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cmpro 4.00 released


ClrMamePro is a ROM management tool
Get it here --> http://mamedev.emulab.it/clrmamepro/download.htm
What's new recently?clrmamepro 4.0
- misc: full unicode build
- misc: full support for UTF8 characters in file/folder names, files within archives (7z/rar/zip) and datfiles (XML and old format) The default encoding of xml datfiles is UTF8. The default storing method in archives is UTF8 (for zip, with no extra field usage). Current versions of Winrar, Winzip, 7z (just to name a few) support UF8 stored names. There might be other 3rd party tools (which some people use to rezip/share
) which might fail (they only work with local page encoding). Tough luck... All textfiles in the clrmamepro environment are now saved as UTF8. You can use your old setup, since it loads them in ASCII and saves them as UTF8. XML files are stored without a BOM (byte ordered mark), non-xml files with a BOM. You should not use newly written files with old versions of clrmamepro. I recommend a good texteditor to work with UF8 datfiles, e.g. notepad++, available here http://notepad-plus-plus.org/
- misc: completely switched to latest ziparchive library for all zip related operations. This includes reading, in-place renaming and no-recompress copy. This results in a faster rebuilder (no recompress) and faster rename operations (scanner). Actual scanning speed is roughly the same.
- added: devices support, devices and device_ref elements are parsed, exported, an own system default path for devices can be added, select sets supports filtering by devices and device_refs
- removed: included documentation, switching to online pdf docs soon
- removed: Settings->Compressor->Zip, obsolete due to ziparchive usage
- removed: Settings->Compressor->Oem/Ansi conversion, obsolete due to UTF8 switch
- removed: Scanner->Advanced-> detect sets in wrong sysdefpaths; move sets to correct sysdefpath; chd use sysdefault assignments; use sysdefault paths for fix missing; Such options are automatically enabled internally now if sysdefpaths are setup. The first two ones require an unneeded check+fix though.
- misc: aligned "allow not separated bios sets" & "split bios sets"
- misc: directly jump to profiler or settings instead of prompting
- fixed: xml parser doesn't handle multiple comments on the same line correctly
- fixed: dat resource tag export for non-xml datfiles is broken
Ootake 2.60 released

An emulator of the TurboGrafix16 / PC-Engine console.
Get it here --> http://www.ouma.jp/ootake/
2011/08/29 2.60 released- Processing of the access of the memory of the "Arcade Card" was improved.
- In "Garou Densetsu 2", the problem that the physical strength meter of CPU did not decrease more than the definite value was solved. * Thanks for anonymous information mail about this improvement.
- In "Garou Densetsu 2", ADPCM voice under the game played correctly.
- The volume setting processing of the wave memory sound chip was fixed.
- In "Heavy Unit", the problem that the sound stops (generated from v2.52) was solved.
- The speed and timing were brought close to the movement of a real machine.
- In "Metal Angle 2", the problem that the start demo did not operate (generated by recent ver) was solved.
- In "Sherlock Holmes" series, the image and the voice have been matched.
Wine 1.3.27 released

Wine is a Windows simulator for Unix-type platforms
The Wine development release 1.3.27 is now available.
What's new in this release (see below for details):
- Support for multisampling in Direct3D.
- New version of the Gecko engine.
- Improvements to the network proxy handling.
- Better write support in MSXML.
- Side-by-side manifests for built-in libraries.
- Various bug fixes.
The source is available from the following locations:
http://ibiblio.org/pub/linux/system/emulat...-1.3.27.tar.bz2
http://prdownloads.sourceforge.net/wine/wine-1.3.27.tar.bz2
Binary packages for various distributions will be available from:
http://www.winehq.org/download
You will find documentation on http://www.winehq.org/documentation
You can also get the current source directly from the git
repository. Check http://www.winehq.org/git for details.
Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.
----------------------------------------------------------------
Bugs fixed in 1.3.27:
2841 Missing Minimize Button
5883 Printing does not work for ole visual basic 6
6278 PITy crashes on exit
6399 Crash with debugging tools of Gameboy Advance emulator "Visualboy Advance"
6687 Visual Basic crashes when running a program and pressing a button in it
8354 Mouse is constantly recentered is some games
8724 Total Annihilation: PCM mute/unmute/change in WineOSS
10245 Half-life 2 font issue with 0.9.48 (works 0.9.40)
10340 Pro evolution soccer 2008
12818 Age of Mythology GOLD crashes when exiting the game
12912 Torque Game Builder: Blanks the screen.
13070 Deus Ex 1.1 - Invisible War fails to launch new game
13085 TH06: No FPS limit in fullscreen mode
14377 Crusader Kings: Instant crash when using bride ledger (and some other ledgers)
14762 GeforceFX series: fullscreen PP effect issues / RECT texcoord fixup
17040 Portal crashes when facing towards the exit on the first level
18873 Civilization IV beyond the sword crashing at startup
20413 AtcWindows - sound broken
20758 Missing nul termination in string passed to callback of RtlQueryRegistryValues()?
21102 Hitman 2: Silent Assassin fails to draw intro cinematic
21492 Creating new/opening existing project fails in WinterMute Engine
21785 The Westerner: no background in menu + errors when loading
21805 The game "Which" has incorrect rendering with whitewashed visuals
21814 The game "Which" fails to load a d3dxof object file
21850 Sonic & Knuckles Collection's game window can't be decorated by window managers
22261 Love: "device already allocated" handling - requires patching winealsa.drv or using esound backend
22722 Wine running out of address space (MacOS)
23870 Text not displayed in King's Bounty: the Legend
23871 Stuttering animation in Devil May Cry 4
23952 Fullscreen DirectX applications with enabled DRI won't start
25047 NFS Porsche: Some car paints aren't rendered properly
25065 NFS Porsche: Video track isn't played in intro
25067 NFS Porsche: Background slides are flickering in main menu
26090 graphics output broken in commercial app "Stoe X-Area Recipe"
26796 Deadlock and crash in "gstdemux.c: GSTImpl.csFilter"
26890 winecfg fails to update configuration
27155 averasell crashes on load
27326 DiRT 3 game fails to launch (SecuROM 8.x and SecuROM Data File Activation 2.x/Product Activation)
27834 Photosynth installer crashes in msi
27903 IBExpert crashes on start after upgrading wine (IBExpert was Platinum before)
27920 ComboBoxEx doesn't process WM_ENABLE properly
27924 NVIDIA GeForce GTX560 Ti not being detected
27932 Starcraft II does not render correctly, eventually crashes
27950 fr08 graphical demo crashes on startup
27954 X-Lite 4 installer aborts after failing to start FontCache3
27955 Warspear Online sound stops after a while (Pulseaudio + patched alsa-plugins)
27962 regression stops Age of Wonders from working
27966 iexplore crash whenever click on any links
27984 Starcraft 2 Editor: Renaming an item in the trigger tree suggests it's displayed text and not the item name.
27988 ibexpert can't start since wine 1.3.25
27990 Freespace 2 launcher: buttons not drawn correctly
28003 The Elder Scrolls III Morrowind: object positions are changed
28006 RC Cars demo installer fails to start (installer complains about inadequate processor features)
28015 Rome Total War crashes at startup
28026 chromium crash if --no-sandbox hasn't set
28046 Process Explorer crashes
28069 Skype 5.5: Fails to launch after installation from msi with: Failed to get proc address for DnsFree (DNSAPI.dll)
28084 Jedi Knight: Dark Forces II segfaults when Display Hardware Acceleration is enabled
28088 Wine can play audio despite of disabled sound drivers
28105 NFS Porsche: Crash after changing graphics options
28137 Bloxx It crashes
28146 GODS:Lands of Infinity changes the gamma to an overly bright level
28180 Operation Flashpoint crashes with sound enabled
MESS 0.143u4 released

Get it here --> http://mess.redump.net/downloads
Skeleton drivers:-----------------
- Sun 2/50
- Sun 2/120
- Sun 3/50
- Sun 3/60
- Sun 3/110
- Sun 3/75/140/150/160/180
- Sun 3/260/280
- Sun 3/E
- Sun 3x/80
- Sun 3x/460/470/480
System Driver Changes:
----------------------
- saturn: inputs to use PORT_CONDITION instead of PORT_CATEGORY [Fabio Priuli]
- pet: Added support for D80/D82 disk images with error information. [Curt Coder]
- NES: Attached emulated keyboards (Famicom and Subor) directly to famicom driver now that keyboard emulation does not affect the emulation if only gamepad are attached to the system. Removed accordingly the fami_key driver, which became redundant. [Fabio Priuli]
- pc1640: Added another BIOS version. [philippe]
- next: Add the keyboard [O. Galibert]
- st: Make it better [O. Galibert]
Software Lists:
----------------
- a800.xml: added some more dumps and done some cleanup [K1W1]
Source Changes:
----------------
- floppy: Add generic track data descriptors [O. Galibert]