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    Ootake 2.59 released

    Robert
    By Robert,

    Ootake emulates the PC Engine (TurboGrafix 16) console.

     

    Get it here -> http://www.ouma.jp/ootake/

     

    2011/08/03 2.59 released

     

    - When playing with a keyboard, if Right-Key and Left-Key (Or, Up-Key and

    Down-Key) is pressed at the same time, only "Direction pushed at the end"

    is input. As a result, the action game play with the keyboard became

    smooth (Especially, at right and left turn move etc.).

    And, In "Image Fight 2", when Right-Key and Left-Key was pressed at the

    same time, the problem that the ship did warp was solved.

    (When you want to permit pressing simultaneously, you can set it by

    "Setting->Input" menu.)

    - The speed and timing were brought close to the movement of a real machine.

    - Additionally, a detailed part has been improved and corrected.


    Xroar 0.26 released

    Robert
    By Robert,

    Emulates Tandy Color computer 1 & 2, and the Dragon32 & 64.

     

    Get it here -> http://www.6809.org.uk/dragon/xroar.shtml

     

    Version 0.26, Mon Aug 1 2011

     

    * SAM-VDG interaction fix - 48 byte-per-line mode now works.

    * More resilient fast tape loading.


    Classic99 v359 released

    Robert
    By Robert,

    This emulates the Texas Instruments TI-99/4 computer.

     

    Get it here -> http://www.harmlesslion.com/cgi-bin/onesoft.cgi?10

     

    Since we haven't reported on this emulator for a while, here are the last few change logs.

    (2011-08-01)

    Fix pasting of text from Internet Explorer

     

    (2011-07-20)

    Added support for the RTF clipboard format used by IE for copy and paste functions

     

    (2011-07-18)

    New cleaner tree structure (delete old src folder before unpacking)

    Updated to Visual Studio 2010

    Windows support upgraded to Windows 2000 and higher

    Deprecated SID engine (old SIDdll.dll should still work)

    Original palette restored

    added option to disable the inverted caps lock

    window location is saved on exit

    Added F7 to toggle sprites and F8 to toggle background (scroll lock must be on)

     

    (2011-06-02)

    Fix seeking of record zero in relative files

    add timer to MPD

    make MPD config and EEPROM banks mappable to either bank 1 or 2

     

    (2011-06-02)

    Fix image disks not to lose the first directory entry


    Sweet16 2.3.1 released

    Robert
    By Robert,

    AppleIIgs emulator for the Mac.

     

    Get it here -> http://www.sheppyware.net/news/index.html

     

    Changelog:

    This version fixes the cosmetic bug in 2.3 that caused the speed display overlay not to stay in the corner of the video window where it belongs when you resized the video window.

     

    Also, support for mouse wheels is improved; the vertical wheel is more reliable, and support for the horizontal wheel has been added. Be sure to install the updated SweetPrinter extension on your emulated IIgs to get the improved wheel support.


Portal by DevFuse · Based on IP.Board Portal by IPS
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