

    * Makefile: all object files now placed in /src/obj, binary placed in /

    * libco greatly enhanced, no longer requires an assembler to build [byuu, blargg, Nach]

    * libco SJLJ driver added; bsnes should now build on any Unix-derivative now (Solaris, OS X, PS3, etc) [Nach]

    * Fixed register $213e.d4 PPU1 open bus behavior [zones]

    * Windows port will not activate screensaver while bsnes is running [Nightcrawler]

    * Visual C++ target no longer requires stdint.h

    * And lots more -- mostly code refactoring related

    >> Get it HERE.


    Mame 0.122u8 related releases

    Robert
    By Robert,

    EMULATORS

    =========

    Official Source Patch and Fix patch

    MameUI32 / 64 0.122.8.1

    MAME32XT 0.122u8fix

    MAMEUIFX32 0.122u8 FIX

    SDLMAME

    SDLMAME for Ubuntu

    MAME Plus!

     

     

    DATS

    ====

    Story.dat / mamescore.ini / default.el

    Catlist.ini

     

     

    AGEMAME

    =======

    Patch

     

     

    NOTES

    =====

    Updated to MAME 0.122u8 - MAMEUI 0.122u8

     

    - Fixed MAME Testers bug Jackalc0122u7Yel.

    - Fixed MAME Testers bug Macross2079u1Gre.

    - Fixed official 0.122u8 bug in TAITO_F3 driver. (Some games don't boot)

    - Fixed MAME Testers bug Elecyoyo0121u2Yel.

    - Fixed missing some sound effects in IREM M62 games.

    MAME Plus! 0.122u8

    * [MESS] fixed PCE controller [Emuman]

    * [CPS1] added kodh [Creamymami]

    * sync with 0.122u8 [xvi]

    * updated Japanese mameinfo (0.122u7 1/30) [mame e2j]

    * [MESS] sync with svn 1640 [Emuman]

    * catlist v0.122u7 [s_bastian]

    * sync with 0.122u7 [xvi]

    * updated mame32jp.lst (080118) [mamelist jp]

     

     

     

    - ######## LATEST EMULATION NEWS WILL APPEAR BELOW ######## -


    Plus4emu 1.2.5.1 released

    Robert
    By Robert,

    Commodore Plus/4 emulator

     

    Changes in version 1.2.5.1

    --------------------------

     

    * the full speed mode (Alt+W) now restores the original speed setting when turned off

    * added a "go to program counter" button to the disassembler in the debugger

    * some new utilities have been added

    * a few minor bugs have been fixed

    >> Get it HERE.


    Ootake 1.36 released

    Robert
    By Robert,

    TG16 / PCE emulator

     

    2008/02/03 1.36 released

    - In the battle scene of "Tengai Makyou II", etc. when it passed time, the bug that the CDDA music was played (repeat play bug. generated from v1.32) was corrected.

    - When using Ootake with "Windows 98/Me", after it had returned from full-screen, the problem that the resolution doesn't return (generation from v1.35) was corrected.

    * Operation with "Windows 98/Me" is not tested.

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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