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XGEN Updater V2 / XGEN Pandora V2
get it HERE
It’s about that time, time you upgrade to the latest and greatest from Team GENyUS. So rather than doing the incremental update thing: M33 -> GEN-A -> GEN-B -> GEN-B2 etc… Jump straight to 5.50 GEN-B2 with Yoshihiro’s XGEN Updater. Of course this only applies to PSP-1000 and PSP-2000 owners with a non TA-88v3 board. And if you’re already sporting GEN – continue on keepin’ on.
XGEN Updater installs Custom Firmware 5.50 GEN-B2 directly on your already hacked hand held, which needs to be running 3.71 M33 or above. XGEN Pandora will modify your Despertar del Cementerio v8 setup. So whenever you need to call upon Pandora, she’ll be restoring/reflashing 5.50 GEN-B2 instead of 5.00 M33.
MUGEN 1.0 RC2
Get it Here
Engine Changes
* BG: Improved performance of parallax BGs.
* Stages: Added a hack to recognize the "hires = 1" stage parameter. This parameter isn't officially supported so we strongly recommend against using it for new content.
Bug Fixes
* BG: Fixed bug where tiled parallax BGs did not draw.
* BG: Fixed scaled trans sub BGs.
* CNS: Fixed trigger redirection coordspace bug.
* CNS: Fixed screenpos x trigger.
* CNS: Fixed helper not inheriting palno from parent.
* CNS: Corrected bug in ** operator for integer arguments with exponent >= 0.
* CNS: Integer exponentiation, Floor(), and Ceil() now generate a warning and clamp to INT_MAX or INT_MIN (2^31-1 or -2^31) when the integer range is exceeded.
* FNT: Fixed font newline bug for True Type fonts with text wrapping.
* Motifs: Fixed invalid font in combo counter crash.
* mugen.cfg: Added DirectX option to RenderMode. Setting this mode may help some people with startup issues.
* SND: Fixed snd loading failure using wavs with certain headers.
* Stages: Fixed random stage load error during continue.
* Added hardcoded pal change for SFFv1 sprites. This addresses the palette problem for old characters that override state 5900.
* Fixed UTF-8 BOM detection bug that caused the first group not to be read in some def files.
* Fixed AI.RandomColor = 0 crash.
* Resolved SDL crash on non-SSE2 processors.
Xfire Release 1.114

Release notes for 1.114 September 8th, 2009
* Many changes to Live Video (beta): o Reduced default broadcast bandwidth usage o Reduced CPU usage while broadcasting (though it is still significant) o Fixed many smaller problems * Fixed problems with logging into @msn.com accounts * Fixed a problem logging in if you have over 5000 remote screenshots * Fixed a serious problem some users experienced if IE8 is installed * Vastly improved community search * New games supported: Smash Online Freespace 2 Wolfenstein Champions Online Joint Operations: Combined Arms Gold Still Life 2 The Sims 2 University Life Collection AI War CrimeCraft Divinity II: Ego Draconis Runaway Gift Raven Squad
Enjoy!
Chris Kirmse
General Manager, Xfire
http://media.xfire.com/xfire/readme.html
www.xfire.com
Elecbyte Has returned
Here's a new version of M.U.G.E.N with some modern updates. This version adds support for HD resolutions, victory screens, language localization, and some enhanced data formats. 1.0 is backwards compatible with characters from the 2002.04.14 beta.
This is a release candidate so it might be buggy. Please report any issues on our forum.