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    psx4iphone v0.2.0 released

    Robert
    By Robert,

    PSX emulator for the iPhone and iPod Touch

     

    In part with updating my older projects with the newer firmwares for iPhone/iPod Touch such as 1.1.3 and higher, I have released psx4iphone v0.2.0 publicly.

    psx4iphone is a Sony Playstation 1 emulator for the Apple iPhone and iPod Touch. It's a large work in progress type project. It is based on the psx4all project.

    You can grab this release from the ZodTTD.com Public Installer.app repo source.

    ZodTTD.com on Installer.app download instructions: http://www.zodttd.com/forum/index.php/topic,574.0.html

    What's new in v0.2.0:

    - Added support to firmwares such as 1.1.3 and 1.1.4.

    - Compiled with saurik's new toolchain.

    - Fixed the detection of whether frameskipping can be used during certain frames within a game.

    - Improved the dynamic recompiler code.

    - Moved the BIOS location to /var/(mobile or root depending on firmware)/Media/ROMs/PSX/

     

    This release brings up to 50% more performance than previous releases. Though going from 25 FPS to 37 FPS isn't going to cut it, it's still an improvement. Most games are running at about 20-30 FPS it seems. I'm not quite sure why the iPhone is running psx4all slower than most handhelds of equal or lesser raw CPU power. It may be due to the way the iPhone/iPod Touch clears it's instruction cache via sys_invalidate_icache(...) or it could be due to the read speed of the ISO's. Maybe both. Either way more work has to be done to see whats bottlenecking the iPhone and this application.


    Ootake 1.42 released

    Robert
    By Robert,

    TG16 / PCE emulator

     

    2008/04/01 1.42 released

     

    - Some overall processing speeds were sped up (The optimization option of the development compiler was changed). Especially, processing might have lightened in some measure on the personal computer environment with a not high spec.

    - It corresponded to software that had changed the width of each line of the screen display. In Chapter-4 of "Yami no Ketsuzoku", the message came to be displayed correctly.

    - Additionally, a detailed part has been improved and corrected.

    >> Get it HERE.


    CPCE 1.90a released

    Robert
    By Robert,

    Amstrad CPC emulator

     

    This author has the annoying habit of using the same version number for bug fixed releases.

     

    - 31.03.2008 (v1.90) : The past release was made in a hurry and

    it lacked features still in development, hence this rerelease. On one

    hand, LPTCPC and LPTPC can send and receive extended disc images: many

    copy protections work fine; on the other hand, the FDC reading commands

    have been improved too ("Arkanoid", "Gremlins 2", Epyx's "World Games",

    etc.)

    >> Get it HERE.


    Goomba Color 3-31-2008 released

    Robert
    By Robert,
    Version 2008-03-31

     

    * Amazing new speedhacks to make some games run faster

    * Fixed some graphical garbage while rom menu scrolls out

    * Rom menu no longer shows game codes of GBC games

    >> Get it HERE.


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